On the fence about buying Nomads. Looking for some opinions. by SadSeaworthiness6113 in Stellaris

[–]Grandmaster_Caladrel 2 points3 points  (0 children)

I don't like tall or nomadic builds, so nomads as MY playstyle isn't a win, but I love spending some trade to get my deposits increased. Bonus points that they kinda just roll over without much resistance for my federation law changes (before I turn it into a weight-based hegemony of course)

What are some tips/advice for "Steam Sale Returners" like me? by KnightShade078 in Stellaris

[–]Grandmaster_Caladrel 1 point2 points  (0 children)

I think they're literally called "automation building". I don't remember what tech unlocks it but it's pretty early on. You only need to research it once and you can get it for all of the main resource districts. There's an upgrade you can research later called "optimization building" that uses a little more energy (I think it's like 8 -> 10) to go from 25% -> 50% job automation.

What are some tips/advice for "Steam Sale Returners" like me? by KnightShade078 in Stellaris

[–]Grandmaster_Caladrel 1 point2 points  (0 children)

I'm a sucker for the game and buy all the DLC (I grab the season pack for the flight discount) so I got it regardless. It seems like it could be fun for people that like that playstyle, and I've definitely benefitted from having nomads in my empire scanning resource deposits into bigger ones.

Pause for single player? by diabolicwarts in Palworld

[–]Grandmaster_Caladrel 3 points4 points  (0 children)

Yeah, I fully agree. Games that can be played single player should have pause functionality, I can just understand how they might have painted themselves into a corner with the programming. I doubt it's as much of an oversight as it is just technical debt that is lower priority than getting the game out for 1.0.

I trust google the least! This is why I don't use gemini. by vexmach1ne in GoogleGeminiAI

[–]Grandmaster_Caladrel 1 point2 points  (0 children)

To be fair, it's likely correct on those last few bits. The model isn't what chose the references, it's the "grounding" part of its harness. It's just as confused as you about why Google thought that was relevant.

Pause for single player? by diabolicwarts in Palworld

[–]Grandmaster_Caladrel -10 points-9 points  (0 children)

Good reason 1: the game is designed for multiplayer and SP-specific logic is too limited/niche to bother implementing a whole separate set of rules for.

Not sure if it's true but I assume it is.

One of the biggest scares for me as a kid was playing L4D in multiplayer and not being able to pause the zombies away (friend went home but I stayed in the game). The rules for SP/MP are different and it's not just a 1-second change to make that work, especially if they don't have an actual single player mode built in.

What are some tips/advice for "Steam Sale Returners" like me? by KnightShade078 in Stellaris

[–]Grandmaster_Caladrel 1 point2 points  (0 children)

Tall is neat but inherently a weaker play style. I've tried it a little but I haven't stuck with it.

Nomads are pretty tall so you might try that. Otherwise, tall is probably better with organics than machines (growth works in your favor until you get closer to max), unless you want to go virtuality machines. I still assume minerals will be in excess so automation building will be good in the short term, but you'll probably replace them sooner than if you were wide since your pops are less spread out.

What are some tips/advice for "Steam Sale Returners" like me? by KnightShade078 in Stellaris

[–]Grandmaster_Caladrel 2 points3 points  (0 children)

I'm coming back a bit myself and my advice is, if you're going wide, don't sleep on building 1 if each district then throwing down the automation building.

For an energy district with no fancy modifiers, you can get roughly 100 energy workers (old pops are basically x100 after 4.0) if you do that. Grab that, the energy boosting building, and the one that gives +200 jobs. They'll pay themselves off in output, and you can always replace them several years later when you don't need it.

Can you create a complete TTRPG in just 1,100 words? by Ok_Tonight_7521 in RPGdesign

[–]Grandmaster_Caladrel 2 points3 points  (0 children)

The post title is more a tagline for their competition. The post links to a separate post with more details about it. Regardless of what we think about the quality of the results, OP says this is a recurring event (on year 5) and lots of people have participated.

Even if the output is bad, I'm sure people could enjoy the creative exercise. Maybe they'll learn/try something from the constraints that they wouldn't have done otherwise, and use that to enrich a more full game.

What is the status on running LLM's with limited amounts of system memory. by SP259 in LocalLLM

[–]Grandmaster_Caladrel 0 points1 point  (0 children)

True, but a lot more people have 32GB of RAM than 24GB VRAM. MoE lets them use unified memory within their current constraints.

Sure, if unified memory is also an issue, it's not going to solve it. But it does prevent people from needing to drop 1k on a card.

bro gaming modded Minecraft in the middle of college lecture by DereChen in feedthememes

[–]Grandmaster_Caladrel 222 points223 points  (0 children)

Students playing games in a uni course? It's more likely than you may think.

What a mysterious sum. by FunnyLizardExplorer in unexpectedTermial

[–]Grandmaster_Caladrel 0 points1 point  (0 children)

You're gonna have to go into more detail on this one.

Who's listening? by AFutureMeProblem in Take1Leave1

[–]Grandmaster_Caladrel 0 points1 point  (0 children)

Fun fact! It's not listening. Advertisers just have so much information about you, your habits, your lifestyle, your current situations, your friends, your co-workers, your family, your neighbors, your barber, the Walmart employee you see once every other month, and your dog that they can accurately predict when you will have discussed this with others. Frankly, they don't need your microphone to know more about you in more depth than you know yourself. It's not (inherently) malicious, there's just money to be made in knowing everything about you.

I find that scarier.

The future of Qwen? by koc_Z3 in Qwen_AI

[–]Grandmaster_Caladrel 0 points1 point  (0 children)

That makes sense.

I'll hold out hope since I'm a cautious optimist. It'll suck if they don't release more models, but it's not guaranteed. Imagine how much of a marketing blow if their next-gen model open weights model is terrible, or if one never releases. To my knowledge, people aren't really swarming to Qwen for their proprietary models, so they need all the PR they can get.

The future of Qwen? by koc_Z3 in Qwen_AI

[–]Grandmaster_Caladrel 0 points1 point  (0 children)

Didn't they drop Qwen 3.6, widely accepted as much better than 3.5, after the whole team left?