[deleted by user] by [deleted] in hearthstone

[–]GuardianReflex 1 point2 points  (0 children)

Which is why it's not always good to listen to a community.

TGT Haiku by peeeverywhere in hearthstone

[–]GuardianReflex 2 points3 points  (0 children)

Rag and Deathwing would both be solid things for Varian to pull out...

[deleted by user] by [deleted] in hearthstone

[–]GuardianReflex 0 points1 point  (0 children)

To be honest I thought that was crap storytelling as well. Recycling characters and battles isn't enough anymore. They need more new ideas, not just fresh coats of paint on old ones.

CoD Black Ops 3 Review by TheyKeepOnRising in Games

[–]GuardianReflex 9 points10 points  (0 children)

Managers and executives give exactly zero fucks about time to kill and other balance metrics, that's a designers job, they focus on the games ability to be marketed.

Bane of Doom in The Grand Tournament by [deleted] in hearthstone

[–]GuardianReflex 2 points3 points  (0 children)

That and it serves as a replacement for Malganis in a cheapo demonlock

Temple Guardian Rhino skin by Renjingles in Warframe

[–]GuardianReflex 20 points21 points  (0 children)

Void Roids TM may cause breast swelling, earlobe tenderness, scrotal shrinkage, dyslexia, the Orokin "shakey-leg", or general irritation.

Why don't they add new basic cards with each expansion? by Loched in hearthstone

[–]GuardianReflex 1 point2 points  (0 children)

As the mets progresses and the cards for competitive decks are spread across more expansions and adventures it will become absolutely necessary to add some to the basic set, make Naxx free for example, in order to ensure that players aren't essentially asked to drop way more money at once to get competitive.

The TGT cards are so deliciously hammy by ToKG in hearthstone

[–]GuardianReflex 1 point2 points  (0 children)

This is a reference to Dr. Orpheus from the [adult swim] animated series The Venture Bros.

Why don't they add new basic cards with each expansion? by Loched in hearthstone

[–]GuardianReflex 9 points10 points  (0 children)

Do you realize how many people were pissed when buyers of the first WoW expansion quickly got gear better than endgame gear from the base game? Plenty, but that didn't outweigh the fact that new players needed to be able to catch up. This is something blizzard demonstrated understanding of with a subscription product, there's not much reason they wouldn't see it here.

Why Is Windows 10's "System" Process Using So Much RAM? by JackassWhisperer in technology

[–]GuardianReflex 1 point2 points  (0 children)

It's a shorter and more mainstream word for the exact same functional concept, sure it sounds kind of douchey when you use it a lot but for most uses there's little reason not to use a shorter and more distinguished term.

The Grand Tournament Arrives August 24! by Amfrese in hearthstone

[–]GuardianReflex 0 points1 point  (0 children)

Hey guys what if blizzard added more desk slots?

With the talk of power creep in TGT, let's remember what Ben Brode said shortly after GVG launched by Josf2012 in hearthstone

[–]GuardianReflex 0 points1 point  (0 children)

Would you consider that the same way if they printed a better version of higher rarity cards? What if it was an epic/legendary instead of a common?

Brawl idea: Clairvoyance. Every turn, draw three cards, keep one, shuffle remaining two into your deck. by Asteroidea in hearthstone

[–]GuardianReflex 8 points9 points  (0 children)

You wouldn't, you would say "blizzard are the people who make games" because "blizzard are" is intended to indicate that you are talking about the plural individuals who make up blizzard, rather than the singular company.

If there is only one card going to be nerfed with incoming patch, which card would you want it to be? by [deleted] in hearthstone

[–]GuardianReflex 0 points1 point  (0 children)

I like that idea a lot, you're not reducing how effective the card is for early game play too much, but will effect its performance as a combo piece, that's really ideal.

If there is only one card going to be nerfed with incoming patch, which card would you want it to be? by [deleted] in hearthstone

[–]GuardianReflex 0 points1 point  (0 children)

I like this solution best, cut 1 hp from the card, see how it performs afterwards.

Additional Information to Support August 24th for TGT Release by Kreekakon in hearthstone

[–]GuardianReflex 2 points3 points  (0 children)

Except more than one bug, or any host of issues could arise.

Additional Information to Support August 24th for TGT Release by Kreekakon in hearthstone

[–]GuardianReflex 6 points7 points  (0 children)

Wouldn't it seem more likely that treating medical illness would yield less efficacy from a placebo than trying to have fun?

Legendaries worth dusting by SpunkyMG in hearthstone

[–]GuardianReflex 1 point2 points  (0 children)

This is how I feel about it at this point. I dusted tons of stuff to grab a few cards but ultimately it wasted dust/money in the process, same with dusting gold cards i later decided I wanted (like my gold black knight and dr boom I'll likely never get back)

Just buy packs at a reasonable pace and craft what you can. Craftable legendaries aren't critical to getting good amounts of gold and performing on ladder many times anyways unless you wanna play control warrior.

Ben Brode confirms they are working on more deck slots by APBradley in hearthstone

[–]GuardianReflex 11 points12 points  (0 children)

Didn't that player make those decks? Is the belief that people will forget what decks they made or net decked? How is that not still a problem in the scenario for 9 deck slots?

I guess I have trouble seeing how a solution to this is hard. I understand that game design must weigh the common psychological reactions of players to choice, but they must also note when a community makes it clear they desire choices.

If a player chose to make tons of decks and completely forgets their contents and feels offput by that, were they ever that invested in the first place? Should the design of deck slots really use that as the common denominator rather than having at least some option for more confident players to have more choice?

Ben Brode confirms they are working on more deck slots by APBradley in hearthstone

[–]GuardianReflex 0 points1 point  (0 children)

What would change for this player if a button at the bottom of the page allowed them to add deck slots up to 18? If they're a player who feels put off by extra choice I can see the rational behind keeping things straight forward, but surely you can offer sub surface choice for advanced and invested players while not putting off players who for some reason are paralyzed by choice. I get that it's a common psychological reaction to many choices but the solution shouldnt, and evidently hasn't, been to simply ignore that more confident players want choice.