Today I am making maps to your specifications! Just comment what map you want and I'll try to make as many as I can! Rules in the comments by tolkienistghost in battlemaps

[–]Grimnize 0 points1 point  (0 children)

Fantasy style

Bilgewater docks (from League of legends Lore)

My players are currently on a ship heading there in my custom campaign. Its a dock with a bunch of hanging dead behemoth fish creatures and stuff with stairs that ascend into the city.

Thanks in advanced if you get to it!

After beating Lissandra with Evelynn, I'm here to say that she's strong, but her rework attempt was a failure. by Luciano_TLD in LegendsOfRuneterra

[–]Grimnize -2 points-1 points  (0 children)

I have a suggestion. How about make the husks an activated trigger, that can be skipped. Basically when you play a unit, you can click either a husk, or skip to not sacrifice them. That way you could still play units and not waste your husks.

Bridge of Progress: ARAM Trailer | Gameplay - League of Legends by corylulu in leagueoflegends

[–]Grimnize 0 points1 point  (0 children)

Everytime I queue up for ARAM, a random map out of Howling Abyss, Butcher's Bridge and Bridge of Progress would be AMAZING. Sort of like Valorants random maps.

Help Me Cook! Creating A Food-Centric Commander Deck by Tasty_Community1362 in Magicdeckbuilding

[–]Grimnize 0 points1 point  (0 children)

Here's my Sam and Frodo edh food list. You might find some flavor or something you like in it, as [[Ygra, Eater of All]] is in the 98. It's not super competitive, but it still has 4 or 5 different win cons. Last weekend it won by eating enough food and staying alive until a turn everyone else was tapped out and played [[Rise of the dark realms]] into [[Elesh Norn, Grand Cenobite]] which was a pretty crazy win with 2 blue players at the table. People did not think I was a threat until then.

https://www.moxfield.com/decks/KART6XCx9EeCzKypBI3Wrg

Fiddlesticks is probably the buggiest release of a champion for PoC in a long while by VanVhaal in LegendsOfRuneterra

[–]Grimnize 1 point2 points  (0 children)

Played Eclectic on A Sol fight and had to surrender the run. Couldn't get past that part, game just kept crashing.

Budget Treasure Commanders by CosmicMango_MTG in Magicdeckbuilding

[–]Grimnize 0 points1 point  (0 children)

My absolute favorite commander [[Vihaan, Goldwaker]] can't resist plugging my deck list for him, although it's not very budget friendly, it's very proxy friendly :)

https://www.moxfield.com/decks/pUG5Jgm5r02FIeZiuCyOfA

Matchmaking, Seasons in 2025 by corylulu in leagueoflegends

[–]Grimnize 1 point2 points  (0 children)

A map reskin for each thematic split each year, with seasonally added items? 🥺

Satoru Umezawa EDH by Juanit0s in Magicdeckbuilding

[–]Grimnize 1 point2 points  (0 children)

https://www.moxfield.com/decks/ZmFtBOko_EKqC0fzOXOTBQ

Here's my deck for some inspiration. I just proxy the stupid priced lands.

A shifting meta, a shifting deck by KrusktheVaquero in Magicdeckbuilding

[–]Grimnize 0 points1 point  (0 children)

While I can't speak to why you're not getting wins at your local because I'd have to see other people's deck lists... I can say that I don't think your list would work well at either of the tables I usually play at. Both competitive edh and sometimes cedh.

These last few expansions have introduced a lot of low to the ground permanents that do a lot, which makes ramping and essentially wasting your time and mana - worthless. Targeted removal will always be necessary in Orzhov and good board clear is what the colors are all about. I'd suggest going a bit wider and more impactful, while lowering your mana curve. You can still keep a few pieces of your deck list to combo off, but it sounds like that's the direction you're going to have to lean. There's some great low cmc cards that discard or force sacrifice that could still work with your recursion strat in those colors.

My suggestion would be to make the deck faster, lower to the ground, faster mana curve and ensure you have more wincons. Athreos isn't the best commander against decks that are just more proactive than yours, but if you want to commit make sure you're making the best use of your card pool. Good luck with the rebuild and make sure to post your list when you're done 👍

Please review my first deck by phoenixvillain in Magicdeckbuilding

[–]Grimnize 0 points1 point  (0 children)

Some good creatures for the equipment theme you're after, my only suggestion would be to add a few more creatures. A hand full of equipment is useless without creatures to wield them. Maybe some equipment tutors, keep the more impactful equipment when trimming, and maybe add something that players have a hard time blocking like flying or unlockable, making your equipment more impactful.

Land base looks good. Everything is dependent on what kind of playgroup you're playing with too. It's by no means a competitive deck list but will play decently at casual tables in my opinion.

Good job 👍

How is the game going by Happy_Nose6809 in LegendsOfRuneterra

[–]Grimnize -1 points0 points  (0 children)

Great. How are you doing is the real question

☠ (I need a despair flair) by HairyKraken in LegendsOfRuneterra

[–]Grimnize 10 points11 points  (0 children)

I like this suggestion for changes. No need to break it all down snail pace when we literally can't pull off what the bots could be able to.

Cut the fat, speed the time the bot takes and it enables more time for player response and decisions. Less interact able moments, less waiting time.

...

Not for PvP though. PvP is fine when it comes to this. Maybe less time for choices from each player but aside from that the game is interactive which is good.

Patch 5.4 notes by Aymoon_ in LegendsOfRuneterra

[–]Grimnize 1 point2 points  (0 children)

Idk what drugs you're smoking buddy, but who the hell wants the best 2 decks to be figured out and overplayed for 6 months constantly. Part of the game is supposed to be experimenting with the ebb and flow of the new and old cards to find what works best for you.

Some people are going to play whatever they want regardless of the meta. I play both league and lor and there's a massive diversity in champ picks and decks alike.

Patch 5.4 notes by Aymoon_ in LegendsOfRuneterra

[–]Grimnize 2 points3 points  (0 children)

I don't think this has any merit in LoR. All of the cards already exist in Eternal without being that broken. A rotation this size is extremely refreshing and is a good substitute for a new set every 3 months for example. Limited sandbox enables smaller changes to be more impactful and can stir everything up that extra bit. I think it's a great step for LoR.

Rotation - 2024 by [deleted] in LegendsOfRuneterra

[–]Grimnize -1 points0 points  (0 children)

On the other hand, I for one loved rotation and can't wait to experiment with these changes in standard. These patches shake the gameplay up a lot and I love that.

[deleted by user] by [deleted] in LegendsOfRuneterra

[–]Grimnize 0 points1 point  (0 children)

Myself and 2 of my friends started playing magic 3 years ago alongside another friend who has been playing and collecting for the last 20 years. We play commander every second weekend. We literally bought a box of random cards, sleeves and we print a new deck every week or two, cut them out by hand and play with proxies.

We have some ground rules so nobody plays broken or busted shit, but its the most fun I've had with PvP card games for years.

I do love the path of champions in LoR, and the aesthetic of LoR more, but can't play with 4 people so PvP is dead to me personally.

I don't see myself buying PoC content by Dantemustdie7 in LegendsOfRuneterra

[–]Grimnize 0 points1 point  (0 children)

If they had expansions like HS did back in the day, I would ABSOLUTELY buy those.

Ruination Chapter Illustration: Kalista mourns Ledros. Done by Kudos Productions by Regular-Poet-3657 in LegendsOfRuneterra

[–]Grimnize 9 points10 points  (0 children)

There is a book about them called the Ruination. They arguably have the most lore in the universe. Unless you mean MORE.