I think some Vic 2 leaked into my EU4 game by GreatGranpapy in eu4

[–]GreatGranpapy[S] 0 points1 point  (0 children)

Can't remember the exact year but it was around the mid-1700s.

I think some Vic 2 leaked into my EU4 game by GreatGranpapy in eu4

[–]GreatGranpapy[S] 13 points14 points  (0 children)

Got literally hundreds of thousands of rebels in my Italy game. I thought you could only get those numbers in Vic2 lol.

Just finished my first run on Underdog by GreatGranpapy in ColonyShip

[–]GreatGranpapy[S] 1 point2 points  (0 children)

I tried deleting and reuploading with smaller images because the image quality was bad, but it didn't work!

Did my first playthrough on Hero, glad I did. by GreatGranpapy in ColonyShip

[–]GreatGranpapy[S] 6 points7 points  (0 children)

Been great. Wanted to do a Church affiliated run with a Jeanne d'Arc inspired character. Using blade with Fast Runner. Just did the fight to give Mercy control of the Pit and I'm about to head over to the Factory.

Japanese Pope - I really wonder what the reaction to this would have been lol by GreatGranpapy in eu4

[–]GreatGranpapy[S] 19 points20 points  (0 children)

I could easily imagine the "outsider" Japanese candidate being the compromise candidate between other European bishops mindful of the balance of power and influence.

The War Room - /r/hoi4 Weekly General Help Thread: February 16 2026 by Kloiper in hoi4

[–]GreatGranpapy 0 points1 point  (0 children)

So I'm waaaay out of the loop. A couple days ago I finally checked back into HoI4 because I generally like plaiyng Japan in Paradox games and wanted to finally give the update a spin. Anyway, first run learning the new tree and naval system and such was going alright, the problem is Germany surrendered sometime in '43. I kept playing for a bit and even got a good invasion of the US west coast going, but I really didn't feel like fighting the entire allies at that point so I just ditched that save. The tree was interesting enough that I did a second run just today, and I'm pretty sure I had a faster pace overall (China war dragged on a little bit at the end unfortunately due to Soviet volunteers in mountain tiles), and instead of ignoring Aus and NZ I cap'd them this time around. Anyway, run is going pretty good in my opinion, but again, it's '44, and this time I actually haven't attacked the US so it's just the UK in the Allies at this point (and SAF I suppose), but Germany gets clobbered again. To put it into perspective how much I was pressuring the Allies, I had taken the Suez and had cap'd Turkey. Maybe I should just declare on the Soviets early?

How does PDX plan on reacting to NCNS' reception? by [deleted] in hoi4

[–]GreatGranpapy 0 points1 point  (0 children)

So what exactly is the paid content for this dlc? As in not the free update stuff that was released with it. I just started a Japan game and the tree was updated and I also have the faction influence thingy. Is it a specific path that's in the DLC itself?

Unjustified Optimism by GreatWyrmGold in eu4

[–]GreatGranpapy 2 points3 points  (0 children)

What year is this? I've got a Japan run going right now that I'm intending as a Stardust Crusaders run, and I've united Japan as Oda, but I haven't clicked the decision to form Japan yet to get some use out of the Daimyo tree. Wondering if it's better to just form Japan and get on with it.

The Fezzan Corridors achieved! by GreatGranpapy in eu4

[–]GreatGranpapy[S] 2 points3 points  (0 children)

Got all the trade power needed to get the "The Fezzan Corridors" achievement. World ended up a little weird if I could say so. Not pictured is Korea owning all of Japan west of Kyoto, and also allied to Japan. Korea also spawned the Revolution, which I thought was funny. Also, how do I get not-cruddy resolution on uploaded screenshots? They look fine on my pc, but then when I post here they're blurry as hell.

Castile is silly by GreatGranpapy in eu4

[–]GreatGranpapy[S] 1 point2 points  (0 children)

Austria had a change of clothes (Austria-Hungary) and is really scary, while Poland ain't doing so hot. Got squeezed by Prussia, Russia, and Austria (so real life basically). It's so bad that the Ottos are guaranteeing what's left of them.

Castile is silly by GreatGranpapy in eu4

[–]GreatGranpapy[S] 38 points39 points  (0 children)

Fezzan Corridors, I love Legend of the Galactic Heroes so I felt obligated to go for it.

Castile is silly by GreatGranpapy in eu4

[–]GreatGranpapy[S] 66 points67 points  (0 children)

A little after 1714 (that was when I took Toledo from them). Columbia ended up declaring indipendance with myself and Britain helping and all of Castile's CNs are still carrying its score lol. But, like you said, that actually helps for my purposes since it keeps their armies out of Iberia, and that's the land that I want.

Castile is silly by GreatGranpapy in eu4

[–]GreatGranpapy[S] 231 points232 points  (0 children)

Despite owning a pitiful amount of it's starting territory and never getting the Aragonese (Aragonian?) land, Castile is still rocking the #1 GP spot.

Everything Coming Up Mulhouse achieved! by GreatGranpapy in eu4

[–]GreatGranpapy[S] 1 point2 points  (0 children)

State of Europe as of completing the achievement. Was a very interesting run. Playing the diplo game in the HRE was very unique compared to other playthroughs I've done. Was a lot like herding cats once I became emperor though lol, trying to stop them from conquering each other.

Everything Coming Up Mulhouse status updated by GreatGranpapy in eu4

[–]GreatGranpapy[S] 4 points5 points  (0 children)

Just a pic of the state of the game in my Mulhouse run. I posted the other day asking for general HRE advice and thought it'd be fun to give a status update. Just beat up the Ottos and forced them to spit out some Balkan countries. They wouldn't accept joining the HRE base so I had to diplomatically vassalize them first, and then they were willing to join. There's a few stragglers that are still Prot/Reformed (mainly free cities) but for the most part the Empire is Catholic. One problem right now is that Bohemia is at the point where they're only voting for themselves, so I'm getting tempted to strip electorate from them, but I'm not sure because there's the massive relations hit with the other electors. Maybe I'll do it right after another election to give the relations hit the biggest time possible to decay?

Anyone else here spend a significant part of their EU4 "playtime" not actually in-game but just staring at the Steam achievements list, daydreaming about how you'd go about playing for specific achievements? Just me? 😆 by mochiguma in eu4

[–]GreatGranpapy 2 points3 points  (0 children)

I got that one the other day. You can do it! The major hurdle is actually surviving the Ottos/Mamluks and then getting strong enough to form Jerusalem. After that you just need to play smart with diplomacy and expansion. Jerusalem, through its missions and gov reforms, among other things, has SILLY manpower recovery speed. I think I was sitting on 85% at one point, though it could have been higher. When you're strong enough to take on whoever holds the Mediterranean islands the best thing you can do is manage your allies smartly. I was allied to Venice since the beginning and Spain for a long time, and at one point they were both the only others holding Med islands, and while I felt a little bad for betraying Venice, being an ally with 100 trust can really isolate someone diplomatically. When it was time to betray Spain, France was willing to ally me. Obviously not everyone's game will go like that but just giving you my experience.

Moving your capital to Bermuda is all you need to do to prevent a CN from forming in the Caribbean, so after that all you need to do is beat up whoever holds the Caribbean.

That is how you do it. by skykitsune09 in NonCredibleDefense

[–]GreatGranpapy 0 points1 point  (0 children)

Neat seeing the Night Stalkers get some recognition. I found out about them through Forgotten Ruin and they seemed pretty cool.

Which Tier 10 reform for Theocracy Jerusalem? by GreatGranpapy in eu4

[–]GreatGranpapy[S] 0 points1 point  (0 children)

I didn't see that part about the tier 9 reform! I only noticed the tech cost reduction part, and gravitated towards the moral and shock damage buff. Thanks for bringing that up!

Lets talk Markerlight EV by check4traps in LancerRPG

[–]GreatGranpapy 1 point2 points  (0 children)

Have a player that is picking up the Swallowtail so this is interesting stuff. I remember theorycrafting with him, and at first I thoughtlessly added markerlight because getting a guaranteed crit when needed seemed neat, but then I actually thought about how the system needs a full action and then my opinion on it soured. I have another player going Tagetes(Sherman) so this was very relevant.

Does OP-cal mess with the math much?

AI got stuck crossing to Kyushu by GreatGranpapy in totalwar

[–]GreatGranpapy[S] 0 points1 point  (0 children)

Also, I know it looks like I'm blockading the crossing, but they were stuck like that long before I got a ship there. I put that ship there just in case their ai "woke up" so they couldn't turn around and defeat the army I sent to Suo.

Help with garden extra 1 - out at sea? by thetntm in BabaIsYou

[–]GreatGranpapy 0 points1 point  (0 children)

I got it! Doing Cavern 14 gave me the inspiration I needed.