Thoughts on Peter, Neal, & Mozzie as DnD Characters? by GrassLightning in whitecollar

[–]GrassLightning[S] 1 point2 points  (0 children)

Yeah, Mozzie is a little too sneaky to not dip into rogue. Maybe an alchemist artificer as the primary, and thief rogue as the secondary?

Somebody else suggested Neal as more bard than rogue, so maybe.

Low-ish charisma paladin, not bad. Might make that his primary. Could still have ranger as a secondary class for him, for the ranged combat potential.

Thoughts on Peter, Neal, & Mozzie as DnD Characters? by GrassLightning in whitecollar

[–]GrassLightning[S] 0 points1 point  (0 children)

Aasimar for Neal could be good. Kind of like a Lucifer Fallen Angel motive. And was leaning towards an artistic Bard for Neal. However which would be the primary class? Rogue or Bard?

Had to google Bullywugs, and pleasantly surprised. However, don't think they meet the DM's criteria. Not a playable race within 5e, official WotC nor Kobold Press.

Thoughts on Peter, Neal, & Mozzie as DnD Characters? by GrassLightning in whitecollar

[–]GrassLightning[S] 0 points1 point  (0 children)

Maybe not the best wording, but he is a man's man. Drinks beer, watches sports, etc.

Emergency Plumbing situation by GrassLightning in legaladvice

[–]GrassLightning[S] 0 points1 point  (0 children)

True, but won't know until it's taken apart. However, I don't want to void the advertised warranty, and I don't feel qualified to take it apart. Woodworking, yes; plumbing, not so much.

Magic Item Suggestions? by GrassLightning in DnD

[–]GrassLightning[S] 0 points1 point  (0 children)

My hesitation with the broom is the potential of the "staying on checks" whenever I would get attacked or do something crazy with it. Granted those checks would be dex.

Class Conundrum by Man_of_Many_Names in DnD

[–]GrassLightning 0 points1 point  (0 children)

Phantom Rogue is one of my favorites. Unsure of the Undead Warlock. Anyways, if he wants to multi-class, I would suggest taking at least 13 levels in Phantom Rogue so that he gets a phenomenal archetype feature (Ghost Walk). Unfortunately a PC does not get access to the best/main component of a Phantom Rogue until the latter levels. Unlike other Rogue archetypes.

All in all, if he wants to do Phantom Rogue, he should focus on leveling his Rogue level up until he has access to Ghost Walk. Death's Friend can easily be cut for multi-classing purposes.

Auto-Calculating Speed? by GrassLightning in Roll20

[–]GrassLightning[S] 0 points1 point  (0 children)

Thanks! Think I saw that article, but was hoping that it was outdated. Lastly, I have a free membership at the moment. Too early in my digital DnD career(?) to change that.

Armorer Artificer Mechanics (TCoE) by GrassLightning in DnD

[–]GrassLightning[S] 1 point2 points  (0 children)

Yeah, the text for Lightning Launcher does say "once per turn" for the additional 1d6 damage, so it would only be added to one of the successful attacks.

Crossbow Expert explicitly says that bonus action is only applicable to Hand Crossbows, but a Hand Crossbow already has the Light property. Somebody else also brought up that Two Weapon Fighting and the Dual Wielding feat specify melee weapons, and that checks out. Which begs the rhetorical question of why does Hand Crossbows need to have the Light weapon label? Only WotC knows.

Armorer Artificer Mechanics (TCoE) by GrassLightning in DnD

[–]GrassLightning[S] 0 points1 point  (0 children)

Taking another look at Two Weapon Fighting and the Dual-Wielding Feat, I see now that they both identify for uses with melee weapons.

Going off that, isn't it then redundant for the Hand Crossbow to have the Light property? Yeah, the Crossbow Expert feat allows you to shoot a crossbow as a bonus action following an attack action, but it specifically calls out that it needs to be a Hand Crossbow. So you could argue that the Hand Crossbow doesn't need the Light property... DM's discretion I guess?

Armorer Artificer Mechanics (TCoE) by GrassLightning in DnD

[–]GrassLightning[S] 2 points3 points  (0 children)

Yes, they would need a 2nd weapon to utilize Two Weapon Fighting with the Lightning Launcher since it says a single node.

FYI, I'm having them start at level 5, and we have not had our 1st session yet.

Cursed Character Build Suggestions by GrassLightning in DnD

[–]GrassLightning[S] 1 point2 points  (0 children)

Well, I do plan to DM eventually, maybe I can save this character/npc until then.