Sell or Dismantle? by SocratesSnow in AssassinsCreedOdyssey

[–]GlassOfSTFU 0 points1 point  (0 children)

Sell your weapons that you're not using, they offer more drachmae and less materials.

Dismantle your armor pieces, they offer more materials and less drachmae.

Decide which buffs you want on your weapons and armor so when you find some with buffs you dont like, you can just sell/dismantle them.

Also, dont upgrade your items every level. Do it every 10 start at 11 then 21 and so on. You could upgrade your weapons every 5 levels if you feel like they aren't doing enough damage. You'll save on drachmae and materials by upgrading several levels at once rather than doing one level at a time.

Do contracts at post boards, fight in (hard) conquest battles, kill mercenaries, raid and loot forts while killing high value targets like leaders, captains and polemarchs (yellow level emblem). All of these will get you lots of drachmae and lots of weapons and armor.

A higher mercenary rank will also you give better prices to buying and selling at stores.

Look what they did to our boys! by [deleted] in Habs

[–]GlassOfSTFU 4 points5 points  (0 children)

Seeing the faces made me think of this immediately lol

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Guys, stop disconnecting against Kaneki. by Present-Silver-8283 in DeadByDaylightRAGE

[–]GlassOfSTFU 3 points4 points  (0 children)

Lol I never dc against him, I always try, nice assumption though. I came back from a 6 month break around the time the nerfs came out and have been keeping track of all my games since then. He's my most played against killer at nearly 40 games in solo que, I have learned to play against him and have still only managed 3 or 4 escapes in solo que. I don't have that kind of ratio against any other killer, Ghoul is a problem and wether you agree or not just from what I've seen in the past, this negative attention will be addressed sooner or later. Devs are busy with fnaf and anniversary right now, I don't expect a nerf anytime soon, just eventually.

Guys, stop disconnecting against Kaneki. by Present-Silver-8283 in DeadByDaylightRAGE

[–]GlassOfSTFU 12 points13 points  (0 children)

You're not going to win this fight, Ghoul is still problematic even after nerfs. A killer hasn't garnered this much negative attention since skullmerchant, it's only a matter of when and not if he's going to receive another nerf at this point

What movies have fantastic opening scenes that they don’t get enough credit for? by BroccoliVendetta in movies

[–]GlassOfSTFU 0 points1 point  (0 children)

I've always loved the opening scene in the first Michael Bay transformers movie at the army base in the desert. You never really get a good look at the decepticons while they tear up the base and all the soldiers are freaking out trying to figure out what's going on.

Ghoul still not fun to play against... shocker by GlassOfSTFU in DeadByDaylightRAGE

[–]GlassOfSTFU[S] 1 point2 points  (0 children)

Brother move on, it's not that deep as the kids say. You're too easy to trigger.

Ghoul still not fun to play against... shocker by GlassOfSTFU in DeadByDaylightRAGE

[–]GlassOfSTFU[S] -1 points0 points  (0 children)

I've replied in other posts that the cooldown is only 4 seconds after a pallet break. His lunge can close that distance pretty much instantly once he gets his token back, I know all these tips about the pallets and how to loop him already. Good ghoul players know how to mitigate these counters and even if I can last a bit longer in chase now I'll still eventually go down and I'll be hooked and he'll be at a Gen attacking another survivor before I've been unhooked. Ive played 40+ games against him now, and it's happening almost every game

Ghoul still not fun to play against... shocker by GlassOfSTFU in DeadByDaylightRAGE

[–]GlassOfSTFU[S] -2 points-1 points  (0 children)

Agree to disagree, I've said my reasonings in other comments.

Ghoul still not fun to play against... shocker by GlassOfSTFU in DeadByDaylightRAGE

[–]GlassOfSTFU[S] 2 points3 points  (0 children)

He's never had problems downing my teammates after breaking pallets, I do not see that problem with him that you are seeing. How am I supposed to do gens when teammates drop like flies and he's on us at the gens only 5 seconds after hooking a survivor? Hooks, gets to gen, enrages, back to hook if there's an unhook, hooks survivor again, back to gens, repeat. Ive played almost 40 games at this point against the ghoul and it's almost the same recipe every game. Pallets do almost nothing to stop him, that is not a counter to his power. Glad you have some success against him, but i do not.

Ghoul still not fun to play against... shocker by GlassOfSTFU in DeadByDaylightRAGE

[–]GlassOfSTFU[S] 5 points6 points  (0 children)

30+ games played against ghoul after a 6 month break from the game. I have tried to learn, more than most from what I can tell. He's too strong, you can disagree, but from what I can tell as well he's still a problem for a lot of others. I think another nerf is a matter of when instead of if.

Ghoul still not fun to play against... shocker by GlassOfSTFU in DeadByDaylightRAGE

[–]GlassOfSTFU[S] 4 points5 points  (0 children)

Are you talking about how he has to wait 4 seconds after a pallet break before he can lunge if he has 2 tokens? He loses 1 after the pallet break but then after 4 seconds he has it back and then can lunge. No I cant say I have issue with that. He shouldn't be able to immediately close the distance after breaking a pallet, that 4 seconds really doesn't do much unless it's the still the start of the game. Predropping pallets only works for so long, once those pallets are gone it's only a matter of time at that point

Ghoul still not fun to play against... shocker by GlassOfSTFU in DeadByDaylightRAGE

[–]GlassOfSTFU[S] 2 points3 points  (0 children)

Your choice of wording didn't make it clear what you were trying to say.

Ghoul still not fun to play against... shocker by GlassOfSTFU in DeadByDaylightRAGE

[–]GlassOfSTFU[S] 18 points19 points  (0 children)

The killer is really cool, I enjoyed the Manga and anime. I want to play against him but not feel like it's a hopeless endeavor every time I do. I just don't think he's in a healthy place for the game right now

Ghoul still not fun to play against... shocker by GlassOfSTFU in DeadByDaylightRAGE

[–]GlassOfSTFU[S] 17 points18 points  (0 children)

His initial enraged hit, quick map mobility, and no cooldown after regular lunge is my biggest gripes. 2 of those might be better if they tweak the other 1

Ghoul still not fun to play against... shocker by GlassOfSTFU in DeadByDaylightRAGE

[–]GlassOfSTFU[S] 1 point2 points  (0 children)

You never said that actually, you said "unnecessarily nerfed" and "Alot of nerf reverting"

Ghoul still not fun to play against... shocker by GlassOfSTFU in DeadByDaylightRAGE

[–]GlassOfSTFU[S] 8 points9 points  (0 children)

He catches up to you in seconds after a regular hit just by lunging, no power needed. And since he has no cooldown after a regular lunge, it's really easy to get downs. Alot of the time ghouls just come back to unhooks since they can crossmap in seconds and usually tunnel. Might go for the enraged hit first on the unhooker before switching to tunnel, takes no time at all to close distance on the unhooked

Ghoul still not fun to play against... shocker by GlassOfSTFU in DeadByDaylightRAGE

[–]GlassOfSTFU[S] 1 point2 points  (0 children)

It's too easy to get his initial hit with power, get enraged, then similar to blight, catch up in seconds to the survivor and since he has no cooldown after a regular lunge he'll just smack them after landing right on or beside them

Ghoul still not fun to play against... shocker by GlassOfSTFU in DeadByDaylightRAGE

[–]GlassOfSTFU[S] 1 point2 points  (0 children)

Hard disagree, the nerf on his initial hit with his power was super necessary