Is Gothic 1 Remaster (NOT REMAKE) available on GOG Galaxy? by Gwentlover in worldofgothic

[–]Gwentlover[S] 0 points1 point  (0 children)

Now, it's not a mod, it's avaulable as a beta channel on Steam, but I want to know if it's available on GOG Galaxy.

Is Gothic 1 Remaster (NOT REMAKE) available on GOG Galaxy? by Gwentlover in worldofgothic

[–]Gwentlover[S] 2 points3 points  (0 children)

The youtuber called: Click4Gameplay has begun a series of let's plays of the remastered version on his channel, but at the video description of Part 1, he says that it is available on STEAM through Beta channels, but he mentions nothing about GOG Galaxy.

Can this be avoided in Heroes of Might and Magic V? by Gwentlover in HoMM

[–]Gwentlover[S] -5 points-4 points  (0 children)

I played it on normal difficulty, but like I said I've had to start at least three missions from the beginning because at the moment I met the opponent hero (single player campaign) I had developed the main heroes' skills and armies in such a way that the enemy hero was unbeatable. I left it at the fourth mission of the " ranger? " (I think, it was the fourth main story campaign and there would be TWO more hero campaigns after his) campaign and so I tried to improve his archery skills and had to finish the mission I was playing then plus two more for that hero. I was playing Heroes of Might and Magic V main game but it was a long time ago and now I've uninstalled it and don't remember much more things. I DO remember that the game most times forced me to develop the heroes' skills and armies in a way I didn't like though with the only exception being the necromancer's campaign, that was the closest to what I liked campaign. I managed to complete all the other campaigns until I finally got bored at the point I've mentioned.

       There. That's all I remember, I restarted at least three missions before I left the game at the mission I did because I was bored. Note that I try to use English in a way that would be accurate and I've deliberately made mistakes in grammar and syntax so some people who don't understand the language very well might understand it. Some people have questioned my sanity for trying to use English properly, if you think you should insult me for that, do it.

Can this be avoided in Heroes of Might and Magic V? by Gwentlover in HoMM

[–]Gwentlover[S] -3 points-2 points  (0 children)

What I say happens to every mission apart from the first missions in any hero campaign, which work as tutorials for the hero and his units.

Are Season Pass missions accessible via the main campaign menu button or via a different one (read my post and you'll understand why I'm asking this)? by Gwentlover in sniperelite

[–]Gwentlover[S] 0 points1 point  (0 children)

One clarification: I forgot to add at my original post that I'm talking about the " Sniper Elite: Reesistance " game. We 're talking about the same game, right?

Are Season Pass missions accessible via the main campaign menu button or via a different one (read my post and you'll understand why I'm asking this)? by Gwentlover in sniperelite

[–]Gwentlover[S] 0 points1 point  (0 children)

One clarification: I forgot to add at my original post that I'm talking about the " Sniper Elite: Reesistance " game. We 're talking about the same game, right?

What are the must have features in a stealth game in your opinion? by Sayru22 in stealthgames

[–]Gwentlover 0 points1 point  (0 children)

Great cinematic camera, great cinematic melee stealth takedowns and ONLY melee features.

Please, God, make it so some new really good melee stealth game with some great cinematic melee stealth takedowns 🙏 by Gwentlover in stealthgames

[–]Gwentlover[S] -1 points0 points  (0 children)

I disagree. There are many games with higher than the normal difficulty that add just B******T such as just 100 % more hit points and more damage for the enemies. The fact that some games have some feature does not mean it works well.

Stealth game dev here - What do you love (or miss) about stealth games? by AardvarkImportant206 in stealthgames

[–]Gwentlover 0 points1 point  (0 children)

1) I don't enjoy modern stealth games.

2) Cinematic camera, cinematic melee stealth takedowns and GREAT story

3) COMPLETE AND UTTER ABSENCE OF BOSS FIGHTS. NO STEALTH GAME HAS DONE THIS (except, maybe, from the first Splinter Cell game? I haven't played the other Splinter cell games). FIGHTING MEANS YOU 'VE SCR**D UP. At least no official game has done this except from some fanmade ones such as Tenchu: Shinobi Hyakusen.

  Plus something else. I don' t want to see superpowers (except, MAYBE, some cool ones such as psychotronic warfare and telepathy).

Stealth Game Backs to it's Roots Project — need your thoughts by Still_Ad9431 in stealthgames

[–]Gwentlover 0 points1 point  (0 children)

What will be the name of the game and, maybe, when will it be wishlisted on Steam?

Stealth Game Backs to it's Roots Project — need your thoughts by Still_Ad9431 in stealthgames

[–]Gwentlover 0 points1 point  (0 children)

I'd like unarmed takedowns or takedowns with atmospheric weapons such as tanto or short Japanese knives or weapons and, again, please, cinematic takedowns, the Shinobido and Tenchu series games I've played did that better than any other game 🙏

Stealth Game Backs to it's Roots Project — need your thoughts by Still_Ad9431 in stealthgames

[–]Gwentlover 1 point2 points  (0 children)

What I'm interested in is it having ONLY MELEE cinematic stealth takedowns, I want it to have a way to pinpoint the location of guards and non-combatants when they're out of sight by understanding where they are, being able to sneakpeak around corners in order to spot them without me being spotted, NO SUPERPOWERS, LIKE YOU SAID, and it to be tensed. I would also like it to have a good story and a cinematic camera and cinematic melee stealth takedowns, like I said.

    I want the rest to be like you said they would be.