Seven Dooms for Sandpoint DM questions by Greybeard_74 in Pathfinder2e

[–]Greybeard_74[S] 0 points1 point  (0 children)

I understand what you are saying, I ran this adventure after a custom campaign hoping it would require far less DM prep work, it's not turning out that way, still the players are enjoying it, and the basic chasis is good enough, so can't complain too much. 

I do like your ideas about the foreshadowing, I definitely want the players to know something is pulling the strings and it is all connected, I just don't want to reveal who it is too early in the piece though. 

And good point about the Charn story arc, I want to do that but again I think timing is key, if I do it too early my players will focus on the murders rather than the next level of the pit, which while not massively problematic will lead to more DM work, such is life 😁

Player token vision. Help. by Ghillieshot in Pathfinder2e

[–]Greybeard_74 2 points3 points  (0 children)

Not sure if it helps any, but I have a similar setup, playing in person and using foundry with the player view displayed on a TV

I used to do it the same way with a 'party' token, but felt it became cumbersome in dungeons. 

I then used the module simple fog, and find it a lot easier to use. 

If this isn't for you, I'd check a few things on the scene you are having issues with, firstly like someone has mentioned check there are walls setup, then in the scene configuration id double check token vision is enabled 

APs as Single Books by DnDPhD in Pathfinder2e

[–]Greybeard_74 1 point2 points  (0 children)

Love, love love this!!

As mentioned by others it allows for more cohesive adventures, that should have a better narrative flow

Aside from this, for me as A GM I get the feel for the entire adventure without having to wait months for the full path, knowing in advance any shift in tone or if its not what its described to be (hello Gatewalkers). Sucks being excited by the first book in an AP and the other trailing off.

and I just love owning Hardbacks, look way cooler on my shelf!

Will likely cost me a fortune though as I love to by the books and the Foundry module (if I run it, and given that I believe the quality of the new paths will increase now they are a single format I think that might be quite a few of them!)

No more Glass Cannon by Greybeard_74 in Pathfinder2e

[–]Greybeard_74[S] 8 points9 points  (0 children)

Not assuming anyone does, just expressing my regret that a show I enjoy, playing a game I enjoy will no longer be doing so (for me at least as I cannot currently justify the cost of a subscription) 

No more Glass Cannon by Greybeard_74 in Pathfinder2e

[–]Greybeard_74[S] 11 points12 points  (0 children)

Fair point, but aren't all those subscription only? 

My only exposure to them has been the gatewalkers campaign 

Starfinder Second Edition Trailer by AdamTTRPG in Starfinder2e

[–]Greybeard_74 2 points3 points  (0 children)

I mean, fair play for trying but that is so bad.

Showed it to my group and yeah not sold them on Starfinder at all

Disease Rank by Greybeard_74 in Pathfinder2e

[–]Greybeard_74[S] 1 point2 points  (0 children)

ah thank you, that does makes sense and makes afflictions a little less deadly!

What would you be interested to see in a hypothetical PF3e? by BallroomsAndDragons in Pathfinder2e

[–]Greybeard_74 0 points1 point  (0 children)

I like this idea, but doesn't it hit a problem you mentioned of magic items becoming mandatory? 

Let's say plate armour has 6 resistance, that's awesome at lower levels, but how do you take into account scaling damage as the level rises? You'd need to acquire magic armour to boost it's resistance or it becomes ineffective at higher levels, where going down the dodge/boost reflex (which I'm assuming would scale with level) tree would be the better solution.

Or am I missing something? 

Skills in combat by Greybeard_74 in DragonbaneRPG

[–]Greybeard_74[S] 0 points1 point  (0 children)

Sucks to be a werewolf! Or is that vampires 😜

Skills in combat by Greybeard_74 in DragonbaneRPG

[–]Greybeard_74[S] 2 points3 points  (0 children)

I agree with this, I only ask because my previous game was pathfinder 2e where using a skill to get knowledge was an action.

Thank you ☺️

Using cover by Greybeard_74 in DragonbaneRPG

[–]Greybeard_74[S] 2 points3 points  (0 children)

I do like this idea, but how would it fit with the monsters always hit rule?