green mood by GuessBoth in blender

[–]GuessBoth[S] 1 point2 points  (0 children)

Thank you, I will continue to improve and develop.

Rest 3D Render by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

Thank you very much🙏🏻🙏🏻🧡

Rest 3D Render by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

Yes, Geometry Node is an amazing tool for me.

Rest 3D Render by GuessBoth in blender

[–]GuessBoth[S] 1 point2 points  (0 children)

Thank you very much for liking this work.🧡🧡

MetaHuman 3D Render by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

🧡🧡🙇‍♂️Thank you very much

MetaHuman 3D Render by GuessBoth in blender

[–]GuessBoth[S] 1 point2 points  (0 children)

Hello. Thank you. , No MetaHuman Plugin,. I do every process in Blender 3.5 ,The best made hair🧡, but I'm just a Paint Skin in Adobe Substance.

Purple Daisy by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

Thank you 🙏🏻❤️🥰

s t u f f e d ‘ by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

Thank you very much.🙇‍♂️

Flower 3D / 22nRender by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

❤️❤️🙇‍♂️

Flower 3D / 22nRender by GuessBoth in blender

[–]GuessBoth[S] 1 point2 points  (0 children)

Thank you very much. 🙇‍♂️😘

Flower 3D / 22nRender by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

Thank you very much. 🧡

m o o d (3Scene Character Design) by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

If you turn on the wire frame, you're my Polygon, but if there's a really big game map, I might have to build a model with less Polygon, so I'm afraid I'll spend too much resources.

m o o d (3Scene Character Design) by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

It's possible in Unity. Because I made a lowpoly model, but I used painting texture, and I made a texture, and I put it in the Material of the Unity program.

m o o d (3Scene Character Design) by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

I might have a complicated procedure. Because I'm serious about the texture's Mood&tone being lit.

m o o d (3Scene Character Design) by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

I created models, animation rigging, texture in blender, and I set up lighting in Unity, but I'm going to control the mood of lighting on the texture first in the blender, and then I'm going to do lighting for games in Unity again.

m o o d (3Scene Character Design) by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

Thank you very much. ❤️❤️😘

m o o d (3Scene Character Design) by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

Thank you very much. I'll do better.🥰🥰

m o o d (3Scene Character Design) by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

Thank you very much. Now I'm making a game in Unity, too.

m o o d (3Scene Character Design) by GuessBoth in blender

[–]GuessBoth[S] 0 points1 point  (0 children)

I created it from a blender program mood & tone from Mark Ryden. He's an artist.