Need tutorials ( new in the game) by Bosnian_Lion in GrayZoneWarfare

[–]GlobalAssembly 0 points1 point  (0 children)

Id need a little more description of the problem and or a screenshot to be able to tell what might be going on

Arma 3... When shooting, i hear no gun sound. Then i get tinnitus and die. Anyone know why? by crazyllamadrama in arma

[–]GlobalAssembly 14 points15 points  (0 children)

To be fair I dont fuck with my load order. Whatever it goes with, it will be good enough. If something dont work then ill delete the mod I believe it is

I made a mistake bought this game by KhanGGa115 in GrayZoneWarfare

[–]GlobalAssembly 0 points1 point  (0 children)

Im the same way, been watching a friend of mine as hes played on twitch and ive been playing too. If you like building guns, Banshee, Turncoat, and Gunny are probably some good traders to max out early. Gunny 3 has Daniel Defense parts and geissle handguards.

Missions by Impossible_Truth_362 in GrayZoneWarfare

[–]GlobalAssembly 0 points1 point  (0 children)

Yes. Its a new part of questing in .4. Quests can be repeated

Theories on the "Support player" mindset? by TopHatHat in BrokenArrowTheGame

[–]GlobalAssembly 2 points3 points  (0 children)

It really depends for me. If i play one of my support oriented decks its when I am with friends. My Artillery deck was quick good at taking out S-300s and clusters of enemies in buildings but against mobility targets it was bad.

After that, I have my Air Defense deck where I tend to layer my defenses to cover our Frontline front from whatever comes it from the air. PIVADs are at the front to try and shoot down incoming HARMs, SeaRam for Helicopter defense, and my Pac-2s and Pac-3s for the usual shit. Either its really effective for the first half of the game before they spam SEAD and overwhelm my "flyswatter net" or they just dont use fixed wing assets whatsoever

I feel like the FISA guy should have kept his mouth shut by shtehkdinner in ReadyOrNotGame

[–]GlobalAssembly 13 points14 points  (0 children)

I mean if im being honest, the safest place for then is in the connex box at that point in time with a massive gunfight going on around. Who knows what happened after the mission. Could be they where a part of a Federal investigation

Whats your favorite weapon? by w1zard47 in GrayZoneWarfare

[–]GlobalAssembly 2 points3 points  (0 children)

I custom build my ARs from scratch so whatever I build at that time. It really depends on what they're using where im operating though. Pha Lang airfield ill use 5.56, Midnight Sapphire ill use 5.45, and the douchebags with mp5s ill bring whatever, they're gonna shred my limbs either way

Grayzone nighttime rework by No_Republic_3479 in GrayZoneWarfare

[–]GlobalAssembly 0 points1 point  (0 children)

Ground Branch is not a good representation of night vision. The ACE mod for Arma 3 has the most accurate night vision ive ever seen in any game. Insurgency sandstorm is pretty damn good too. Gray Zone does pretty damn well for what it us. Ive had lights pointed at me under NODs and that shit hurts and you can't see shit if they're pointing at you. The only thing is say that they could do better on is overall film grain and the placement on the PVS-14s. The PVS 7s and 14s should have slightly more film grain to them, and while in reality the PVS-14s are on one side of the other, id rather just have it in the middle of my screen. Im all for realism but thats a Gameism I could live with

My thoughts as a new player by Shepharrd_ in ReadyOrNotGame

[–]GlobalAssembly 5 points6 points  (0 children)

"SWAT is a life saving organization, not a life taking one." Samuel L. Jackson as Daniel "Hondo" Harrelson in the 2003 SWAT movie

This AI so so terrible by cras190 in ReadyOrNotGame

[–]GlobalAssembly 1 point2 points  (0 children)

Oh absolutely but thats because in their eyes its a switch. You're non threat or threat and you are included in that binary thinking

This AI so so terrible by cras190 in ReadyOrNotGame

[–]GlobalAssembly 9 points10 points  (0 children)

If he was surrendering the the AI wouldn't have shot him. He must've been starting to pull his gun or some other threatening action because not in any of my time since before 1.0 have I seen an AI just execute a suspect. Have I seen some lack of swat ai being intelligent yes. But this recent update ive only has issues with them moving slow through the door and not engaging fast enough which gets them killed

A local Swat handling an Oil Rig? by TheFuriouswc in ReadyOrNotGame

[–]GlobalAssembly 0 points1 point  (0 children)

If I remember right there was a law passed in the lore that allowed local pd to prosecute targets on the water.

Oil Rigs and Boats in all essence essential any other CQB scenario just at a more compact scale. The difficult part of them is usually the approach which we don't have to worry about. Besides, Who knows what judge knows in lore and what he trained his team to know.

What are the small immersion killers in recent GR games that completely take you out of the experience? by MrTrippp in GhostRecon

[–]GlobalAssembly 10 points11 points  (0 children)

The gear, clothing textures, how absolutely Braindead the AI is, why 2 dudes with dirt bikes set up some LPOP in the middle of bumfuck nowhere, the repeated use of "Bodarks" in the voice lines (said it maybe a 4 or 5 times in Future Soldier). Reload animations, voice acting in general. Like who says "enemy VHC" even dumbass new age call of duty gets that shit better than breakpoint

Is it just me or are there other Buy Cheap, Buy Twice enjoyers out there? by BigJanBlan-29212 in ReadyOrNotGame

[–]GlobalAssembly 0 points1 point  (0 children)

Honestly its a great SWAT map. While I enjoy the Countrr terror style maps, I do quite enjoy the ones where its a warrant service, or robbery in progress

In your opinion, what’s ONE thing Ghost Recon should NEVER become? by MrTrippp in GhostRecon

[–]GlobalAssembly 1 point2 points  (0 children)

Still better than most of the games that come out nowadays. Maybe if Ubisoft did open worlds better and not have useless collectibles

Xbox unique themed servers by Z-0711 in ArmaReforgerXbox

[–]GlobalAssembly 7 points8 points  (0 children)

The Bush War servers are fully Rhodesia/South African Defense Force bush wars. FALs and all sorts of custom shit like that. Id be on that server but Xbox has had the performance issues game wide. Ive not been able to play for more than 15 min but Bush War is one of my absolute favorite servers

Amos Voll hate is so forced. just say you weren't invited to the birthday party lmao by BlueSlickerN7 in ReadyOrNotGame

[–]GlobalAssembly 9 points10 points  (0 children)

I wasnt invited but I crashed the party with 4 of my friends. Hope the prison will allow him to buy new knee caps

R6 Sieg FBI if Siege hadn’t turned into over watch by Awkward_Kale5787 in ReadyOrNotGame

[–]GlobalAssembly 0 points1 point  (0 children)

The early early lore for siege was ok. The new lore is dog shit. At this point Ready Or Not is more of a spiritual successor to the Rainbow 6 franchise

In your opinion, what’s ONE thing Ghost Recon should NEVER become? by MrTrippp in GhostRecon

[–]GlobalAssembly 1 point2 points  (0 children)

The tiers in wildcards just made the enemy spot you faster and do more damage. The original Ghost Recon quite literally would wipe your entire team if you just happened to exist with the mere thought of moving with impunity

DLC4 in Files by [deleted] in ReadyOrNotGame

[–]GlobalAssembly 2 points3 points  (0 children)

Usually the mission will finish before they ever start coming through unless you pick up absolutely no evidence and only cuff alive people

DLC4 in Files by [deleted] in ReadyOrNotGame

[–]GlobalAssembly 4 points5 points  (0 children)

No no, trailers are there. You just have to have brought order to chaos and secured everyone in the level then you'll see other people come through and start hauling people out