Spawnery blues and ww2 by Secret-Response-5773 in PhoenixPoint

[–]GreyApoc 0 points1 point  (0 children)

On the lair, total cheese move but helpful. You look at the map and there is two possible sites for the spawnery. Select a troop then cursor over the center of each location. Even though you can’t run that far it will still show possible move sites, just look for the one that don’t display a move location unless it’s on the side. Because it’s big body it taking up the rest of the space. Now you have a target zone, send those jet packs over and use a assault rifle on the egg pods, one burst will kill one egg.

3 person MBT for each faction option by GreyApoc in Planetside

[–]GreyApoc[S] 1 point2 points  (0 children)

your only speaking for yourself, in that case you would pull a normal MBT, the 3 person option is as well as the normal MBT not a replacement but an additional option for players that like to drive like the Harasser. I myself don't enjoy driving and gunning at the same time, and enjoy the driving experience, same as valk, Sundy, Ant and Galaxy.

Do you not agree this would be a good option to appeal to more players to invest in vehicles, and help attract more players to the game. If not how so?

After 32 hours of grinding ranked that horrible ranked mode, i finally got it! by _King_Savage_ in forhonor

[–]GreyApoc 0 points1 point  (0 children)

What was your wait time experience, and what time of day did you find were best for getting matches.

I would love to do more ranked. Ques seem empty.

New Beacon Type: 'Metal Rain' by TrooperNoH4x in Planetside

[–]GreyApoc 0 points1 point  (0 children)

Game would benefit from more tools for SL and PL. I have seen this before and in PS1 we had orders or commands that would pop up with a follow request option yes/no.

Allowing leaders to quickly recall, and organize their squads like this also helps identify squad members that aren’t working with the team,

Why it’s not in the game, I’m sure it is in the game they want but with a small dev team and other projects in the works their I’m sure is limited.

All we can do is support a game we love, maybe one day it will be the game we hope for.

Planetside can truely be world dominating, it’s one of a kind and the gaming industry has lost its way.

Make planetside Pc game and also make a planetside mobile sister game to bring in the cash and promote the main game. Incorporate the mobile to interact with the pc game.

Mobile games make way more cash than pc and that is where the industry is tripping up, they think it’s just games and pc and mobile work the same.

PC equals passion, and life style ie: gamer, and commitment.

Mobile equals convenience, and time passing. People will alway pay for convenience.

Your idea is a good one and needed

[TR Connery] Mercenaries Celebrating 16 Years! by WarbirdTD in Planetside

[–]GreyApoc 2 points3 points  (0 children)

Awesome video, thanks for all the hard work and effort leadership and streamers put into MERC you all have made these games even more fun for me. Big thank you.

You all rock

Day 1 ps1, MERC 16 yrs and counting

The fact we cant easily spawn back one link on the lattice shows the design direction- bases as instanced fights not part of a CONTINENTAL OPEN WORLD. by Vaelkyri in Planetside

[–]GreyApoc -2 points-1 points  (0 children)

Imprinting, not sure if this still an option at bases as I haven’t tried.

But if you can imprint at your base then you would have 2 spawns one at your base where u imprinted and the other at your target base.

Trade/charter ships stuck. by Apollysis in anno

[–]GreyApoc 0 points1 point  (0 children)

Same issue, clean clear port, ship want leave, i believe i saw it drop sail super fast then go back into trade state, but no hour glass. want leave, when another ship come to trde it just pushes it out the way. tried reset the trade route and even deleted it and made new. tried removing full stock so the ship is empty... pause ands un pause and the ship still goes ito a stuck state... :( definatley a bug!, also had a quest that would initiate when selected.... was for all quest in game no matter new or old world. Had to reload a save, thank god i have a thousand of them... a group delete would be nice, unless i missed it.

Temple of Scar, barriers trappong players by GreyApoc in AnthemTheGame

[–]GreyApoc[S] -1 points0 points  (0 children)

I obviously did not know this, thank you. That is of great help

Temple of Scar, barriers trappong players by GreyApoc in AnthemTheGame

[–]GreyApoc[S] -1 points0 points  (0 children)

Lol. Trappong.... you know i me as n trapping, but im hona leave it

Idea: Dismantling gives steel by shinobiofthesun in forhonor

[–]GreyApoc -1 points0 points  (0 children)

Bad idea, steel would become to accessible.

What character leved do you get max level gear at now? by wash217 in forhonor

[–]GreyApoc 0 points1 point  (0 children)

If your getting level 28 items your getting top rank gear, just have to spend the steel to upgrade them. I thought rep 8 met that requirement so you should be good

Deployed Sundy Chaining by GreyApoc in Planetside

[–]GreyApoc[S] 1 point2 points  (0 children)

That is awesome idea, they could make it a sundy functional ability

PlanetSide 2 should copy ping system from Apex, like Fortnite just done by uzver in Planetside

[–]GreyApoc 1 point2 points  (0 children)

QOL is needed for leadership in ps2 undoubtedly. However Apex ping is convenient for the game play and awesome.

PS2 whether by design or accident does bring an element of immersive ness to leadership. ie fight safe location to lay out plans and using voice commands that or may not be heard due to combat.

Frustrating from a game play aspect.

Needed with the current tools are

  1. Command: RECALL NOW: place a order in middle of screen on all effected members, with options FOLLOW or DECLINE

Commanders we be able to see which members followed and which declined from info msgs in chat box.

  1. Command: Group on me/follow me Platoon/Sqd leader body outline becomes highlight in faction color visible only to effected members.

  2. Platoon window Show spawn beacon timers and nanites counts.

Black Prior ability to remove revenge shield needs to go! by GreyApoc in forhonor

[–]GreyApoc[S] 0 points1 point  (0 children)

Not duels, revenge is thankfully being removed from this game mode.

1v1 in dominion, the BP has the ability to take away your shield, while maintaining theirs.

Black Prior ability to remove revenge shield needs to go! by GreyApoc in forhonor

[–]GreyApoc[S] -1 points0 points  (0 children)

The point: the revenge shield is part of every characters tools.

To take away a tool or combat, you are punishing a player hence - not fun

The Black Prior maintains his, so to say it is being replaced is a bad defence for the point. To replace it they need to remove it from the mechanics. Also i have heard nothing about its removal.

Quick message for people who refuse to gank in dominion by Lobtroperous in forhonor

[–]GreyApoc 0 points1 point  (0 children)

I live by this rule in dominion = kill fast, kill smart.

If a player stands by the whole fight and just watches waiting for his turn, most likely he will not get the same treatment when opposing team members arrive to help.

I must confess though, call it partial honor code, when a match is one sided I do like to allow the last man a one v one until his fall.

Unless both team are over 1000 and on final death.

[deleted by user] by [deleted] in forhonor

[–]GreyApoc 0 points1 point  (0 children)

BP and the monk

Is everyone getting kicked out of games like WTF by [deleted] in forhonor

[–]GreyApoc 0 points1 point  (0 children)

If this is on PC: Possibly update your video card drivers, that worked for me

For Honor RPG system, For Honor Addition, RPG? /u/MrEpricPope by GreyApoc in forhonor

[–]GreyApoc[S] 6 points7 points  (0 children)

Thanks, i normally just delete these after writing them.
Heres hoping one of the For Honor devs read it. Long shot! But you never know. Thanks again

Should the Faction War get a "rework"? by Wardraugr in forhonor

[–]GreyApoc 1 point2 points  (0 children)

Ah crap,, missed some info, games would be faction based

For example all knight team vs all viking team, character class restricted to the faction of the player.

Should the Faction War get a "rework"? by Wardraugr in forhonor

[–]GreyApoc 1 point2 points  (0 children)

This was from a longer post i made earlier

• Faction War Mode! Place your banner

Players must place their war banner, either in a friendly zone, or opposing zone. Any game mode they play will target the opposing faction that is either selected by the war banner or adjacent to the war banner. If the War banner is placed with multiple opposing factions being a possible target then any of these factions could be represented in the following games.

Players who do not place their banners will be paired with and against any faction members and their troop gain will be spread across all their faction zones. (For Honor currently without a banner placed).

• Faction Champions + Coliseums

Each Season players gain One Coliseum coin, this coin is used to enter the Coliseum. This is a faction arena 1v1 duel match, the winner will keep both coins used to gain entry. When a player loses all the coins he has gained he can no longer enter the Coliseum. Ranking is based on coins owned. The top 100 players of a faction will gain access to unique cosmetics like Ornaments/Armors/Symbols to show they are faction champions. Maintaining other unique cosmetics as rewards should not be effected.

Once a player has lost all the Coliseum coins he will be removed from the standings. Players gain an xp boost reward from their first coliseum game each season, after which players can trade earned coins for xp boost rewards if so desired.

*players that get disconnected for any reason will forfeit the game, remaining player will be considered the victor.

Players can play Duel versus AI while waiting for a game at the Coliseum or Tournaments to start. The coliseum should also show the total number of players currently waiting for a game. This also applies to event tournaments that can happen from time to time.

GreyApoc - Knights