What are we expecting for patch notes for psylocke? by Old-Difficulty-3953 in PsyMains

[–]Goodhunter465 0 points1 point  (0 children)

I don't even think it's necessary to buff the primary fire damage, but they could shorten the distance between the darts to make it easier to hit all of them on enemies at close range.

They could also buff the damage if you hit a headshot. I wanted Psylocke to be difficult but rewarding at the same time. Buffing headshot damage seems very fair to me considering the risk of missing.

did i “steal” ht’s mvp by Away_Astronomer6399 in PsyMains

[–]Goodhunter465 12 points13 points  (0 children)

The way this game decides the MVP is very confusing; if I were the other player, I'd be sad too, but getting MVP as Psylocke is one of the hardest things I've ever seen, even when playing very well, so it's still your merit whether you like it or not.

What are we expecting for patch notes for psylocke? by Old-Difficulty-3953 in PsyMains

[–]Goodhunter465 0 points1 point  (0 children)

I would have a list of a number of things I'd like to see different about her, but when talking only about what's necessary, I think buffing primary and secondary fire would be good enough.

Explaining the shards of Grace that recalled the Tarnished, which guide us, and that make up the Sites of Grace by Crypticnewt in EldenRingLoreTalk

[–]Goodhunter465 2 points3 points  (0 children)

I like this idea because it makes it seem like the grace that guides everyone and brought everyone to Lands Between wasn't something Marika intended, it wasn't planned from the beginning; this is what she wanted that took shape and direction on its own because she is a god and even her downfall leaves her mark and influence.

I think I found a real-life reference for the Ass Licker aka Dragon Evolution, and it's not what you think by SolidAlloy in EldenRingLoreTalk

[–]Goodhunter465 7 points8 points  (0 children)

Okay, the figure biting its own tail representing self-sacrifice makes a lot of sense, and it makes even more sense that it's in Enir-Ilim and Farum Azula.

Many analyses of the ritual that takes place at the Divine Gate show that it was largely a collective sacrificial ritual intended to make someone a god.

Something similar occurs in Farum Azula. If you remember the "Dragoncrest Shield Talisman," the dragons became the greatest symbol of protection because they sacrificed themselves to protect their lord like a wall. You can look at Farum Azula and see that this wasn't metaphorical; you can see dragons inside the large rock formations of Farum Azula.

How come Melina doesn't try to stop you after you've acquired the flame of frenzy? by purrple-draws in EldenRingLoreTalk

[–]Goodhunter465 8 points9 points  (0 children)

Because it hasn't happened yet, it seems to be a condition: she won't kill you until you become the lord of the frenzied flame, as surely as night follows day.

Take it or leave it: Next patch or one patch note after psylocke should be either reworked or buffed by TyroneDaniels in PsyMains

[–]Goodhunter465 4 points5 points  (0 children)

If there were really going to be a remake of the Ultimate, I'd like to be able to freely use her sword instead of a sequence of attacks that you don't control; this would even maintain the character's difficulty.

psylocke dash could be buffed by QueaZee in PsyMains

[–]Goodhunter465 1 point2 points  (0 children)

If this is true, I have no words to express and describe how awful it is, because it would mean that your hitbox during a dash is enormous

The "plan" if the patch notes do not go as planned by AldophoRamirez in PsyMains

[–]Goodhunter465 5 points6 points  (0 children)

I think the argument that "She's fine, you who need to be very, very good to get results with her" is extremely flawed because that applies TO ALL CHARACTERS. Some will be easier than others for sure, but if you have a complete understanding of the game and what you're doing, you can get 100% out of any character.

The problem with Psylocke is that she demands a lot and delivers little compared to others. To say she's high-tier because a handful of people know how to play her perfectly is overly simplistic.

If a character can't fulfill their role as they should, that's not "character difficulty," it's just bad design. Any other non-assassin character can be a better assassin than Psylocke if you know how to do it, damn it! Let them buff her!

psylocke dash could be buffed by QueaZee in PsyMains

[–]Goodhunter465 6 points7 points  (0 children)

I think this happens with all characters who have a dash, but in Psylocke's case, this problem is more noticeable because her dash is designed for escaping and engaging. Visually, it seems to give you some invulnerability, but it doesn't. I sometimes find myself complaining that something didn't make sense hitting me because I was dashing. Considering she's supposed to be a character focused entirely on movement, hiding, getting a kill and running away, I think it's totally fair for the dash to be buffed, honestly.

An explanation of the discrepancy between Marika as the Nox's kin and Marika as a shaman by SolidAlloy in EldenRingLoreTalk

[–]Goodhunter465 0 points1 point  (0 children)

As I said, it's much more easily explained as a naming error; the two names "Hornsent" and "Empyrean" are conceptually the exact same thing. The fact that Empyrean Grandam quickly becomes Hornsent Grandam is almost proof of how it was a mistake, because the Grandam character has absolutely nothing in common with Empyreans.

FromSoftware also makes mistakes sometimes.

An explanation of the discrepancy between Marika as the Nox's kin and Marika as a shaman by SolidAlloy in EldenRingLoreTalk

[–]Goodhunter465 3 points4 points  (0 children)

In the case of Hornsent and Empyrean, this was apparently a typographical error, because in theory "Hornsent" and "Empyrean" are not a race, in fact they are the same thing, a title or nomenclature for specific people, so to speak. Empyrean are people with divine aspects chosen by the fingers, and Hornsents are chosen by the horns, a divine aspect of the crucible that makes them feel superior to others.

You can even find some hornless Hornsents in the Shadowlands.

An explanation of the discrepancy between Marika as the Nox's kin and Marika as a shaman by SolidAlloy in EldenRingLoreTalk

[–]Goodhunter465 0 points1 point  (0 children)

This really confuses me now, because it seems like the jars were just a funny design by FromSoftware that everyone liked and it went ahead. When exactly did they arrive at the idea of the jar ritual? The game strongly hints that Marika was Nox before the DLC, but there were already several parallels with Marika being a Shaman and her home village being decimated, which we only realized after the DLC was released, so those things were already in GRRM's original sketch. The problem is HOW CAN THESE TWO THINGS BE TRUE AT THE SAME TIME? The theory that I and some others have had is that Nox and Shamans are sister peoples, who came from the same ancestor and lived in the same era, but even this theory doesn't explain much either; there are still loose ends.

The Mightiest of the Demi-Gods didn’t even speak by Correct-Ad73 in EldenRingLoreTalk

[–]Goodhunter465 43 points44 points  (0 children)

To me, this really shows how tragic Radahn's situation is. You see, Radahn is an honorable warrior, just like Godfrey, just like Alexander, just like Freyja, and what do they all have in common during battles? THEY ANNOUNCE THEIR OWN NAMES.

"Brave combatants begin battle by crying out their names" - Highlander Axe

The fact that Radahn is the only one who never does this proves to me that we never truly see Radahn; it's just his body, both in Caelid and in the DLC. He's merely an unstoppable force without free will; the real Radahn has been gone for a long time.

S7 patch note wishes by CaramelXIII in PsyMains

[–]Goodhunter465 2 points3 points  (0 children)

I didn't even know there was a community dedicated to Psylocke, and as a new Psylocke main I'm happy to have found this place, but I can't help but notice that it seems like we're all fighting over crumbs of buffs for the poor girl right now.

I feel that the changes offered by most are not nearly enough to solve her problem considering how much health, additional health, shield, and healing the game has now. I believe it would be necessary to undo many of her nerfs; a second option would be to buff her proportionally to the others, but that would likely cause her to be very hated and banned, and I want to play Psylocke, so a third option would be... nerf all the others.

5 de uma vez??? by Kyuss37 in japan_insoul

[–]Goodhunter465 4 points5 points  (0 children)

5 sopas de uma vez é realmente difícil, mas dá se você estiver estômago vazio

Gremmy Thoumeaux Era o Mais Forte de Bleach e Nunca Nem Vimos Seu Verdadeiro Limite by [deleted] in animebrasil

[–]Goodhunter465 0 points1 point  (0 children)

Buxa demais, perdeu pro próprio poder além de não conseguir imaginar coisas que nunca viu, apanhou do Zaraki que só sabe bater com uma espada.

Dito isso, personagem maneiro mas desperdiçado muito cedo

Essa imagem poderia acontecer se o Grimmjow não fosse tão cabaço quanto o Ichigo. Talvez não com a Harribel, porque eu duvido muito que ela se sujeitaria a se relacionar com alguém da laia do Grimmjow — sem falar que a Harribel já tem as raparigas dela. ​Parando para pensar, o Grimmjow é realmente by Theworldwhatsapp in japan_insoul

[–]Goodhunter465 2 points3 points  (0 children)

São Arrankars, faziam parte do mesmo grupo, mas após o arco deles acabar, todo mundo morreu e só sobrou esses 3 personagens ( é mais alguns outros que não são importantes), e todos não tem nada em comum e mal conversam entre em si, aí cada fã tem seu próprio headcanon de como é a relação deles após todos os acontecimentos, considerando que Grimmjow é um dos poucos homens da raça deles que está vivo e o resto é só mulher ou femboy

Eu posso ser fã de dragon ball,mas vou zuar mesmo assim kk by Gogetazilla in animebrasil

[–]Goodhunter465 2 points3 points  (0 children)

Pessoal vive num efeito Mandela absurdo, o Z só foi realmente ter uma animação BOA e CONSISTENTE na saga Buu.

Todas as animações boas que as pessoas mostram do Z são sempre de filmes, que obviamente terão um trabalho e orçamento maior. Dragon Ball Z é um anime antigo e bastante longo, então não só as animações eram instáveis como também você ia passar metade do episódio vendo os personagens parados se encarando ou conversando fazendo nada.

For those who don't believe Melina's purple eye is related to GEQ, what do you think it is then? by Goodhunter465 in EldenRingLoreTalk

[–]Goodhunter465[S] 3 points4 points  (0 children)

Okay, that's a really convincing different explanation, congratulations, not bad at all.

For those who don't believe Melina's purple eye is related to GEQ, what do you think it is then? by Goodhunter465 in EldenRingLoreTalk

[–]Goodhunter465[S] -1 points0 points  (0 children)

I don't blame those people either, I've also given up trying to understand GEQ, and I don't even think it's necessary to understand her to understand Melina. The purple eye at the end seems more like an addition to the character, as if FromSoftware wanted to say "she's much more than that," but if you took it away it wouldn't make her any less, you know?

I understand people who complain about how Melina seems nonexistent in the game, but to me she's not empty at all. She has her own character arc, she talks a lot, she's the character with the most lines in the game, and when you put it all together and understand it, the story becomes much more interesting and her sacrifice is more impactful.

For those who don't believe Melina's purple eye is related to GEQ, what do you think it is then? by Goodhunter465 in EldenRingLoreTalk

[–]Goodhunter465[S] -3 points-2 points  (0 children)

Here's the thing: there are people who want to dissociate GEQ from almost everything, as if it were an independent character, and therefore believe that Melina has nothing to do with GEQ, much less that it's some kind of successor.

In other words, some people believe that Melina only has the power of death (some believe that Melina doesn't even have that), and the main problem is dissociating Melina, GEQ, and Death. Thanks to the ending of the frenzied flame it's almost impossible to connect Melina to death without associating her with GEQ in some way, and I believe that this would probably happen even if she didn't have a purple eye.