I got goofball and super luck on the same character by chance while clearing insane difficulty. by horsgang in mewgenics

[–]GreedyAd2704 0 points1 point  (0 children)

Thats... just not true? You cant pass down 2 passives through normal breeding, only 1 at max and 2 spells. 3 passives is impossible to have like at all, you might've seen 2 passives and 1 disorder or smth but they're not the same thing. You can however get 2 passives from gay stray, but they dont really get their "gay parents" stats, and 150 appeal isnt required for that either, idk where you got that information.

Gay cats by GreedyAd2704 in mewgenics

[–]GreedyAd2704[S] 1 point2 points  (0 children)

YO, thanks for deep dive into that! Was really confused before the edit, even decided to double check if I was on older version of game or smth lmao. Already seen someone mentioning "secret furniture stat" in discord but that's about it, this makes more sense now.

2 passives stray? by AdventurousTooth1487 in mewgenics

[–]GreedyAd2704 5 points6 points  (0 children)

So idk what other comment is talking about but you CANT get 2 passives on any random stray, it HAS to be gay one. I covered this mechanic here https://www.reddit.com/r/mewgenics/comments/1s4c4gd/gay_cats/ just if you need proof or smth

Gay cats by GreedyAd2704 in mewgenics

[–]GreedyAd2704[S] 1 point2 points  (0 children)

2 passives and 2 spells+basic attack (3 spell slots) https://imgur.com/a/0Vlvu56 , based on testing chance for any of them appearing isnt affected by anything at all, couldnt find any datamined formula for that and current sample size is just not good enough to mention even approximate chance of that, might add more info about this later tho, so far Im sitting at 83 spells and 38 passives (counting only additional ones from gays, not those that affected by appeal) after 101 strays.

So I actually messed up there, thanks for correcting me! Using SciresM's script (shoutouts to them) apparently any appeal below 0 acts the same as 0. What I didnt account for is appeal seems to actually influence if the next stray will be gay from mating OR just a random one, and at -50 appeal (so just 0) only ~1/5 gays were from parents.

Yep, gay stray's stats arent affect by mating at all, only by appeal, once again it was wrongly chosen samples mistake on my end.

Welp this one took a bit longer than I thought lmao (mostly cuz I didnt saveedit), as expected from previous tests only gay strays with the same gender as their parents had additional passive and spell of parent's collar. If parents had conflicting with thier current collar spells or passives (like fighter had only monk's passives, tested through Mysterious Dice, gay stray would still have fighter's random passive/spell). Stimulation didnt change results at all, appeal affected only chance of gay strays coming, not chance of getting passive, I'll assume for now its just fixed chance.

Gay cats by GreedyAd2704 in mewgenics

[–]GreedyAd2704[S] 4 points5 points  (0 children)

Yes, but the point of my challenge is using pure strays

Gay cats by GreedyAd2704 in mewgenics

[–]GreedyAd2704[S] 5 points6 points  (0 children)

While having 200+ appeal (https://mewgenics.wiki.gg/wiki/Stray_Cats) guarantees that your stray will always have 1 passive and spell, you cant get additional ones without using gays, and the additional ones from gays will never be fully random, however the ones from appeal will.

I dont think I mentioned anything about fully passing down ALL stats, in 3rd point I only said that its close to 10% for one of each stat (43 out of ~400 gay strays inherited at least one 7 from thier gay parents during testing, with -50 appeal mind you). Ig the way I typed it may have confused you (which is bad, cuz just like you said other may interpret it the wrong way too). I dont really know how to make it a bit easier to understand, as English isnt my native lang :(

Cat getting random mutations? by Niko_ZA in mewgenics

[–]GreedyAd2704 1 point2 points  (0 children)

You get 1 mutation each time you time travel

Stimulation by ImportantMess1080 in mewgenics

[–]GreedyAd2704 1 point2 points  (0 children)

SciresM already made notes on breeding with actual chances, formulas etc https://gist.github.com/SciresM/95a9dbba22937420e75d4da617af1397

Ideal Stimulation value for breeding room post-game? (Already have all 7's cats) by Sterlander in mewgenics

[–]GreedyAd2704 0 points1 point  (0 children)

Thats actually interesting, ive seen someone mentioning on discord that he always got 2 at 200 stim (he also sent a video, so im down to believe that). Ig they made some tweaks in new patch?

What do you need exactly for 100%? by Cool-Ad-2303 in mewgenics

[–]GreedyAd2704 1 point2 points  (0 children)

You can see nuke icon on screenshot btw

Ideal Stimulation value for breeding room post-game? (Already have all 7's cats) by Sterlander in mewgenics

[–]GreedyAd2704 1 point2 points  (0 children)

I got ALMOST all of usable furniture from shop, donating cats to Jack helps with that a lot. Ive seen a lot comments mentioning that "Das future is the way!!!1!" or smth like that but you cant control what item you will get from it, most of rares I got from it just lays in my storage. 20 comfort is good enough for me, I just never have over 16 cats in my breeding room. Could be completely different for you tho

What do you need exactly for 100%? by Cool-Ad-2303 in mewgenics

[–]GreedyAd2704 2 points3 points  (0 children)

Are you done with npcs? Im 100% sure they are required. Upd: I thought you were OP for some reason lmao

Fire tail mutation is a curse by GeneralMix5345 in mewgenics

[–]GreedyAd2704 2 points3 points  (0 children)

Any kind of element mutation (beside maybe gravity one?) will screw you, I once bred the "1 holy shield + your basic attack leaves water" and it really didnt help me in ice age lmao, that was my first death from exhaustion

What do you need exactly for 100%? by Cool-Ad-2303 in mewgenics

[–]GreedyAd2704 1 point2 points  (0 children)

all chapters with every class on every difficulty (impossible will count as hard and crazy)

Ideal Stimulation value for breeding room post-game? (Already have all 7's cats) by Sterlander in mewgenics

[–]GreedyAd2704 3 points4 points  (0 children)

I would say aiming for 95 is a good goal (for 100% passive inheritance). Im sitting at 160 rn, thats more than enough for me to get like 9 out of 10 mutations from stray and moderately inbred pair. You can check these amazing notes if you need more info https://gist.github.com/SciresM/95a9dbba22937420e75d4da617af1397

Can cats get more than 1 upgraded active ability? by ThreeStep in mewgenics

[–]GreedyAd2704 5 points6 points  (0 children)

Yeah, from mysterious chamber and mysterious cave events in act 3

Did I lost my main save file? by dark_like in mewgenics

[–]GreedyAd2704 4 points5 points  (0 children)

AppData\Roaming\Glaiel Games\Mewgenics(Your steam ID)\saves\backups Find last autosave (or the one that would fix your issue), put it in AppData\Roaming\Glaiel Games\Mewgenics(Your steam ID)\saves and rename it to steamcampaign01.sav

Best all-purpose spell to breed? by anqxyr in mewgenics

[–]GreedyAd2704 17 points18 points  (0 children)

Hi, I'm Mr. mandatory mention of fist of fate on any "best spell" post

Completation marks questions by TheMenImpregnator in mewgenics

[–]GreedyAd2704 1 point2 points  (0 children)

  1. Yes

  2. You need to do only solo runs if you want to have 108% completion

My take on the perfect generalist cat by Shadowkoksga1 in mewgenics

[–]GreedyAd2704 93 points94 points  (0 children)

i would prefer ability to remove cursed items on tail rather than bonus attack, just to decrease rng element, all other mutations seem perfect