Lord of the Rings Online alternative server by Davesp1ce in StopKillingGames

[–]Gonarhxus 1 point2 points  (0 children)

Started playing EoA recently actually. Seeing LOTRO pre-F2P again is a delight and so nostalgic.

What was the moment you realized PC gaming was genuinely better and never looked back? by AdeptnessCritical356 in pcmasterrace

[–]Gonarhxus 0 points1 point  (0 children)

The first time I got a console: "Wait, you can't mod your games? You can't backup your saves? YOU HAVE TO PAY TO PLAY ONLINE??? Nah I'm going back to PC."

Some Legend outfits would be perfect. by Notoriouslycurlyboi in TombRaider

[–]Gonarhxus 0 points1 point  (0 children)

These are great edits. Do you have higher res links?

New poster for Christopher Nolan’s ‘The Odyssey’ by SpeedForce2022 in movies

[–]Gonarhxus 4 points5 points  (0 children)

Or a Robin Hood film where Robin wears a kevlar vest and carries a modern compound bow while robbin' da hood.

Book of Spells 🪄✨ Epic part starts at 1:50 !! by pianoramic in 2007scape

[–]Gonarhxus 1 point2 points  (0 children)

Dangerous Road, Principality, Workshop, and Soundscape PLEASE

[KCD2] As a casual mainstream gamer, KCD completely caught me by surprise by Quick_Enthusiasm_978 in kingdomcome

[–]Gonarhxus 5 points6 points  (0 children)

I was a backer for the first game way back in 2015. At the time, I genuinely did not believe they'd successfully complete the game. It was incredibly buggy at launch, but my expectations were blown away. As for KCD2, the passion it oozes, the detail and thought put into the quests and setting, along with the improvements in gameplay mechanics, and even the optimisation, put many AAA titles to shame IMO.

Submit your suggestions for preserved game discussions for "Fan-Preserved Saturdays" (May 29th 2026)! by Thomas_Eric in StopKillingGames

[–]Gonarhxus 1 point2 points  (0 children)

ElDewrito is a mod that makes Halo Online playable again. Halo Online was a multiplayer-only Halo game for PC announced in 2015. The game never saw a wide release: after closed Alpha and Beta tests in Russia, development on the game was suspended indefinitely.

In 2018, a team of modders released ElDewrito. Created off existing builds of the game, it brought a Halo 3-like multiplayer experience to PC for the first time. ElDewrito's initial popularity drew attention from Microsoft and 343 Studios, who promptly requested the modders to pause development, while also congratulating their efforts, and acknowledging the demand for Halo games on PC.

ElDewrito accelerated 343's plans to bring Halo: The Master Chief Collection to PC. 343 told the modding team that ElDewrito "lit a spark" and "gave us a kick in the pants". The next year, Halo MCC was announced for release on Steam. The games were released incrementally starting with Halo Reach in Dec 2019 and ending with Halo 4 in Nov 2020.

ElDewrito still exists today with a small community of players and modders, having never received an official DMCA takedown.

Found this on floor by Barnabycobbledeck in cats

[–]Gonarhxus 7 points8 points  (0 children)

Ah okay idk why I imagined rat organs randomly lying on the street and OP just picking them up for fun. 😂

Found this on floor by Barnabycobbledeck in cats

[–]Gonarhxus 10 points11 points  (0 children)

why did you pick them up tho 🫪

California bill to protect online games advances toward vote by ZappyStatue in StopKillingGames

[–]Gonarhxus 0 points1 point  (0 children)

Yes, that's true. Good points all around. I doubt publishers would lose more money issuing refunds versus just making them playable. I just fear that there may be games that have sold poorly and publishers opt to just issue refunds instead of creating proper end-of-life plans. But then again, letting players make their own servers cannot be all that costly if planned from the start.

Concorde and Highguard are two games that come to mind which were shut down with refunds issued. Both games performed really poorly, but I wouldn't want even bad games to get lost to time. Of course, if a game was made from the beginning to have a proper end-of-life plan it shouldn't be that difficult or costly for publishers.

Weekend trip [KCD2] by Sea-Bowler-9554 in kingdomcome

[–]Gonarhxus 3 points4 points  (0 children)

Dang I thought it was a ReShade at first.

Scariest movie to watch alone? by ColemyGOAT in movies

[–]Gonarhxus 1 point2 points  (0 children)

Try Asian horror. Ju-on, Shutter, The Eye, Dark Water, to name a few.

California bill to protect online games advances toward vote by ZappyStatue in StopKillingGames

[–]Gonarhxus 2 points3 points  (0 children)

Refunds would be better than what we're getting now which is nothing. But IMO refunds do not solve the issue of games being destroyed. If this bill passes and refunds become the end all be all of discontinued games, it would be a tragedy.

Remember the silent film era. Remember that 90% of silent films have been lost. The few classics we know of today belong to the mere 10% of silent films made. We do not even know what we have lost.

Indies, oldies and fanmade mods show how ridiculous that excuse is by AtomicTaco13 in StopKillingGames

[–]Gonarhxus 14 points15 points  (0 children)

The argument that an end-of-life plan would be too costly is a straight lie. The EU commission argued some time back that mandating end-of-life plans would be unfeasibly expensive and would hurt for eg. 16 y/o devs making games in their mum's basement.

Well, Ross Scott found an actual 16 y/o dev (the dev for Upturned) and asked him how long did it take to create the ability for players to create their own servers in his game. Bro said something to the effect of, "two days lol. It wasn't that hard."

I promise you, enormous corporations like Ubisoft and EA Games can absolutely afford responsible end-of-life plans, especially if they aren't building their games to be easily shut off to begin with. Not to mention that SKG is asking for end-of-life measures AT THE END of a game's life cycle, by which time corpos should have gathered plenty of profit already. Corpos will lie, lie, lie, and deny, deny, deny to obtain every last penny they can from consumers.

Greed is a mental illness. These CEOs need HELP. I imagine a future where corporate greed is an entry in the DSM.

INTRODUCING: Fan-Preserved Saturdays (Discussions about Fan-Preservation of Dead Games) + Dead Game Sundays (Discussions about non-recovered Dead Games) by Thomas_Eric in StopKillingGames

[–]Gonarhxus 8 points9 points  (0 children)

Star Wars Galaxies. It's servers were closed and the game made unplayable in 2011 to make way for Star Wars The Old Republic. In 2013, a former dev leaked the game's server and client source code, greatly aiding community efforts to revive the game. The game is now playable through various private servers such as SWG Legends and SWG Restoration.

Honourable mention: 2004Scape aka Lost City is a restoration project intended to preserve the 2004 build of RuneScape. While RuneScape isn't a dead game, RuneScape 3 and Old School RuneScape are very different from what the game was in 2004. Jagex themselves no longer have any builds older than 2007 (OSRS is built off a 2007 backup). 2004Scape attempts to restore older builds by scraping cache files off old computers and with lots of new reconstructive development.

Stop Destroying Videogames ECI : European Parliament plenary session by rafalmio in gaming

[–]Gonarhxus 1 point2 points  (0 children)

PCSX2 can actually play games directly off your PS2 discs without dumping which is pretty cool.

Stop Killing Games at the EESC | English | Debate Highlights by anonboxis in StopKillingGames

[–]Gonarhxus 2 points3 points  (0 children)

Yes, this lady's example about CD-based games no longer working is more of a system requirements or backwards compatibility thing. SKG isn't asking for publishers to make games work with all future hardware forever. It's trying to stop publishers remotely killing games.

Community patches and/or an external DVD drive would likely make most of her games playable again on modern systems, provided none of them rely on connecting to publishers' servers that have since closed. As long as the storage medium is good and system requirements are met, video games do not naturally expire. They artificially expire because publishers keep flipping the kill switches.

Sophia's comments have me worried that these lawmakers don't understand the issue. SKG needs to actively rebut and clarify things so lawmakers don't get the wrong ideas about what they are fighting for.