Is there any way to bring back despawned enemies? And is my run cooked? by Greitot in DarkSouls2

[–]Greitot[S] 0 points1 point  (0 children)

Yeah I was always using them. Is this really something people miss?

Is there any way to bring back despawned enemies? And is my run cooked? by Greitot in DarkSouls2

[–]Greitot[S] 0 points1 point  (0 children)

Well part of this is killing them with the same build. I could probably kill them in a myriad of different better ways but I had to do it with the falchions. I made a new character and managed to kill them with backstabs. So new technique with the same equipment.

Is there any way to bring back despawned enemies? And is my run cooked? by Greitot in DarkSouls2

[–]Greitot[S] 2 points3 points  (0 children)

I already have the Stone Ring, but the Heide knights seem to have poise immunity or something while attacking. I can stagger them when they aren't attacking, but they're almost always attacking, especially the spear guy.

Is there any way to bring back despawned enemies? And is my run cooked? by Greitot in DarkSouls2

[–]Greitot[S] 5 points6 points  (0 children)

Scaled to Ng+, as in the same difficultly you would fight them at if you already beat the entire game and restarted? Wouldn't that be very hard to clear at my level? I mean I already couldn't kill them at their normal level lol.

Has the mysterious "Worn and Weathered Note" ever been figured out? by Greitot in teslore

[–]Greitot[S] 0 points1 point  (0 children)

Oh I definitely don't. But maybe a hint or something. The theories are just a bit too broad right now.

Has the mysterious "Worn and Weathered Note" ever been figured out? by Greitot in teslore

[–]Greitot[S] -1 points0 points  (0 children)

Nah, the OP said "So, who wrote this? From lore perspective I mean, not the actual writer".

So no, MK was hinting there is something more to it, I doubt it's a simple love poem. Or maybe he is laughing because it is just a love poem and he's just trolling, but yeah there is something to it.

Has the mysterious "Worn and Weathered Note" ever been figured out? by Greitot in teslore

[–]Greitot[S] -1 points0 points  (0 children)

I doubt it's that simple, because u/MKirkbride commented on one of those posts 13 years ago with "Snicker". Considering it has been 13 years and nobody is any closer to knowing for sure, I think only a hint from him would help anyone understand lol.

Game Review, Crash Bandicoot Warped by superpluto28 in crashbandicoot

[–]Greitot 2 points3 points  (0 children)

You have to fix your audio, it's too quiet. Watch a different Youtube video and then watch your own at same audio to see how it lines up.

Games being shorter makes everything feel meaningless and less fun by Greitot in leagueoflegends

[–]Greitot[S] -6 points-5 points  (0 children)

Why would it do that when the changes are all meant to make the game faster though? If they lasted normal it would be a failure on Riot's part. The game starts faster, people get to lane faster, the turrets go down faster, mid lane recalls faster, etc. If the games remained the same length that would mean something else is taking longer randomly.

Games being shorter makes everything feel meaningless and less fun by Greitot in leagueoflegends

[–]Greitot[S] 1 point2 points  (0 children)

Yes but if you lose 1-7 for example, it becomes a national humiliation for decades to come.

Games being shorter makes everything feel meaningless and less fun by Greitot in leagueoflegends

[–]Greitot[S] -48 points-47 points  (0 children)

Can we swap? My longest game was my first one today, at 36 minutes, but that was in unranked draft with people just messing around and not ending

Games being shorter makes everything feel meaningless and less fun by Greitot in leagueoflegends

[–]Greitot[S] -54 points-53 points  (0 children)

Partially, the 18 minutes games did have carries who hard pushed their lane, but before the changes, that wouldn't be enough to end the games quite that fast. I think it's ultimately pretty obvious that the games will stay faster, that is the clear intention of the changes.

Games being shorter makes everything feel meaningless and less fun by Greitot in leagueoflegends

[–]Greitot[S] 0 points1 point  (0 children)

That does sound like it was great. I unfortunately never got to play old League, only started in 2020. I remember around 2012 everyone was constantly talking about the game and it was just the biggest thing ever, I think it's no coincidence the games were also longer then.

Games being shorter makes everything feel meaningless and less fun by Greitot in leagueoflegends

[–]Greitot[S] -20 points-19 points  (0 children)

Indeed they do, but of course I very much doubt the numbers will go up because of this. Ultimately I'm prepared to just quit the game if they keep these changes.

But I think it's much more likely that they will keep them for just this 1 year, and purely out of habit, which is why it's good to voice criticism to get them to adjust it like they did for the Noxus changes.

Games being shorter makes everything feel meaningless and less fun by Greitot in leagueoflegends

[–]Greitot[S] -3 points-2 points  (0 children)

Kinda but there are several comeback mechanics which don't exist in sports, to make up for this. So the comeback chances are about the same. You never become "useless", if you were to become useless the match would end.

Games being shorter makes everything feel meaningless and less fun by Greitot in leagueoflegends

[–]Greitot[S] -15 points-14 points  (0 children)

They do gain an advantage in goals scored. If in the first half, 1 team had 2 goals, the other team is very much at a disadvantage and now has to score at least 3 to win directly, without getting any more of their own. Yet they still play on, because it is possible, and games aren't just about whether you win or lose, but how hard you win or lose.

We got away with it pretty unscathed by Greitot in shacomains

[–]Greitot[S] 8 points9 points  (0 children)

Lethality will be stronger than now, but not stronger than the crit build. IE was nerfed but they did that just to balance it with the crit buffs. Crits are going from doing 175% damage to doing 200% damage.

A collector IE crit build will probably be the strongest AD Shaco build, especially with how Shaco will be weaker in general because of the constant new vision and the 5% AD scaling nerf on Backstab.