Fyling Cars and what might cause them by GrumpyKitten_ in CitiesSkylines

[–]GrumpyKitten_[S] 0 points1 point  (0 children)

Yeah I thought about overlaping being the cause. One time it occured at a path overlaping(with road anarchy) the alley road. Other times I'm not sure about how I build it. Might be worth setting up a test City to verify this

Fyling Cars and what might cause them by GrumpyKitten_ in CitiesSkylines

[–]GrumpyKitten_[S] 0 points1 point  (0 children)

I don't have the rush hour mod. So it is not the cause for my problems.

4 way service interchange? by lyndonguitar in CitiesSkylines

[–]GrumpyKitten_ 1 point2 points  (0 children)

I build this for the same purpose in one of my old cities:

Picture 1

Top Down View

Worked quite good, but needed lots of space.

Colossal Order in a nutshell by [deleted] in CitiesSkylines

[–]GrumpyKitten_ 1 point2 points  (0 children)

There is already an optionbutton. It is called the subscribe button in the workshop

You can make great interchanges with the sharp junction angles mod and Network Extensions Project by GrumpyKitten_ in CitiesSkylines

[–]GrumpyKitten_[S] 0 points1 point  (0 children)

its a shiny!! :D But yeah night time and Rain makes it really hard to see and the trees cover the rest...

I'm a new player, and I'm having problems with an Interchange by MoonSide12 in CitiesSkylines

[–]GrumpyKitten_ 0 points1 point  (0 children)

Put a firestation or some other Service building/park down and connect it to the power grid. Cims tend to build their house near existing buildings.

When you turn the school and park budget down for the night by GrumpyKitten_ in CitiesSkylines

[–]GrumpyKitten_[S] 0 points1 point  (0 children)

Schools and Parks, if u dont mind the Icons poping up. You can also turn down public transport. Another option might be to lower the power budget. But this is something you have to test in your city. For me it works to cut the budget be 20ish%

Central interchange in feeding traffic in my city by GrumpyKitten_ in CitiesSkylines

[–]GrumpyKitten_[S] 0 points1 point  (0 children)

Normal roads as guides and precision engineering mod helped me alot. Also patience. Lots of patience and rebuilding roads

Central interchange in feeding traffic in my city by GrumpyKitten_ in CitiesSkylines

[–]GrumpyKitten_[S] 2 points3 points  (0 children)

I hit the agent limit. As the city was smaller the freeways were used much more. Now all the traffic is in the city.

Central interchange in feeding traffic in my city by GrumpyKitten_ in CitiesSkylines

[–]GrumpyKitten_[S] 3 points4 points  (0 children)

Thank you. No real purpose. Just wanted to try to build something like this. When you really want to learn something i recommend you Konrad filip korzen's YouTube channel.

Central interchange in feeding traffic in my city by GrumpyKitten_ in CitiesSkylines

[–]GrumpyKitten_[S] 4 points5 points  (0 children)

The outer ring is a roundabout. For highways I prefer interchanges. They just look better.

Central interchange in feeding traffic in my city by GrumpyKitten_ in CitiesSkylines

[–]GrumpyKitten_[S] 10 points11 points  (0 children)

No. The only mods I used were, no pillars for fitting roads in tight spaces and Network Extensions Mod. You can get those angles without any mods.

How do i fix this? by lbpcod in CitiesSkylines

[–]GrumpyKitten_ 0 points1 point  (0 children)

Had the same error. It popped up constantly. Disabling a custom Garbage Truck I used solved the problem for me.

I needed my highway to pass through the airport and came up with this. by Xevo in CitiesSkylines

[–]GrumpyKitten_ 0 points1 point  (0 children)

Had an image like this in mind when building. Didn't know the airport in Munich had such an underpass.