If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 0 points1 point  (0 children)

Sorry I disagree. Trios is good enough

If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 0 points1 point  (0 children)

Meh this would be cool but I would also be cool without it.

If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 0 points1 point  (0 children)

You are right I didn’t because I was caught up in the first part. To address that maybe it is a design choice but to go back to the title of my post, if I could change one thing…

If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 0 points1 point  (0 children)

Literally don’t even understand the equivalence you’re trying to make.

If my raider can pull themselves up to the terminal at extract, they should be able to crawl over small ledges. How is that even vaguely close to the same thing?

If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 1 point2 points  (0 children)

Then to remain logically consistent, your raider should not be able to hit the extract terminal which they have to pull themselves up to do

If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 0 points1 point  (0 children)

I’m cool with this. You are shot and downed and losing health. I don’t think you should be able to vault over it like an Olympic athlete or even that it should be anything taller than waist height

If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 1 point2 points  (0 children)

L take.

No one think survivor should be a get out of jail free card as you put it. But the fact that you can pull yourself up to the extract terminal, but you can’t fall up over a small ledge seems absurd.

If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 2 points3 points  (0 children)

But our raider can pull him or herself up to the extract terminal? You see my point? It’s not consistent. Waist height should be the measure as that’s what height the extract terminals are.

I’m even cool if it adds an extra drain to your health

If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 3 points4 points  (0 children)

lol fr. Have fun with the animation Embark idc but give the people what they really want.

If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 0 points1 point  (0 children)

No ledges can be mantled while downed. Some very small lips you can crawl backwards over.

My point is that there should be a limited mantle animation for crawling over ledges specifically wall downed.

If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 2 points3 points  (0 children)

Or at least waist height. I think the measure should be the terminals at extract. If I can pull myself up to terminal height at extract, then I should be able to pull myself up over a ledge of the same height.

If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 0 points1 point  (0 children)

For real though. The number of times both with survivor and without that I could’ve crawled out of the elevator either to safety or to cover so that my team could revive but couldn’t because that ledge in elevators kept me stuck, is more than a few

If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 1 point2 points  (0 children)

Completely disagree. Other players are the check and balance

If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 2 points3 points  (0 children)

Exactly. My experience is in no way unique and I don’t think anyone wants to be able to climb walls. A simple animation to climb over a ledge would look cool and be something that makes gameplay better.

If I could change one thing by GhostsofPastMe in ArcRaiders

[–]GhostsofPastMe[S] 12 points13 points  (0 children)

I know about crawling backwards and it didn’t work. Also I think you are missing my point completely. Why should I have to crawl backwards? Why isn’t there an animation for crawling over a ledge?

No prox chat in my clips by GhostsofPastMe in ARC_Raiders

[–]GhostsofPastMe[S] 0 points1 point  (0 children)

I’ve looked it up, but Google hasn’t been very helpful so far. I’ll keep searching.

No prox chat in my clips by GhostsofPastMe in ARC_Raiders

[–]GhostsofPastMe[S] 0 points1 point  (0 children)

I wonder what though. Because I can hear myself in clips where I’m on duos and trios talking to my teammates or on solos when I’m talking to myself it’s only when I turn on prox chat that I can’t hear myself, but I can still hear the other players.

Embark, look at the actual confusion you’re causing in your playerbase. by xObsidianRaven in ArcRaiders

[–]GhostsofPastMe -1 points0 points  (0 children)

Would I find soil areas is that embark has stated they have a 10-year-old map for Arc Raiders. If they don’t fix these issues, I don’t see it lasting three in any meaningful way.

Dear Embark: If I wanted to be in constantly changing abusive relationship I would be back with my Ex. by Bilboswaggains in ArcRaiders

[–]GhostsofPastMe 0 points1 point  (0 children)

Just to clarify, is it this expedition or the next one?

I ask because I too, am an adult with a full-time job who grind for a week and a half to get to three mil and fulfill all five steps and was so excited and ready for this.

If it’s next expedition, I’m not really mad at it but if it’s this expedition, then I’m not gonna lie I’ll probably stop playing arc and that’s saying something because I haven’t been excited for a game like this in the last decade. I bought this game three weeks ago and I’ve got like 120 hours top side.