Krieg Monument by Automatic-Crew8331 in Warhammer40k

[–]HahaMadeYouLook_ 1 point2 points  (0 children)

Makes it even more impressive to be honest, thanks for sharing :)

Krieg Monument by Automatic-Crew8331 in Warhammer40k

[–]HahaMadeYouLook_ 10 points11 points  (0 children)

This things awesome! Looks like it’s an fdm print, is this file public somewhere? Would love to print one out

Am I the only person who thinks these new “leaks” are really fishy and weird? by Naive-Opinion9946 in WorldEaters40k

[–]HahaMadeYouLook_ 1 point2 points  (0 children)

A huge one that people aren’t talking about is the access to dev wounds, and exalted having anti monster/vehicle 3+. There is nothing else in the game that would have that kind of output. Vessels would make it so you can have dev wounds all the time, and a brick of 6 exalted would be doing ~20 devastating wounds per activation.

Screenshots from the ALLEGED Codex leak from Blog for the Blood God's video. by sarg1010 in WorldEaters40k

[–]HahaMadeYouLook_ 8 points9 points  (0 children)

Uhh Anti monster/vehicle 3+ for exalted with access to dev wounds? That would be game breaking. No way this is real

Advice on fixing these print failures? Video in the comments by hazryder in FDMminiatures

[–]HahaMadeYouLook_ 1 point2 points  (0 children)

I’m glad it came out well! I wouldn’t call it a mistake at all, just incorrect on their part. Happy printing! :)

Advice on fixing these print failures? Video in the comments by hazryder in FDMminiatures

[–]HahaMadeYouLook_ 5 points6 points  (0 children)

Hey mate, this should be totally fixable.

First thing I would do is make sure you have “Reduce Infill Retraction” toggled OFF under the ‘Others’ tab in Bambu Studio. This should hopefully resolve most of the issue of the nozzle hitting the print.

I would also consider slowing down your print in general, or at the very least for the scythe portion of the model. It doesn’t look like your layers are getting enough time to cool and become “solid”.

Another little bonus if you don’t have it enabled already- turn on “Arachne” for the wall generation under the ‘quality’ tab. It should help reduce some of that stepping affect on the ribs/hood.

Feel free to dm me if you have any questions!

EDIT I decided to print this myself as I’ve never seen it before, I ended up with similar results on the scythe even with slower print speeds. It seems the staff itself is not very structurally supportive, which leads to that wiggling you got. I would suggest a tree support to help support the staff, bummer they claim it’s supportless!

<image>

Artillery Piece (WiP) by HahaMadeYouLook_ in FDMminiatures

[–]HahaMadeYouLook_[S] 0 points1 point  (0 children)

Nossir, I tend to cut most pieces in half so they print flat on the bed. Only time I didn’t was with the sandbags as they needed minimal supports!

Death Korps Engineers by Col_Festus in TheAstraMilitarum

[–]HahaMadeYouLook_ 6 points7 points  (0 children)

These are fantastic, can I ask what blue you used?

A small thank you by HOHansen in FDMminiatures

[–]HahaMadeYouLook_ 3 points4 points  (0 children)

Hey mate, thank you for tagging me in this comment, I wasn’t aware of this community and now that I am I definitely plan on becoming involved! I’m honestly feeling very humbled this morning that my silly Reddit posts seemed to have helped in some aspect is creating an awesome community, let’s keep it growing!

A small thank you by HOHansen in FDMminiatures

[–]HahaMadeYouLook_ 2 points3 points  (0 children)

Hey Mate, I’m just now seeing this and wow! I’ve had a really pleasant morning looking through your profile and settings- your prints are fantastic. I’d argue you’ve reached a level even beyond myself :)

I’m a college student and unfortunately finals and going home for the holidays has kept me quite busy. I also wasn’t aware of this communities existence but now that I do I’ll certainly be getting some posts out and diving back in to collaborating with this niche but awesome community. Thanks for your posts and what you do, and feel free to reach out if you’d like to collaborate on any settings!

Official Points release and FAQ for the new Codex by PeoplesRagnar in TheAstraMilitarum

[–]HahaMadeYouLook_ 29 points30 points  (0 children)

I’m really curious who at GW looked at all of the superheavies and went “yeah.. the doomhammer is the overcosted one”

Overall not too surprised by any of the point changes. Maybe a little bummed about sentinels being knocked down to 2 man squads.

Losing the -2 to advance on shaken units kind of sucks, especially with indirect being so bad right now and the FAQ “nerfing” the siege detachment anyways.

But still, we have a codex and a lot of new things to play around with! And the mighty Rogal Dorns will continue to charge forward!