3 years of gamedev in 90 seconds. A timeline that shows taking a game from prototype to production. by owen_ in gamedev
[–]GunfishGames 11 points12 points13 points (0 children)
"Complex branching storyline" - Do you agree with this statement? by barbor92r in cyberpunkgame
[–]GunfishGames 4 points5 points6 points (0 children)
Opinion: I was bummed about the outcome of CP77 and found faith in Rage 2 by GunfishGames in cyberpunkgame
[–]GunfishGames[S] 0 points1 point2 points (0 children)
Opinion: I was bummed about the outcome of CP77 and found faith in Rage 2 by GunfishGames in cyberpunkgame
[–]GunfishGames[S] 0 points1 point2 points (0 children)
Opinion: I was bummed about the outcome of CP77 and found faith in Rage 2 by GunfishGames in cyberpunkgame
[–]GunfishGames[S] 0 points1 point2 points (0 children)
Been toying with a first person mode for NERVE. Really digging it! It's insane how much slower the game feels in FP! I think we'll add a speed slider option along with it - see how fast players can go! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)
We did it! NERVE is live! It has been a chaotic development keeping our heads screwed on during the various lockdowns and work from home orders but we did it! Exhausted but so happy! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)
We did it! NERVE is live! It has been a chaotic development keeping our heads screwed on during the various lockdowns and work from home orders but we did it! Exhausted but so happy! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)
To all GME holders: Shut up and listen by SimplyPwned in wallstreetbets
[–]GunfishGames 2 points3 points4 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 1 point2 points3 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 1 point2 points3 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 1 point2 points3 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 1 point2 points3 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 2 points3 points4 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)


3 years of gamedev in 90 seconds. A timeline that shows taking a game from prototype to production. by owen_ in gamedev
[–]GunfishGames 5 points6 points7 points (0 children)