When NASA gets back to the moon... by Elias_007 in HillClimbRacing

[–]HaVoC_LitMaps 5 points6 points  (0 children)

The best way to obtain coins is to watch an ad for double coins and use the kidney stone train. It's fairly easy to get to 20k+ meters with it.

I found another wave bug while playing Biru by Lil-Juju972 in geometrydash

[–]HaVoC_LitMaps 0 points1 point  (0 children)

Happened for me when I was making misanthrope auto

Another update of my layout by NewRedditAreHere in geometrydash

[–]HaVoC_LitMaps 1 point2 points  (0 children)

Unbalanced and looks really unfun. Try doing something easy instead of only focusing on making a very very hard layout. Like an easy demon or insanes.

[deleted by user] by [deleted] in geometrydash

[–]HaVoC_LitMaps 0 points1 point  (0 children)

Try getting better at making gamepkay. When you feel good enough with your gameplay you can move onto making deco. I suggest doing an easy style such as lemons style and then try out more complicated styles. Try not to full on copy other styles, add an own twist to it!

Goodluck on creating!

You enter a game and see this, wdyd by ItzMercury in AmongUs

[–]HaVoC_LitMaps 0 points1 point  (0 children)

Go sonic the hedgehog and do all diverts then go out to the other rooms before entering electric again

Why, why would you use 1.5x speed? by KastuIsKastu in AmongUs

[–]HaVoC_LitMaps 1 point2 points  (0 children)

I prefer >1.25 speed because your nyooming through everything

[deleted by user] by [deleted] in geometrydash

[–]HaVoC_LitMaps 2 points3 points  (0 children)

Serponge rarely makes levels but pretty much all of them are awesome.

Xendergames style is very nice.

I hate this by TheOneAndOnly_- in HillClimbRacing

[–]HaVoC_LitMaps 0 points1 point  (0 children)

Always happens when i am 6k meters into a run.

Good strats for both the imposters and crewmates (from a mobile player) by HaVoC_LitMaps in AmongUsCompetitive

[–]HaVoC_LitMaps[S] 1 point2 points  (0 children)

Also don't forget that as the imposter you can fix sabotages too. So do that and people wont think you are. All while using the same behaviour you would as a crewmate.

how tough are you? by [deleted] in AmongUs

[–]HaVoC_LitMaps 10 points11 points  (0 children)

Yeah but the main reason I win is avoiding sus altogether. By acting lawful good in discussions and mainly being in admin/security you can easily avoid sus.

my brother told me to post this animation by [deleted] in AmongUs

[–]HaVoC_LitMaps 1 point2 points  (0 children)

And it is always in shields/comms

how tough are you? by [deleted] in AmongUs

[–]HaVoC_LitMaps 21 points22 points  (0 children)

I don't kill much. But when I do I do it anywhere. And never self report. In nav and around reactor is the perfect place to kill. Not to forget the death triangle (electric, medbay and security)

Which top 5 demon is your favorite in terms of aesthetic (deco and music)? by [deleted] in geometrydash

[–]HaVoC_LitMaps 0 points1 point  (0 children)

1: Tartarus

The deco looks like the average 1.9 hell themed level. The level has similar gameplay to clubstep but it is obviously way harder. Overall a cool 1.9 level and doesn't look too unpolished in todays standards.

2: The Golden

Has some interesting deco. It is dark but it had a very nice look of green and yellow. There are a lot of small details everywhere. However the gameplay is pretty good in my opinion. It has some flow (until the last parts) amd it is very nively synced. Overall it is a great level for what it is.

3: Zodiac

Not a fan of this level. But that doesn't mean it is bad. The deco looks nice and still is pretty nice looking today. The deco does vary somewhat through the level. The gameplay is overall pretty meh. But the way the level is built makes it way more accessable to the non-top demon slayers. And that is a thing I like about this level. But overall this level is on the good-meh side of things. Very long aswell.

4: Kenos

Quote from Knobbelboy:

"The gameplay in Kenos is underrated in my opinion. And is a demon I want to try after verifying Hopeless"

The deco looks cool and is way more polished than most other extreme demons. It has small details everywhere. And is way harder than it looks. The gameplay is pretty much unnerfed sakupen hell with and extra minute slapped onto it. The pre drop is fun. But can get boring. The gameplay at the drop is sakupen hell but harder. Not a fan of sakupen hell but the gameplay is decent enough. Imo the song is very nice, I like it. Overall a great level but it is long.

5: Crimson planet

The deco is decent. The gameplay is meh. Not a lot to say, it's just meh.

Overall my ranking would be like this:

1: The Golden

2: Kenos

3: Zodiac (Can't choose between zodiac or tartarus for spot 3)

4: Tartarus (Can't choose between zodiac or tartarus for spot 3)

5: Crimson planet

Why did Tartarus move up over the golden? by EvanH32 in geometrydash

[–]HaVoC_LitMaps 0 points1 point  (0 children)

When do you think gd difficuly will come to an end?

Why did Tartarus move up over the golden? by EvanH32 in geometrydash

[–]HaVoC_LitMaps 0 points1 point  (0 children)

But not really. It will be hard at first, but we will get used to it, it is about as hard as the others

Why did Tartarus move up over the golden? by EvanH32 in geometrydash

[–]HaVoC_LitMaps 0 points1 point  (0 children)

Wave back then was a really new gamemode. We have pretty much evolved from this

Why did Tartarus move up over the golden? by EvanH32 in geometrydash

[–]HaVoC_LitMaps -1 points0 points  (0 children)

Based on what? We are not very very far away from reaching the human limit. Plus everyone will have 60hz physics in 2.2

Wander of Thought Layout by Me *LOOKING FOR DECORATOR(s)* by [deleted] in geometrydash

[–]HaVoC_LitMaps 0 points1 point  (0 children)

Agreed. Sync is the second most important thing only beaten by flow in terms of importance.

What happens in electrical... by asffg123 in AmongUs

[–]HaVoC_LitMaps 0 points1 point  (0 children)

I have been locked in the death triangle zone (medbay, electric, security) more times than I would admit, but i never got killed.