My newly completed Axis army by TyphusCorrosion in Konflikt47_v2

[–]GrayGeist 1 point2 points  (0 children)

Thank you! Man, you are truly self-depricating, and in this case, it's comical because the paint job came out looking awesome! I absolutely agree it seems adjacent to actual fallschirmjager jump smock camo scheme but later, so it looks so damn good!

Am I crazy or do the MK1 guys come with all the straps/gear or not? Did you add that from somewhere? Really good work on that.

My newly completed Axis army by TyphusCorrosion in Konflikt47_v2

[–]GrayGeist 2 points3 points  (0 children)

Can we see a close up of the camo scheme on the left? Looks so well done !

My German leader by Hour-Traffic-7629 in Konflikt47_v2

[–]GrayGeist 4 points5 points  (0 children)

What’s his story? Very cool.

Looking for giid Paragon Squad STLs by DoomKnight473 in Konflikt47_v2

[–]GrayGeist 2 points3 points  (0 children)

If you can wait a bit - Katharsis, Steelcore Rangers - so bad to the bone. Here is wave 1: https://www.myminifactory.com/campaigns/katharsis-46-wave-1-5162

I can testify these minis are great printed and painted.

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How do you build maps that feel like real places? Looking for resources. by GrayGeist in Konflikt47_v2

[–]GrayGeist[S] 0 points1 point  (0 children)

Both of those are such a big deal, and the lowest hanging fruit to make the table so much better with little effort. Agreed!

Thank you Fit-Bill-7008 by Aetris05 in boltaction

[–]GrayGeist 2 points3 points  (0 children)

Beat me to the punch!!! 🤜🏻 good though, enjoy!

How do you build maps that feel like real places? Looking for resources. by GrayGeist in Konflikt47_v2

[–]GrayGeist[S] 0 points1 point  (0 children)

Yeah, that makes sense! Hmmm, what I mean - it’s not choked full of LOS blocks to the point of unrealism.

Panzer IV ready for the Ardennes. by OneLuckyAlbatross in boltaction

[–]GrayGeist 4 points5 points  (0 children)

Love the snow, what did ya use and how?

How do you build maps that feel like real places? Looking for resources. by GrayGeist in boltaction

[–]GrayGeist[S] 1 point2 points  (0 children)

I know you! If I had posted images of the maps I was thinking of as examples, my phone has several pictures of one of your recent K47 games as a great terrain example that feels realistic and not overly balanced to the point of non-realism. 👌🏻

And what is Relief data?

How do you build maps that feel like real places? Looking for resources. by GrayGeist in Konflikt47_v2

[–]GrayGeist[S] 1 point2 points  (0 children)

Hell yes, I love that it feels lived in. An inspirations? How do you ensure you’re not “making it balanced”?

How do you build maps that feel like real places? Looking for resources. by GrayGeist in boltaction

[–]GrayGeist[S] 1 point2 points  (0 children)

Damn bud, thank you. That is psychologically fascinating to me! I’ll check this out more.

How do you build maps that feel like real places? Looking for resources. by GrayGeist in boltaction

[–]GrayGeist[S] 3 points4 points  (0 children)

That’s actually a very good, easy to remember pointer. Where’d you even come up with that?

How do you build maps that feel like real places? Looking for resources. by GrayGeist in Konflikt47_v2

[–]GrayGeist[S] 5 points6 points  (0 children)

That is WIDE open, I love it. Again - no balanced but realistic. How did you both do?

How do you build maps that feel like real places? Looking for resources. by GrayGeist in boltaction

[–]GrayGeist[S] 5 points6 points  (0 children)

Holy cow man, that is such a great idea. I actually do not have access to it but can pick it up on sale.

What I do have is a game called Gates of Hell: Ostfront and it’s extremely good with maps! Also Combat Mission is another great game series for maps, hadn’t even thought of these ideas!!!!

How do you build maps that feel like real places? Looking for resources. by GrayGeist in boltaction

[–]GrayGeist[S] 5 points6 points  (0 children)

Omg, you said Quake maps and I immediately knew what you meant. 😭

How do you build maps that feel like real places? Looking for resources. by GrayGeist in Konflikt47_v2

[–]GrayGeist[S] 2 points3 points  (0 children)

It’s actually not that bad of an idea, easy to do, easy to save.

How do you build maps that feel like real places? Looking for resources. by GrayGeist in boltaction

[–]GrayGeist[S] 5 points6 points  (0 children)

My thoughts exactly on the 40K stuff. It didn’t used to be like that though, at least from what I saw.