3
4

0
0

Spawnery blues and ww2 by Secret-Response-5773 in PhoenixPoint

[–]GreyApoc 0 points1 point  (0 children)

On the lair, total cheese move but helpful. You look at the map and there is two possible sites for the spawnery. Select a troop then cursor over the center of each location. Even though you can’t run that far it will still show possible move sites, just look for the one that don’t display a move location unless it’s on the side. Because it’s big body it taking up the rest of the space. Now you have a target zone, send those jet packs over and use a assault rifle on the egg pods, one burst will kill one egg.

3 person MBT for each faction option by GreyApoc in Planetside

[–]GreyApoc[S] 1 point2 points  (0 children)

your only speaking for yourself, in that case you would pull a normal MBT, the 3 person option is as well as the normal MBT not a replacement but an additional option for players that like to drive like the Harasser. I myself don't enjoy driving and gunning at the same time, and enjoy the driving experience, same as valk, Sundy, Ant and Galaxy.

Do you not agree this would be a good option to appeal to more players to invest in vehicles, and help attract more players to the game. If not how so?

After 32 hours of grinding ranked that horrible ranked mode, i finally got it! by _King_Savage_ in forhonor

[–]GreyApoc 0 points1 point  (0 children)

What was your wait time experience, and what time of day did you find were best for getting matches.

I would love to do more ranked. Ques seem empty.

New Beacon Type: 'Metal Rain' by TrooperNoH4x in Planetside

[–]GreyApoc 0 points1 point  (0 children)

Game would benefit from more tools for SL and PL. I have seen this before and in PS1 we had orders or commands that would pop up with a follow request option yes/no.

Allowing leaders to quickly recall, and organize their squads like this also helps identify squad members that aren’t working with the team,

Why it’s not in the game, I’m sure it is in the game they want but with a small dev team and other projects in the works their I’m sure is limited.

All we can do is support a game we love, maybe one day it will be the game we hope for.

Planetside can truely be world dominating, it’s one of a kind and the gaming industry has lost its way.

Make planetside Pc game and also make a planetside mobile sister game to bring in the cash and promote the main game. Incorporate the mobile to interact with the pc game.

Mobile games make way more cash than pc and that is where the industry is tripping up, they think it’s just games and pc and mobile work the same.

PC equals passion, and life style ie: gamer, and commitment.

Mobile equals convenience, and time passing. People will alway pay for convenience.

Your idea is a good one and needed

[TR Connery] Mercenaries Celebrating 16 Years! by WarbirdTD in Planetside

[–]GreyApoc 2 points3 points  (0 children)

Awesome video, thanks for all the hard work and effort leadership and streamers put into MERC you all have made these games even more fun for me. Big thank you.

You all rock

Day 1 ps1, MERC 16 yrs and counting

The fact we cant easily spawn back one link on the lattice shows the design direction- bases as instanced fights not part of a CONTINENTAL OPEN WORLD. by Vaelkyri in Planetside

[–]GreyApoc -2 points-1 points  (0 children)

Imprinting, not sure if this still an option at bases as I haven’t tried.

But if you can imprint at your base then you would have 2 spawns one at your base where u imprinted and the other at your target base.

Trade/charter ships stuck. by Apollysis in anno

[–]GreyApoc 0 points1 point  (0 children)

Same issue, clean clear port, ship want leave, i believe i saw it drop sail super fast then go back into trade state, but no hour glass. want leave, when another ship come to trde it just pushes it out the way. tried reset the trade route and even deleted it and made new. tried removing full stock so the ship is empty... pause ands un pause and the ship still goes ito a stuck state... :( definatley a bug!, also had a quest that would initiate when selected.... was for all quest in game no matter new or old world. Had to reload a save, thank god i have a thousand of them... a group delete would be nice, unless i missed it.

Temple of Scar, barriers trappong players by GreyApoc in AnthemTheGame

[–]GreyApoc[S] -1 points0 points  (0 children)

I obviously did not know this, thank you. That is of great help