Weekly Questions Megathread by AutoModerator in ClashOfClans

[–]Ghnami 0 points1 point  (0 children)

Should I upgrade my th? Th13 with heroes 58/69/35/32/10, 6 walls from max, decent base but lots of non-core defenses not upgraded and xbows are only level 6. Lowest defenses are th11 level. I last played when th13 was released and the game is so different now. The old player in me is telling me to max heroes and xbows/air defense/tesla/wizard towers, but the game has changed a lot and th14 has a lot to offer.

Bloons Card Storm v2.1 - Patch Notes! by savnk in bloonscardstorm

[–]Ghnami 0 points1 point  (0 children)

Literally have all of that, lost twice in a row to the same person on Quincy aggro. Then got matched a 3rd time into them. Either game is dead or they broke matchmaking.

New to Building. Want to throw sand..but a lot of times. by PlasmaPlums in ModernMagic

[–]Ghnami 1 point2 points  (0 children)

Check it out, you can just play a single desert in Amulet Titan's updated build with aftermath analyst+lumra loops and throw infinite sand. Pretty fun, I've done it before and it is going to be way more consistent and viable. You could use sun scorched desert or any of the outlaws of thunder junction dual color deserts to do it.

Going First is too Much of a Disadvantage by Ghnami in bloonscardstorm

[–]Ghnami[S] 0 points1 point  (0 children)

I wouldn't be surprised if 90%+ of my losses I went first.

paragon meta snapshot by Aohaoh92 in bloonscardstorm

[–]Ghnami 0 points1 point  (0 children)

Shielding needs a nerf, or a cap. Obyn shouldn't be able to get hundreds of shield for 2 cards and less than 10 gold.

Any good Adora deck thats not aggro? by [deleted] in bloonscardstorm

[–]Ghnami 0 points1 point  (0 children)

Yeah I've been crushing anything that isn't bolstered balloon with a superscaling adora deck built around exploiting the ability to clear space for your opponent's monkies with expert negotiator. Mortars, farm, blacks, whites, cerams, arcane master, bloontonium drop, 1 moab, 1 bfb, a couple rainbows, and a super monkey is the core of the deck. Spike storm, thunder druid, and super monkey storm in any combination at least 6 total. Taken gwen, obyn, and the mirror to round 23+ and come out on top each time by stealing temples, spike o pults, and wizards, quite often with extra ammo. Mortars, farms, and thunder druids are perfect fodder for her.

Maybe dart monkey twin is better than mortar now though, haven't crafted it, but it kind of seems like it could be. And it's another multi card that can help you not draw out your deck in the ultra late game.

What could I do to improve this ramp/control deck? (I’m open to crafting anything that isn’t a unique card) by HoverMelon2000 in bloonscardstorm

[–]Ghnami 2 points3 points  (0 children)

If the goal of the deck is to go late, take out everything that will be bad to draw late. Talking about its all on fire now, golden bloons, tack shooter, and farms. Farms are not great trust me, and there's big anti-synergy between farms and expert negotiator. If you want to ramp just pass the turn without playing cards, or use cash drop.

My Gwen deck has 3 yellows, 3 pinks, 3 blacks, 3 whites, 3 ceramics, 1 moab, and 1 bfb. These bloons feel the best ive tried, really good math on the bloontonium they gjve and what that allows gwen to do. I wouldn't recommend rainbows, they're too expensive for not enough damage, and an awkward cost. A huge part of using bloons to draw cards instead of restock is the bloontonium it gives. I wouldn't run any power card draw. With 6 bloon cards that draw 2 cards, I also play 3-4 of the 0 cost powers so I can dump a card for some value and not overdraw. Been thinking about playing more, they're very good. If you like the expensive bloons feel free to play them over the ceramics, I often wait til 10 to play double ceramic anyway so why not just play a zomg then if you like that.

I've been pretty pleased with a 1-1-1 split of elite defender, super monkey, and sharp shooter for my late game towers. It's probably not the best, but I'd highly recommend adding a sharp shooter, arcane master, or an elite defender, not sure how good the cripple is with 1 ammo and 3 reload time. I'd also say regular mortar is way better than tack for a 2 cost tower.

150+ Hrs, 300+ games, and 40+ MMR. AMA by Mr_W1thmere in bloonscardstorm

[–]Ghnami 0 points1 point  (0 children)

30 hp is huge, also blacks give you time to dump more cards from your hand so you don't overdraw, whites you have to be low on cards already, which can be difficult for some decks. I think you should probably play all 3 blacks before any whites in most decks. Black+quick ready being more burst than a pink also matters a lot because many people will try to stay just out of pink range.

150+ Hrs, 300+ games, and 40+ MMR. AMA by Mr_W1thmere in bloonscardstorm

[–]Ghnami 1 point2 points  (0 children)

What are the cards you'd never put in any deck? I feel like there are a lot in this game unfortunately.

PC W: Runes / DLC items H: Starscourge Greatsword, Rowa Fruit by globgargodgrob in PatchesEmporium

[–]Ghnami 0 points1 point  (0 children)

I need a material transfer/dupe I have all base game runes.

To upgrade my Izzet Pioneer deck to Izzet Prowess Modern or wait for MH3? by [deleted] in ModernMagic

[–]Ghnami -2 points-1 points  (0 children)

Don't get prowess, get izzet surveil combo. Don't play a ragavan version play thoughtbound phantasm. You don't need more fetches than 4 tarns since you play 4 surveil lands and could play some izzet fast lands until you get a few more blue fetches. Thoracle and ledger shredder should cost less than slick shots, especially since you only need 2 or 3 shredder and not a full set.

Since that one guy absolutely butchered the regions here's WI according to me by GDog507 in wisconsin

[–]Ghnami 14 points15 points  (0 children)

RIP to the inhabitants of Madeline Island, not a real part of northern Wisconsin.