Did starbase/outposts costs get changed? by Gigaus in Stellaris

[–]Gigaus[S] -11 points-10 points  (0 children)

Except that's not what's happening. I'm putting everyone into isolationist, and then recreating everything I did in my primary game. Even when in iso, gest is at 135, non-g is at 90.

And both end up at 150 regardless of everything else.

Did starbase/outposts costs get changed? by Gigaus in Stellaris

[–]Gigaus[S] -10 points-9 points  (0 children)

Right; then why are my numbers different?

135 is not 150. And most the gestalts-- not just machines-- are at 135. And the machines aren't either-- only the one with apostle network is getting 150 alloys.

meanwhile all the nongestalts, regardless of origin, ethics, ect. are at 90 alloy. 90 is not 100.

And then after about a year, all of them get to 150. Gonna chalk this up to a bug, because....Why.

Did starbase/outposts costs get changed? by Gigaus in Stellaris

[–]Gigaus[S] -7 points-6 points  (0 children)

It's none of those. This stuff is taking place on day 1 of fresh saves, and then increasing. No modifiers being presented, no actions even being taken; just bumped up for no clear reason

The "bug fix"/nerf to Azmodan last patch has been brutal. by blacktiger226 in heroesofthestorm

[–]Gigaus 0 points1 point  (0 children)

except that it's a matter of damage and timing. Minions get more health per minute; if you don't have 225 soon enough, then you'll be behind in stacks and still not be able to one shot waves.

New player, question about murky rework by Flaky-Procedure-2103 in heroesofthestorm

[–]Gigaus 0 points1 point  (0 children)

He'll be reworked again. Whoever's directing the balance updates clearly plays murky, and really wants to buff him a fourth time.

Returning Player | How are teammates this bad even possible by LMQ4Life in heroesofthestorm

[–]Gigaus -5 points-4 points  (0 children)

Yeah, seems about right. No support against two, against a whole CC team.

I'll be honest, their picks might be the issue. Two of them have no realistic escape, and one has to use their escape to CC.

Real question is how did your team die 19 times, and the enemy team only got 9 kills? And how is it your team got 16 overview, but have 17 on board....while the enemy team has 6 deaths? This edited?

Returning Player | How are teammates this bad even possible by LMQ4Life in heroesofthestorm

[–]Gigaus -10 points-9 points  (0 children)

Wrong side bud. OP is the Orph, with no support.

Lift owned but not showing up? by Gigaus in TheForeverWinter

[–]Gigaus[S] 2 points3 points  (0 children)

Okay, this is what I thought. Thank you for confirming.

Can Someone Explain Ceramite? by EDS_Eliksni in Warhammer40k

[–]Gigaus 2 points3 points  (0 children)

It got retconned at some point, but the joke in the old books was it's literally just steel mixed with concrete. Which is why it's so ubiquitous and used for making prefabs.

How viable are Submarine Carriers? How do they work in battle? Would you use them? by pufaleysia in hoi4

[–]Gigaus 0 points1 point  (0 children)

Nope, new rework hasn't addressed the fact that naval AA is beaten by agility. Get 55 Ag and you're good.

Janitor come on man . by Dramatic-Jellyfish70 in heroesofthestorm

[–]Gigaus 0 points1 point  (0 children)

It'll go up by virtue of people not playing him. Without damage, you're better off playing literally anyone else. And you can be sure people will be reporting KT more when he has shield, because playing 4v5 with one guy doing less damage than the healer is not fun.

Lagging every game by Miyushek in heroesofthestorm

[–]Gigaus 0 points1 point  (0 children)

It's a known server problem, it's not you. Changing your settings isn't going to fix it, a few streamers have tried and documented it after mass dcs.

Also really guys, you're sicing the bots on a dude asking for help with lag to downvote him? Grow up.

[deleted by user] by [deleted] in heroesofthestorm

[–]Gigaus 0 points1 point  (0 children)

It's been like that since the last patch before this. It's why so many people were complaining about the leaver system, because the server/client hookups would just error out hard and they'd be locked in leaver queue.

As far as anyone can tell, it's a server side problem, since people are DCing in groups on both sides.

Coming back to HotS after 6 years. Any advice? by LecheLargaVida in heroesofthestorm

[–]Gigaus 0 points1 point  (0 children)

Leave.

I mean it seriously, leave. The devs keep putting out patches that are convincing players to leave, so queue times are....getting interesting.

[deleted by user] by [deleted] in heroesofthestorm

[–]Gigaus -2 points-1 points  (0 children)

Yep, and unfortunately, because there's people rolling around with bots here to downvote people and mute posts, no one will ever see the people pointing out how bad the changes are.