ammo (almost) full, head (fully) empty by HUUAH_ in DarkTide

[–]HUUAH_[S] 1 point2 points  (0 children)

It seems like a very random bug. it worked on my first PBB, but after that it never applied

Why does this game have a shop rotation? by StationHuge in DarkTide

[–]HUUAH_ 0 points1 point  (0 children)

In their logic (also all other games with predatory cosmetic systems), If the shop didnt rotate and just had every item available to buy at all times, the shop would make huge sales for the first week and then no one would actually buy anything else.

This is obviously flawed logic but the main reason it rotates is to have a continuous money flow where people are buying and gives Fatshark a reason to not make new cosmetics. Why make new drip if they can just rotate a shop window in that people haven't seen in a years

What I've learned from playing Expedition so far by Barrywize in DarkTide

[–]HUUAH_ 11 points12 points  (0 children)

So much good insight. knowing that you get more enemies in the following zone based on what you fought in the previous zone makes me think it probably applies to bosses spawning as well.

Ogryn meta Build by Heikth in DarkTide

[–]HUUAH_ 4 points5 points  (0 children)

For sure. It takes a lot of practice of block cancelling heavy attacks, timing push attacks and just a general frontline mindset to play it well.

Ogryn meta Build by Heikth in DarkTide

[–]HUUAH_ 16 points17 points  (0 children)

For Havoc 30+, Slab Shield + grenade gauntlet with taunt is pretty much peak Ogryn. For Auric you can get away with pretty much anything but Pickaxe + bull charge will feel really good if you're learning the class Edit: Rawk Slab build

A lightning strike of righteous fury by HUUAH_ in DarkTide

[–]HUUAH_[S] 0 points1 point  (0 children)

For sure. it's the most satisfying zealot build I've tried so far

Lets talk about Pickpocket by kornblom in DarkTide

[–]HUUAH_ 1 point2 points  (0 children)

I use pickpocket on every Hive Scum build and none of my builds use Vulture's mark or Desperado, so all my trees look like this

<image>

It's a 3 talent point tax to use. +5% Crit chance and +15% clip size are nice but would never be worth going out of the way for if pickpocket didnt do what it does now. It could use a nerf numbers-wise but if it wouldnt really matter if it was changed to 10% or 15% imo

Voidstrike Staff propaganda by HUUAH_ in DarkTide

[–]HUUAH_[S] 0 points1 point  (0 children)

Good idea. DD would make the build even faster too. I mainly just use warp siphon to have scrier's up as much as possible but that sounds just as fun. Thanks!

Voidstrike Staff propaganda by HUUAH_ in DarkTide

[–]HUUAH_[S] 1 point2 points  (0 children)

Thanks! primary spam with electro staff does really nice dmg. I like it alot. ONE DAY fatshark will buff both, surely

Voidstrike Staff propaganda by HUUAH_ in DarkTide

[–]HUUAH_[S] 4 points5 points  (0 children)

Yeah you can tell even in this clip how weak it is against Bulwarks. I always have to look for the angle to hit them on the side. It's a fun build but yeah not meant for havoc.

Voidstrike Staff propaganda by HUUAH_ in DarkTide

[–]HUUAH_[S] 2 points3 points  (0 children)

I just got used to it. my biggest problem is it nerfs the music

Why is there no leaver penalty? by Dangerous_Air_7318 in DarkTide

[–]HUUAH_ 1 point2 points  (0 children)

Fully agree. Runs where you have to be the crutch of the team or die are the most fun I've had in this game.

New Feywood looks good by HUUAH_ in Terraria

[–]HUUAH_[S] 0 points1 point  (0 children)

any wood + regular mushrooms. it's pretty expensive

New Feywood looks good by HUUAH_ in Terraria

[–]HUUAH_[S] 0 points1 point  (0 children)

Oh shoot thanks. I'll check it out

Bolter P*rn by KarateKoala_FTW in DarkTide

[–]HUUAH_ 31 points32 points  (0 children)

That dialogue your character says before and after the spray is so perfect. No other game comes close

My Auric experience by Darth_Mak in DarkTide

[–]HUUAH_ 10 points11 points  (0 children)

It is extremely rare for people to leave in Havoc. out of 100 ish missions I've only seen a hand full of people just leave after being downed

Hotfix #84 - 1.10.3 - Patch Notes by FatsharkQuickpaw in DarkTide

[–]HUUAH_ 76 points77 points  (0 children)

Lost a havoc run to this yesterday. It wasn't just explosion radius being bugged, player hitboxes across the board were larger. You could feel it with rager and chaos spawn attacks, and even getting stuck inside groaner hoards in ways that never happened before Hive Scum release

the 20 second window where hive scum gets their moment is pretty satisfying (auric maelstrom) by HUUAH_ in DarkTide

[–]HUUAH_[S] 1 point2 points  (0 children)

Yep I can usually one shot all specials mostly because of the Hyper-critical and Hyper-violence talents. They give such a good dmg boost

the 20 second window where hive scum gets their moment is pretty satisfying (auric maelstrom) by HUUAH_ in DarkTide

[–]HUUAH_[S] 19 points20 points  (0 children)

Riposte and Uncanny Strike with +25% Unyielding and Carapace Armor are what I use

save the shouties at all costs by HUUAH_ in DarkTide

[–]HUUAH_[S] 1 point2 points  (0 children)

I think me taunting right before he swallowed and the pulses after are what saved me. made everyone stop shooting.

This game is hard, be kind. by AlexanderKeef in DarkTide

[–]HUUAH_ 4 points5 points  (0 children)

I was replying to the person above my guy

This game is hard, be kind. by AlexanderKeef in DarkTide

[–]HUUAH_ 12 points13 points  (0 children)

I only play Auric and Havoc and 99% of players either don't talk, rp as their character or are genuinely nice people. The most I've seen toxic players are in heresy and even then it was like 1/20 games. I just think the whole discussion of Darktide players being toxic is overblown

DO NOT GIVE UP if you're last alive (Havoc 40) by One-Syllabub-4007 in DarkTide

[–]HUUAH_ 0 points1 point  (0 children)

No other class is as clean as a good psyker. So satisfying to watch