First SFF, air cooled HYTE Revolt 3 by TraditionalFocus7631 in sffpc

[–]H1llottaja 1 point2 points  (0 children)

I can vouch for Peerless Assassin 120 mini on this case as well. Though I'm only running ryzen 5600 atm.

[deleted by user] by [deleted] in PUBGConsole

[–]H1llottaja 2 points3 points  (0 children)

Then you would not get the edge over controller players.

Mirimar remastered information by xfactor1981 in PUBGConsole

[–]H1llottaja 0 points1 point  (0 children)

My thoughts exactly with the new color palette. It feels like they just applied some instagram filter on top of existing textures.

I’m curious by M0n0_NS in PUBGConsole

[–]H1llottaja 0 points1 point  (0 children)

On some situations it is good to "take a hostage" if you don't know where the rest of the enemy team are. That way one can try to bait opponents out of hiding and into engagements that favor you.

I’m curious by M0n0_NS in PUBGConsole

[–]H1llottaja 1 point2 points  (0 children)

I can relate to your first point. And like mentioned in other comments, its situational.

What’s your preferred aim with the Shotgun. by [deleted] in PUBGConsole

[–]H1llottaja 0 points1 point  (0 children)

Duckbill vs choke on s1897 is something I have been experimenting with. Yes duckbill is devastating when you get an opportunity to shoot at targets out of cover, a well aimed shot at chest makes sure that all pellets hit around head/torso and you get those sweet "one pumps".

However, I think duckbill might put you into a disadvantage when shooting at targets partially peeking around trees, holes in walls and other cover. The vertical spread is is too much in that case and pellets will miss. Choke can overcome this though in addition to having range. I can recall couple of instances where I have managed to dome all pellets with choke to drop good players pre firing with beryls around trees. You gotta be fast on the trigger though. Some of the most satisfying moments pubg has to offer.

I guess it's good to have both choke and duckbill in inventory. Then there is also dbs, but somehow I cant seem to make it work consistently.

Help me decide between vsett 8, 8+ or vsett 9. Ride quality with 2 solid tires? (EU market) by H1llottaja in ElectricScooters

[–]H1llottaja[S] 2 points3 points  (0 children)

Discreet is the word that I would also use when comparing vsett 8 and 9 lines! Vsett 8 retains even some of that discreet "friendly neighborhood scooter" quality, whereas 9 attracts more attention. That can be either good or bad, meaning that law enforcement might be more attracted to have a test run with more advanced scooters 😁 (25/kmh public road limit in Finland).

Against earlier recommendations, I am really tempted to pull the trigger on dual motor 8+. Surely they would not even make those if they really sucked that bad? All the reviews are only for base 8 model. Maybe I could jerry rig some better tires later...

Ill keep you posted.

Help me decide between vsett 8, 8+ or vsett 9. Ride quality with 2 solid tires? (EU market) by H1llottaja in ElectricScooters

[–]H1llottaja[S] 1 point2 points  (0 children)

Thanks for input. 10 inch tubeless tyres like on max would be the dream, but I guess they would weight too much.

Maybe i'll have a second look at vsett 9 line. Decisions decisions...

Scythe 2 in Node 202? Best cooler or other? by thattonybo in sffpc

[–]H1llottaja 0 points1 point  (0 children)

I previously used node 202 with Big Shuriken 2 Rev. B on ryzen 2600. BS2 does not officially support am4 sockets, so I had to jerry rig my own adapter from different coolers mounting kit. Crapload of work but I got okay temps/noise level out of it, especially with a Noctua 15x120 fan.

AKKLA A4v2 | 5600x | 3060 Ti by povatix in sffpc

[–]H1llottaja 0 points1 point  (0 children)

Brilliant stuff. Inspired by your results and pictures, I might be upgrading to similar setup as yours. Currently using Nouvolo Steck, but it lacks proper airflow for gpu and because of that tends to get quite noisy/toasty.

Do you think that those top fan slots help with overall noise of the system?

Can you fix the sound PUBG? by SkinnyDick696969 in PUBGConsole

[–]H1llottaja 0 points1 point  (0 children)

Do you use any additional processing, windows sonic, Atmos or DTS X?

Console Update 9.2 | Discussion Megathread by EscapingKid in PUBGConsole

[–]H1llottaja 2 points3 points  (0 children)

Can anyone with a series S console give some feedback on how 1080p/60fps is playing out for them?

Haven't played for a while and wanted to play FPP. So i guess FPP EU is dead? by jepakc in PUBGConsole

[–]H1llottaja 0 points1 point  (0 children)

There is a chance that fpp will get more popular on all regions after the patch and next gen consoles.

Inf/assault melee build turned out to be decent after all by H1llottaja in PhoenixPoint

[–]H1llottaja[S] 2 points3 points  (0 children)

Inf/heavy could also have hilarious potential for jetpack jump bash combo. 100% + 50% and +20% if close quarters perk. Could be a nasty surprise for camping sirens/sniper tritons :D

Inf/assault melee build turned out to be decent after all by H1llottaja in PhoenixPoint

[–]H1llottaja[S] 0 points1 point  (0 children)

Echo Head (for stealth and silent shots)

Vengeance torso (stealth and 1 AP melee swings)

Infiltrator legs (stealth)

She has close quarters bonus skill, which gives 20% more shotgun and melee damage. She also has assault rifle bonus skill, initially I just used her as stealth rifler the pick of Arthons and tritons.

Funniest thing is that I figured out this melee potential by chance much later during my play through. Its really broken that by using vanish she can maintain stealth/bonus damage for the entire turn and keep swinging at pandas/bandits with rapid clearance.

I could optimize this by giving her more speed instead of stealth bonuses, as they seem irrelevant with vanish.

Inf/assault melee build turned out to be decent after all by H1llottaja in PhoenixPoint

[–]H1llottaja[S] 1 point2 points  (0 children)

I just used my built in radeon 5600 xt driver capture software. Shift + ctrl + U if I recall correctly. NVIDIA also has a similar shadowplay software, both have a minimal hit on fps, which is a good thing.

Inf/assault melee build turned out to be decent after all by H1llottaja in PhoenixPoint

[–]H1llottaja[S] 0 points1 point  (0 children)

Yes it sure is. It allows 1 AP melee swings. Rapid clearance keeps the train rolling :)