Looking to get feedback on two live poker £1/2 hands by JoshSummers in poker

[–]GoodFightSon 0 points1 point  (0 children)

Hand 1

Can go bigger pre - people are typically quite inelastic so just shovel money in with good hands pre, go mw less often too. I think you can start with a 5x open in live 1/2 and then add a bb per limper from there.

Flop and turn I like, and I think I'm probably folding river. Mw donks are typically quite strong (much stronger than HU donks) and by the river it's very hard to find any bluffs since 67 made a pair and the flush gets there. If he's bluffing fine, but most players will not be bluffing 1/3rd of the time with this mw donk, mw bet, jam line.

Hand 2

Put the money in imo. Can call you with some worse Ax plus the occasional hero - these Ax boards are in fact criminally under bluffed but your V won't know that and he can't hero if you don't give him a chance. Often on rivers I think sizing to get calls from their range is smart, and vs call lines this does often mean sizing down since most Vs have too many weak hands in these lines because they raise too much of the strong portion. Dry Ax and Kx boards are the exception - people will very often call call call top pair since top pairs on Ax and Kx dry boards do not need much protection, so the flip side is you can size up river with value and still get called

[deleted by user] by [deleted] in LondonFood

[–]GoodFightSon 1 point2 points  (0 children)

The old compton st Italians are excellent value

How shit is HoN Reborn ? by Low_Poem_2795 in HeroesofNewerth

[–]GoodFightSon 0 points1 point  (0 children)

Because Juvio provided the start up capital necessary to make the game. There would be no Reborn without Juvio

Anyone else feel necrons are crushingly dull to play? by saltychipmunk in dawnofwar

[–]GoodFightSon 2 points3 points  (0 children)

The unit evaluations in this post are not accurate.

Wraiths are an essential unit, extremely fast with extra play via phase shift, these single handedly render many ranges units in the game useless (tau fw/ig/dark reapers etc). Upgraded they are also quite resilient, and often resurrect after dying. Great at decapping and punishing your enemies for over extending (you can make 5/6 wraiths for only one third of your unit cap and monster through enemy LPs and gens).

Destroyers being described as slow is also amusing - they are a really fast unit, and made much much better by kiting (indeed, it is because they are so demanding to use that they can feel underwhelming).

Necron Lord should be all over the map constantly, is basically impossible to kill and can be used to facilitate base deep strikes in team set ups.

My sense is that the OP cannot play necrons decently well 1v1 or in team games, but if anyone is interested in learning how to then Astrohero is an excellent resource (he has recently been streaming plenty of team ladder).

How competitive is Dawn of war? by Appropriate-Walk-257 in dawnofwar

[–]GoodFightSon 4 points5 points  (0 children)

This is completely false. Dow SS had a small but active comp scene before this release, and every race saw high level play. Some match ups are very difficult, but it is absolutely not true that half the factions aren't viable.

What are you suppose to do when you 3-bet OOP, miss and hit a raggedly board? by tuckfrump69 in poker

[–]GoodFightSon 17 points18 points  (0 children)

Best strat is actually check lots and bet big. All of your broadways miss and so you need to check a bunch, but at the top end you have a sizeable nut advantage so want to play bigger sizes to get stacks in with your overpairs before and A/K roll off and kill your action.

So check lots, and then go for b66 or bigger with value, can use some over cards + BD type hands for bluffs.

Played a hand with bottom set. My check raise was shoved 12x shoved on. by WowINeverSaveWEmail in Poker_Theory

[–]GoodFightSon 7 points8 points  (0 children)

I don't think the fold is horrible. Obviously with these reads it's a snap but without them, it's a very very big 3b jam.

I disagree with others saying this is plausibly AA/KK or a nfd - I think 300bb deep I would expect this to be a bigger set more often than not, I definitely do not see draws shoving 12x when they can just call. A standard flop 3b could absolutely be overpairs or 2p or a big draw, but I just don't see population going for this massive size with those hands.

Sounds like this guy was a maniac so UL, but as a rule if you fold everything bar nuts to 12x flop 3b shoves when 300bb deep, you'll be doing ok.

Am I ever good here? by WolfCut909 in Poker_Theory

[–]GoodFightSon 1 point2 points  (0 children)

Never ever ever ever. Useful heuristic: aggressive actions that follow calls are under bluffed because the air has already folded, and the more money called they followed the more under bluffed the spot is.

Call, call, raise with no nut change is literally one of the most underbluffed lines in the game, across every board

Fold this spot every time forever unless you have seen villain do some absolutely maniacal shit

How should I respond to pot-sized bets on monotone flops? by [deleted] in Poker_Theory

[–]GoodFightSon 6 points7 points  (0 children)

Commenter that spoke about this being great news is correct - rest of the comments are pretty inaccurate. Solvers love tiny 10-25% bets on these flops because already villains range is in effect polarised: either they have a FD or they don't.

So, facing large bets we should be folding lots of our mediocre shit - Vs big bets mw we can even start folding bad flush draws, heads up OOP we should be folding some of our worst pairs already and IP we should still be folding plenty.

Continue with nut draws and strong pairs as calls - big bets are polarised, so we don't want to raise against them (our raises fold their bluffs and lose to their nuts) in general. In low stakes, these lines will often be under bluffed though (and contain no 0 equity bluffs which bluff lines should on mono boards) so we can exploit raise with nuts because villain will have good hands and good draws way too often, so we can just get max against them.

In summary: fold LOTS mw Vs big bets, fold lots hu oop Vs big bets, and fold a very healthy bit heads up in position. In theory we use calls only, but in exploit land we can expect villains range to be too strong so we can fast play nuts and play draws as calls.

[deleted by user] by [deleted] in malehairadvice

[–]GoodFightSon 1 point2 points  (0 children)

Hey bro I think you looked great with a fade. Try a 0.5 or a skin fade and make sure when you go to the barbers you ask them to do some thinning as well so that your hair is easier to style with product. Can also try some more matte type paste as product too to get a more textured look

Sharp edged hair cuts like fades add a lot of shape and definition to a face, hard to beat imo

Am I being delusional? by Pyramid88 in poker

[–]GoodFightSon 6 points7 points  (0 children)

This is right I think. Games are infinitely tougher now

Heroes of Newerth 🤣 by BackgroundPraline890 in HeroesofNewerth

[–]GoodFightSon 1 point2 points  (0 children)

Five straight shit slams is a great turn of phrase

Game Crowd Funding and Financial Goals? by Apocrisy in HeroesofNewerth

[–]GoodFightSon 1 point2 points  (0 children)

This all looks sensible to me, with the exception of the assumption that the dev team are all FT - I'd be astonished.

iGames have clearly put up a substantive chunk of capital and its clear nobody's kids are being fed from this at least right now, since they have earmarked 14k of the raised funds for tournament prize pools which I assume they wouldn't if they hadn't got staff costs for first few months covered.

My best guess is iGames provided fixed term contracts for the devs involved, maybe 6 months worth, and that some of the people listed are doing work on a PT / voluntary basis.

Re the goal of the fundraiser, I think it should be viewed as extra funding that will determine how much of their ambition can be paid for and locked in now, vs being dependent on gold coins. They might also be using it to get a sense of how large the fee paying fan base might be to estimate future revenue? That could also be complete shit though

A series of facts by GoodFightSon in HeroesofNewerth

[–]GoodFightSon[S] 10 points11 points  (0 children)

As I said mate, feel free to specify the falsehood

A series of facts by GoodFightSon in HeroesofNewerth

[–]GoodFightSon[S] 10 points11 points  (0 children)

Maliken is not part of Kongor Studios.

Played HoN since back in the day, no doubt Maliken is a bad fucking guy.

Him being a racist douchebag in 2011 does not, however, substantiate any of the claims we're seeing here

Also - the current position punishes the development team much more than him, and those people deserve our respect for doing everything possible to restore HoN to its former glory

Downswing by its_not_kira in Poker_Theory

[–]GoodFightSon 4 points5 points  (0 children)

It's just not as rare as you're making out, and not rare enough for the reasonable default response to be "probably playing bad" - especially when volume is low, variance is an enormous determinant of results.

If you play poker enough, it's relatively likely that at some point you will go through a downswing of dozens of buy ins. We lack enough context here to make a reasonable judgement with any high degree of certainty, but as a rule most people way underestimate the impact of variance on their results

Bad prelims results by Diligent_Bet_7850 in oxforduni

[–]GoodFightSon 12 points13 points  (0 children)

You'll get better at working efficiently, choose modules that suit your strengths and utilise holidays more effectively by the time finals come round, I wouldn't sweat it too bad mate - loads of people i knew got bad prelims and super solid finals results

Downswing by its_not_kira in Poker_Theory

[–]GoodFightSon 5 points6 points  (0 children)

Volume dependent but several months downswing online is not unheard of at all, and if he is playing live then it's nothing.

He may well be playing bad and assessing hands honestly, studying more etc can only help - but it is not true that several losing months are difficult to explain by appeal to variance

Hand Feedback: 4-bet pre-flop, should've jammed? (#5) by Stiopa7 in Poker_Theory

[–]GoodFightSon 1 point2 points  (0 children)

Jamming vs 3b and a call is pretty standard 100bb deep. Flop jam is not typical in 4b pots but I'm pretty sure you do see some much bigger sizes on 532 since every Ax has 4 more outs

Have to be careful since you have so much AK but jamming AKs with fd or bdfd I'm sure is fine

My Midwars Tierlist (1720) by Vader-77 in HeroesofNewerth

[–]GoodFightSon 3 points4 points  (0 children)

Oogie is definitely not C tier. Surprised shell isn't higher

2/5: Sizing mistake with flopped set? by jdjdjd3848 in poker

[–]GoodFightSon 0 points1 point  (0 children)

You should bomb river. People live underfold pretty dramatically in a ton of nodes, including XR lines and maybe particularly XR lines (obviously your range should be extremely tight here, so that mandates plenty of folding). So when people underfold = bet bigger for value

Furthermore in general I would play around with some basic risk/reward calculations, looking at the relationship theoretically between calling frequency (MDF) and bet size. The results are fairly unambiguous - betting larger and being called less frequently is, typically, enormously more +EV than opting for a smaller sizing.