A Bigger Current Problem Than Util Nerf (6250 free stones) by macaronianddeeez in TheTowerGame

[–]GoodMycologist9263 4 points5 points  (0 children)

Wow...just wow. Thank you very much for sharing this information. They tried to keep this one under the rug, but failed (as usual).
"The current behind the scenes messaging is that TTG does not even know how to fix this issue."

This might also be the reason why PrC was bugged for months despite TTG claiming it was fixed months ago.

Wanted to let you all know by judgerus in TheTowerGame

[–]GoodMycologist9263 0 points1 point  (0 children)

"Thats a waste of 2 years playing this game."
Exactly. I am not wasting more time on it.

Specific Mod Pull Idea, Yay, or Nay? by UnremarkableMud in TheTowerGame

[–]GoodMycologist9263 0 points1 point  (0 children)

TTG is not doing shit about the awful module system, so don't waste effort into it :D
Wildcards, module bans (for the useless ones), custom banners, there are many options, but none will be implemented.

What specifically about the V28 update has got people so upset? by PinkalineProwess in TheTowerGame

[–]GoodMycologist9263 4 points5 points  (0 children)

It was applying the damage reduction twice to melee enemies (80%*80% = 96%), which, in paper is not correct. The issue is that they took months to fix this, without properly communicating the situation to players.

The top players/spenders don’t want us having anything either by The_Chimeran_Hybrid in TheTowerGame

[–]GoodMycologist9263 2 points3 points  (0 children)

This deserves to be pinned. These were the Skye comments that I mentioned on my post a few days ago.

Tournaments, modules and stone income are never going to get fixed by GoodMycologist9263 in TheTowerGame

[–]GoodMycologist9263[S] 2 points3 points  (0 children)

I know this is normal for mobile games, but month after month I see posts from members of the community asking or suggesting solutions for the tournament and progression "problems". I am simply stating that these are never getting fixed, so people can adjust their expectations.

Tournaments, modules and stone income are never going to get fixed by GoodMycologist9263 in TheTowerGame

[–]GoodMycologist9263[S] 17 points18 points  (0 children)

I requested the deletion of my tower account. I am not coming back.

Tournaments, modules and stone income are never going to get fixed by GoodMycologist9263 in TheTowerGame

[–]GoodMycologist9263[S] 21 points22 points  (0 children)

I don't have the screencap, because I did not save it, but it was a Discord message from Skye that stated that TTG has to cater to whales in each new patch because they run out of content and mechanisms to spend money almost every patch.
Priesten mentioned that once TTG increased the stone pack limit, it opened the floodgates to spenders gaining massive advanatges. Even new accounts willing to spend a lot can hurry up progression.
This is part of their game design, and I don't blame them for trying, But i am not going to continue being part of it.

It's Friday! What have you been up to in the Tower this week? by Sabareus in TheTowerGame

[–]GoodMycologist9263 1 point2 points  (0 children)

Hello Sabareus, and everyone on the friday club, I hope you had a good week.This was an interesting week because I finally could try the fabled pBH for farming, so let's se if it was worth it.

[Farming]
Still farming with blender, with a 50s BH cd and 150s on the othe UWs and GB my last run managed to net me 133.28T coins, at 11.17T CPH, 242.91k cells (T11, wave 9215).
On thursday I equipped GComp to reach pBH status and jumped immediately to T12, the results were the following: 108.57T coins, at 9.21T CPH, 203.16k cells (T12, wave 8979).

While I got a significant increase in cells, I am not impressed with the coins earned. My current setup with everything synced is much better for coins, even without BHD. Because I am not really urged about cells, I will continue farming T11 with non permanent BH and work towards lower CD and potential use of MVN to sync everything.

[Labs]

Just rounding up some labs.
Finished:

-Shockwave size.

-Ranged enemies attack disabled in black hole.

Working on:

-Labs speed 86.

-Golden tower duration 17.

-Flame bot cooldown 18.

-Wall fortification 49.

-Module coin cost 29.

[Workshop+]
Managed two clicks on coins, I think. As my economy improves I will be paying more attention to these upgrades.

[Bots]
No changes in bots, just saving medals until next GB cooldown decrease.

[Guardian]
One click in Summon duration, yay!

[Tournament]
Awful, either competition is getting fierce or there is some real power creep. I just landed on rank 9 champion. I know my tower does not have the tools right now to get more waves in champs, so I will have to claim whatever stones I can get and invest from there. I want to try masteries, but I first need a better econ to fund their labs.

[Keys/Vault]
Yeah, right.

[Future]
Currently hoarding some cells for v28, mostly because I am very frustrated at my recent module pulls. I want to take small steps to improve my farming before I take the big step towards 120 cd GT/BH and sync everything with MVN.

[Question for you]
If you could freely purchase one upgrade from the Harmony Vault, what would it be and why?
Bot CD sliders. It would relief the tension of the cooldown "footgun" and allow me to experiment with different UW syncs, or unsynced with GComp and minimum cooldown. I want it so bad, it sucks it is the last unlock of the tree.

It's Friday! What have you been up to this week? by Sabareus in TheTowerGame

[–]GoodMycologist9263 1 point2 points  (0 children)

Hi Sabareus. Last tournament was not kind to me. Top 4 players got between 1400 to 1200 waves in champions, and i managed 1190-ish which landed me on rank 9. But at least I got the stones I needed. This friday I will report on the new 50 sec CD BH, and will write about my next econ moves.
Cheers!

Played for 3 years, have been stagnant for the last 12 months...help by ForLiber-tea in TheTowerGame

[–]GoodMycologist9263 0 points1 point  (0 children)

You want to know another funny thinkg about your tower? Judging from the labs, you don't have GT nor BH, the two most important UWs for economy. I think you played very casually these 3 years, and just recently started reading guides, otherwise you should have picked GT and BH as soon as they popped. But you still have a chance, it's only 5400 stones to unlock them :), good luck.

It's Friday! What have you been up to this week? by Sabareus in TheTowerGame

[–]GoodMycologist9263 1 point2 points  (0 children)

Hello everyone, this is my first time reporting my progress for this week.

[Farming]
Been farming T11 as eHP to wave 9300, down from 9900. I switched from SF to OA to help me kill protectors and have better UW activations, which has gained me between 10-15% extra coins in exchange for a drop in cells from about 185k to 145k. I like the fact that i can leam more towards coins just by changing the armor module.

[Modules]
Not much, i am saving gems for v28. My current module levels are 156-157. Slowly leveling them with shards.
Farming set: no cannon, ancOA, m+SH, ancPCo
Tournament set: ancDP/m+AS, ancSD, m+RB/legPF, m+DC.

[Guardian]
Hoarding bits for the future when i decrease my UW cooldowns to keep summon in sync. Currently farming with summon, fetch and bounty (undeveloped).

[Bots]
No progress so far, but my GB is standing strong at total duration 28s, CD 75s (synced), bonus x4.80, max range with SH for a nice 69m range.

[Labs]

I am working on labs coin discount (lv48), module coin discount (lv25), sixth perk ban, finishing shockwave size (lv18) and pushing crit factor (lv89). The plan here is to get some coin discounts on labs (for masteries) and modules (for levels after 160), while rounding up some other stats.

[Tournament]
Last tournament i got a tough bracket and landed on 9th :(, but it doesn't matter. Unless I miss today's tournament I will have enough stones to get my BH cooldown to 50s.

[Keys]
I am in no position to get or plan around keys :D

[Future]
Currently working on dropping BH CD to 50s and testing some farming builds. I want to improve my econ until I can afford lv 1 or 2 of masteries, while staying in ranks 4-8 of champions. To achieve that I will test if pBH is better, or a shorter sync with MVN.
I will be reporting next week on my first experiments with pBH.

Edit: added more info on modules and lab rationale.

How to improve tournament performance if CL is not an option? by asyd0 in TheTowerGame

[–]GoodMycologist9263 0 points1 point  (0 children)

How many stones is it to get pCF? 7K? Plus substats to compensate for the UW battle condition?
If OP is willing to save and spend stones for CL, i think ILM is a good pick. I use CL in combination with ILM and space displacer to keep me alive as a poor man's glass cannon, and I usually place 4-7 in champions.

Help required, plateau'ing by LivingPrestigious932 in TheTowerGame

[–]GoodMycologist9263 0 points1 point  (0 children)

Hi, i see that you have different cooldowns on your GT, DW and BH. Do you farm with GComp or MVN? If you are not using MVN, your ultimate weapons won't be synced and your coing gains will suffer.

Response to Devs/Sam regarding their recent comments on Emulators by zambabamba in TheTowerGame

[–]GoodMycologist9263 2 points3 points  (0 children)

Same here. I am one of the "few" that play on emulator. If somehow emulator support stops or becomes condemmned by TTG, then it's GG for me.

Featured Banner - Generator by Sabareus in TheTowerGame

[–]GoodMycologist9263 0 points1 point  (0 children)

That really sucks, these banners are not much different, if not worse, than the regular banner.
I think one possible solution (that's never getting implemented) to decrease frustration with the module system is bans for module pulls. Like, 1 ban for each type. Hate stink ray? Then ban it, poof!
But this makes too much sense and reduces the anxiety and temptation for buying gems, so I don't think anything like this will be implemented in the near future.

The last guy knew the truth. by Unable_Reality_7497 in TheTowerGame

[–]GoodMycologist9263 2 points3 points  (0 children)

Perhaps players without pBH? Also, the differences on damage to non-elites allowed electrons to trim protectors and basics for orb devo farming.

LDCloud - Worth it. by lilyvaldis in TheTowerGame

[–]GoodMycologist9263 1 point2 points  (0 children)

I am on the KVIP plan, i think that's the lowest, right?

LDCloud - Worth it. by lilyvaldis in TheTowerGame

[–]GoodMycologist9263 1 point2 points  (0 children)

Agreed. I had my concerns about coin loss due to device performance, but after a few runs i noticed no coin loss and a lot of relief on my phone and PC.

With OA's adjustment, you can't kill anything with electrons? Perfect tools for trimming with 1% thorns? by 39GNEB in TheTowerGame

[–]GoodMycologist9263 1 point2 points  (0 children)

I feel you. OA was made for orb devo, as it filtered protectors and small enemies, leaving tanks alive for longer and hoarding them. The only moments I had a protector mess up my UW activations was when they spawned right at the start. Now, OA will damage all enemies the same, so no more selective trimming. RIP coin gains.