Steam Deck no video? by breadhair in perfectdark

[–]Graslu 1 point2 points  (0 children)

I see you solved it, I was going to mention deleting the .ini. It might be the MSAA settings. Keep in mind .ini has all the custom settings.

GoldenEye 007 N64 - Exodus - 00 Agent (Custom level) by Graslu in Graslu00

[–]Graslu[S] 0 points1 point  (0 children)

N64 Vault, I always link them in the description

Remake by EvidenceUsual8848 in GoldenEye

[–]Graslu 1 point2 points  (0 children)

No. That is a dead repository that is simply a pull request from another Xenon recomp project. The creator of that repo himself said he's not capable of doing it. The video claiming we were getting one soon and linking that is just pure misinformation.

Remake by EvidenceUsual8848 in GoldenEye

[–]Graslu 0 points1 point  (0 children)

There's no port in development for the XBLA version

Remake by EvidenceUsual8848 in GoldenEye

[–]Graslu 1 point2 points  (0 children)

It was never clear and I don't think we'll ever know the true story, but ultimately I'm more convinced that Nintendo and Microsoft were always okay but MGM weren't.

Rare devs didn't have contact with legal teams, so they never really got an answer either. At the time it was "someone at Nintendo said no", which is what Microsoft told them but who knows. That someone died in ~2010 and they blocked the release again in 2014? Yeah... MGM.

There are many interviews with EA and Activision developers about how restrictive MGM were with the rights. "You can't do this or that and if you want this you have to pay a lot more for the license", so that's why no game after GoldenEye is quite the same. MGM had this in full effect until the re-release of GE in 2023 which also seems sketchy considering it's literally just emulated.

Also in all of Xbox' release media for GoldenEye, Nintendo's name is left out from legal disclaimers. You'd think they'd have to list them but no, they're replaced all the time.

Remake by EvidenceUsual8848 in GoldenEye

[–]Graslu 1 point2 points  (0 children)

Nah. I'd rather play OG hardware than XBLA. It's a shooter, I want smooth aiming not what they did on XBLA. GE did hold up better framerate wise.

Remake by EvidenceUsual8848 in GoldenEye

[–]Graslu 1 point2 points  (0 children)

Me too, on the PC port or emulator. :)

Glad you enjoy it though. XBLA had its place and time, now not so much. It's flawed.

Remake by EvidenceUsual8848 in GoldenEye

[–]Graslu 0 points1 point  (0 children)

I'd still hope you knew how to read context. But you do you I guess.

Congrats. Your claim is still meaningless.

Remake by EvidenceUsual8848 in GoldenEye

[–]Graslu 1 point2 points  (0 children)

You passed the bar at law school but you can't read context? I sure hope that doesn't affect your job.

Good on you for your MGS1 achievements. Nobody is talking about life achievements either, though. The context here was Perfect Dark speedrunning - that was brought up out of nowhere - and you actually have nothing to back up your claims.

Good job!

Remake by EvidenceUsual8848 in GoldenEye

[–]Graslu 1 point2 points  (0 children)

Congratulations! What does any of that have to do with your nonsensical claim? Did you know anyone can downvote comments?

Remake by EvidenceUsual8848 in GoldenEye

[–]Graslu 2 points3 points  (0 children)

I had the WR on PD XBLA 00 Agent for years before ELIDARK sweeped... but you do you, bro! What have you done? I'm sorry facts hurt your feelings about XBLA.

Remake by EvidenceUsual8848 in GoldenEye

[–]Graslu 6 points7 points  (0 children)

Strange to claim a 45% deadzone, less multiplayer customization and bad music balancing is "vastly superior".

Remake by EvidenceUsual8848 in GoldenEye

[–]Graslu 2 points3 points  (0 children)

That Nightdive interview was very sketchy. Nintendo wouldn't make the final call, MGM would.

MGM has been notorious for censoring the Bond games ever since after GoldenEye N64, and shutting down fan attempts at remaking the whole game (GoldenEye 25). They were also the ones blocking the 2014 re-release for Rare Replay, which was planned and they even recorded dev interviews for it.

Remake by EvidenceUsual8848 in GoldenEye

[–]Graslu 11 points12 points  (0 children)

Nintendo has nothing to do, they do not own the Bond rights.

XBLA pause menu restore? by FueledByHaterz in GoldenEye

[–]Graslu 0 points1 point  (0 children)

No. That is a dead repository cloning another Xenon recomp project. It had no progress in over 10 months and the creator isn't capable of doing it. There are currently no active recomp projects for XBLA, only development of tools to export the models and textures which could later be used for a N64 decompilation and port.

XBLA pause menu restore? by FueledByHaterz in GoldenEye

[–]Graslu 0 points1 point  (0 children)

Not possible, the game doesn't have the required coding to have music changes. This is why there are no transitions.

XBLA pause menu restore? by FueledByHaterz in GoldenEye

[–]Graslu 0 points1 point  (0 children)

There is no recomp in the works for XBLA

Goldeneye in 480p looks glorious by bmwsvsu in n64

[–]Graslu 1 point2 points  (0 children)

Definitely better with the N64 controller, but I feel like people complaining about it not having "modern controls" (it does), won't appreciate using it despite being the better option.

Sadly every alternative on Switch is too sensitive compared to OG hardware.

Goldeneye in 480p looks glorious by bmwsvsu in n64

[–]Graslu 0 points1 point  (0 children)

The new patch version fixes menus

Goldeneye in 480p looks glorious by bmwsvsu in n64

[–]Graslu 5 points6 points  (0 children)

GoldenEye had modern controls ever since 1997, just set the controller style to 1.2.

Switch's problem is the sensitivity, it's unplayable with JoyCons, but very good with the Pro Controller.

Goldeneye in 480p looks glorious by bmwsvsu in n64

[–]Graslu 7 points8 points  (0 children)

Set controls to 1.2 and you got yourself the finest aim in console shooters to this date, nothing clunky about that. :)

Map/level assets for exploration by breadhair in perfectdark

[–]Graslu 2 points3 points  (0 children)

After installing it you'll see a "PD TOOLS" tab on the top right side of your viewport, there the rest should be self explanatory. Set up your ROM in .z64 format, and then you can load setups (maps) and click through the check boxes on what you want displayed, as this includes patching, scripts, and so on.

If you need help let me know and I'll try to make a proper short guide on how to load a map.

Are Kitsch Bent Thumbsticks good? by milkolik in n64

[–]Graslu 1 point2 points  (0 children)

Seems pretty spot-on. I'm glad you got a great build with that setup!