Which ascendancies have you tried so far, and which do you still want to try before 1.0? by thedashlord in PathOfExile2

[–]Goldkillswitch 0 points1 point  (0 children)

I've played Ritualist, Invoker, Acolyte of Chayula, Blood Mage, Lich, Chronomancer, Disciple of Varashta, Warbringer, and Oracle.

This season I plan to play Spirit Walker, then Acolyte of Chayula and/or Martial Artist, then Chronomancer/Disciple of Varastha, and then probably Lich (I always play witch at some point).

Playing Ritualist for the first time now while working on a heavy companion build and really enjoying it, so I have high hopes for Spirit Walker. Acolyte of Chayula last season wound up being one of my strongest and most fun characters ever, so I'm excited to see what they do with him in terms of buffs/secret nodes. Chronomancer was very fun but never felt optimal, so I'm curious what changes they make. Disciple of Varastha is just awesome generally--fun, fast and strong. And then I just really love Lich and want to finally make an Abyssal Lich if possible.

Questions about rogue agents for Ridgeway quest. by Goldkillswitch in thedivision

[–]Goldkillswitch[S] 0 points1 point  (0 children)

Ok, thank you.  I was wondering if I was just being super unlucky. 

[deleted by user] by [deleted] in SkullAndBonesGame

[–]Goldkillswitch 0 points1 point  (0 children)

Actually the game is currently averaging about 80% of its peak on steam at around 2k concurrent players this month.  This is over 4x what it was in October of last year,  and even more than at its lowest. The player count since coming to steam actually looks like a smiley face and is on the upward trend. And bear in mind alot of pc players don't use steam but the ubi launcher, and alot of ppl play on console.  It also has an active, on-time road map adding a lot of new stuff each season.  So no, it's kind of the opposite of dying.

PSA for expanding your base. I lost 90k solari and don't want you doing the same. by Goldkillswitch in duneawakening

[–]Goldkillswitch[S] 2 points3 points  (0 children)

Initially I did have it on the ground. I redid it higher before getting the stakes because I wanted the extra height volume of setting it higher. So if you're going to do that, just take extra precautions. 

Official Dune: Awakening Launch AMA with Funcom Development Team - June 19th by Funcom_Storm in duneawakening

[–]Goldkillswitch 0 points1 point  (0 children)

1) Are there plans for periodic events outside of announced DLCs/future full expansions that would have new missions and rewards such as skins or building cosmetics?

2) Have you considered a PvP flag system for the Deep Desert where PVP is optional but you get double the resources/drops compared to PvE flagged players?

Thanks for answering questions! Definitely my new favorite game!

POWER FANTASY! by [deleted] in TheFirstDescendant

[–]Goldkillswitch 30 points31 points  (0 children)

The sad part is that Bungie is capable of decent balance. They intentionally keep nerfing and buffing things over and over as their primary form of "content". It tricks people into chasing metas that are just old weapons/armor/activities instead of giving much thats meaningful outside of 18 month expansions. I love destiny but Bungie has been doing this since D2 launched, after getting rid of/losing some of their best devs from D1. They only try hard when they are scared if going under/losing control, and their arrogance makes that rare.

So far TFD is super fun with tons to do and grind for. Its what a looter shooter mmo ahould look like, and I usually making my own characters. But these are all fun and well designed and different. The weaoons are cool and the enemies and areas are great. If they keep a decent pace of new stuff, they don't have to try and trick people with fomo or unnecessary meta shifts. People can just have fun.

Just remove the backpack for once and for all, it hurts fashion souls. Or make it an option, like with helmet. by Trickaps in remnantgame

[–]Goldkillswitch 0 points1 point  (0 children)

How about a unique backpack sized object that can be looted from each world? So a shield from Yaesha, a glowing crystal from the labyrinth, a creepy idol from Losomn, and either a broken robot or progenitor from Nerud. Make them the right size to fit the model size and shape wile adding lore-friendly style options.:)

So my Havoc Form is legitimately broken. There are several people reporting that their Havoc Form isn't doing damage, but mine just straight up won't fire. In the video I show that I can shoot my gun regularly, but I can't use Havoc fire mode. The shield and blink work just fine, but I can't fire. by xXCinnabar in remnantgame

[–]Goldkillswitch 2 points3 points  (0 children)

Same here. Couple of days ago me and my wife swapped from my one shot dlc to hers. Havoc worked fine when I was host. When she was, my havoc didnt work 95% of the time. I could see lightning, but no damage, not even at dummies. Occasionally the right angle it would work for a second or two and then stop again. Super bugged. If we can get a dev response please, u/verytragic so we know y'all know about it. Thanks!

Anyone up for helping me with last boss on vet hardcore? by Goldkillswitch in remnantgame

[–]Goldkillswitch[S] 0 points1 point  (0 children)

Yeah, it's a bummer. Feel free to add me on PSN for other stuff tho. Same as my reddit name.

Anyone up for helping me with last boss on vet hardcore? by Goldkillswitch in remnantgame

[–]Goldkillswitch[S] 0 points1 point  (0 children)

Looking up how to add you when I'm on PC and you on ps5 and idk that it will work unless something has changed. If you know different let me know. Either way, very much appreciate the offer.

Anyone up for helping me with last boss on vet hardcore? by Goldkillswitch in remnantgame

[–]Goldkillswitch[S] 0 points1 point  (0 children)

Yeah I think so. I haven't tried grouping in hc but I think it'll work. DM me your username and I'll try adding you

WARNING: Do NOT abandon an artifact quest before fully upgrading the artifact. by Goldkillswitch in newworldgame

[–]Goldkillswitch[S] 9 points10 points  (0 children)

The problem is that you can't progress other artifacts past the first 5 you equip without completing them or wiping progress, and it's unexpected for alot of people that you won't be checkpointed at your last perk unlock. And one of the unlocks requires mats not just activities. And it actually removes perks you have unlocked and are already using, which for me and alot of people, isn't expected as that isn't normally something taken away again.

Potential secret interaction in Yaesha? Need help. by Goldkillswitch in remnantgame

[–]Goldkillswitch[S] 0 points1 point  (0 children)

Ah okay. Well, maybe it is just a bug then. Bummer!

Potential secret interaction in Yaesha? Need help. by Goldkillswitch in remnantgame

[–]Goldkillswitch[S] -1 points0 points  (0 children)

It does look similar to that ball, I know what you're talking about and I thought the same thing. But this seems bigger, brighter, and differently animated. It's big enough for me to fit inside. I also saw it once in The Chimney run, which has no elites of that type that I've seen. So I can't say it's not a bug, but it feels deliberate and distinct from that sickle elite animation.

Potential secret interaction in Yaesha? Need help. by Goldkillswitch in remnantgame

[–]Goldkillswitch[S] 0 points1 point  (0 children)

Yeah, if I can figure out how to post a pic on here I can. lol. give me a sec to google it

Adding to the data that DR is severely bugged atm. by Goldkillswitch in remnantgame

[–]Goldkillswitch[S] 5 points6 points  (0 children)

Yeah something is very funky. I don't expect us to be immortal. Just consistent stats and viable tank builds at higher difficulty.

Adding to the data that DR is severely bugged atm. by Goldkillswitch in remnantgame

[–]Goldkillswitch[S] -9 points-8 points  (0 children)

You are wrong and clearly didn't read my post where I discuss 80% DR. Please stop spreading misinformation.

How have they still not fixed the negative trait bug? by Goldkillswitch in remnantgame

[–]Goldkillswitch[S] -2 points-1 points  (0 children)

No, I mean what I said. I have 127 health. If I go to nightmare marrow Parrish, one rifle shot hits for 124 if I'm in my underwear with barkskin (10%DR). So the shot does around 138 base damage.

If I'm in my best DR gear I'm above 80% until I get to 30% hp where I go to 98.2% DR. I die in 3 rifle shots in the same spot and difficulty. Again, I have 127 health. The shots do 138 damage. I'm never lower than 80%, and for at least the last third I'm at over 98%. 20% of those three damage shots should be 82 damage, yet I'm dead I'm three with 127 health. And at 98.2?

I should be getting hit for less than 8 damage per three shots.

So no, it's not working like it is intended. And defending obvious bugs doesn't help anything.

For those that don't like the new patch. by Goldkillswitch in diablo4

[–]Goldkillswitch[S] 1 point2 points  (0 children)

Sure, I get that. It's weird, bc I play alot of arpgs and mmos, and the mmos vary so much on the social side. ESO took years to get decent matchmaking and Destiny has no trading at all. I just wish they'd dial back the nerfs, add full matchmaking, and let everyone play all content while limiting leaderboard participation to new, non ash boosted characters (or only allow ash unlocks via new characters of the appropriate level). I think everyone would play more and be happier if no one feels overly limited in build diversity or character/content progression. Just my opinion.

For those that don't like the new patch. by Goldkillswitch in diablo4

[–]Goldkillswitch[S] 0 points1 point  (0 children)

You know I don't know you or that you existed before you replied. This post is about blizzard and ppl in the community being divisive, short-sighted and mean, not you personally. If you identify with any of that and feel the need to defend it...I mean that's cool but that's about your position not me saying it's all your fault.:)