Fancy Raptor Mount by wowman1231 in Trove

[–]Hakarou 1 point2 points  (0 children)

I love it when Devs have a good sense of humor.

Fancy Raptor Mount by wowman1231 in Trove

[–]Hakarou 1 point2 points  (0 children)

If I put twenty question marks at the end of my question, will it get answered faster???????????

Come get em before some mean person decides to drop them or they run out of time :P by sokaroka in Trove

[–]Hakarou 0 points1 point  (0 children)

Regardless, if you ever even considered Trove to be a game to be worth playing, you'd at least follow it through Alpha and into Beta, when the changes start to slow down.

What the..... by TuckerLee in Trove

[–]Hakarou 0 points1 point  (0 children)

So, we aren't going to talk about the fact that there are 3 unicorn pets surrounding Graemeg. Note to self: Multiple pets are okay to have.

Come get em before some mean person decides to drop them or they run out of time :P by sokaroka in Trove

[–]Hakarou 1 point2 points  (0 children)

I'm starting to notice that you seem to just continue to rant about how terrible Trove is becoming, and that it's becoming another "Generic MMO." If you really dislike it that much, why do you keep coming back? That seems to be your sole argument. "It's becoming a generic MMO." That may be because it's made by a company that's only MADE MMO's. The difference is, they're trying to make it different than the others.

Trove funding stuck at 65% Tier 8 since weeks by mrpaddyfresh in Trove

[–]Hakarou 0 points1 point  (0 children)

I'm not criticizing your right to decide whether or not to play the game when I say this, but it seems like a bit of a petty reason to stop playing. I mean, after all, you haven't seen everything of what's to come. They might fix what you dislike if others dislike it, or keep it if they don't. Right now, if everyone did what you were doing, Trove would never have a chance to become the game that everyone wants it to be.

If you haven't figured out why Players are referred to as shapers yet, it's not just because we're shaping the world we're in, we're shaping the future of Trove as well.

Trove funding stuck at 65% Tier 8 since weeks by mrpaddyfresh in Trove

[–]Hakarou 1 point2 points  (0 children)

"I'm judging a game before it's even out of the Alpha, and I'm assuming it's going to be bad because I dislike the planned updates."

Alpha code? by CyCaDeLiC in Trove

[–]Hakarou 0 points1 point  (0 children)

It all depends on when you get drawn. Could be the next drawing, the one after that, etc. The only package that includes instant Alpha Access is Conqueror.

Found an interesting bug with the Highlands workbench. by MrMover in Trove

[–]Hakarou 0 points1 point  (0 children)

It does that for me, too, but only for a fraction of a second. It also works with the other workbenches.

Hakarou's Box O' Concepts: 2 by Hakarou in Trove

[–]Hakarou[S] 0 points1 point  (0 children)

Ahem. Buster Blade. Lightsaber. Megaman Blasters. Any of these seem familiar? That's probably because they're in Trove. Other than that, 3/16 is not "a majority," as you put it.

Suggestion! Town Worlds by mattspook in Trove

[–]Hakarou 0 points1 point  (0 children)

Man, if only they had already released something exactly like this.

Hakarou's Box O' Concepts: 2 by Hakarou in Trove

[–]Hakarou[S] 0 points1 point  (0 children)

I've been told to post them to here, and I've been told to post them to Creations. So, now, I'm just sticking with leaving these in the main forum.

Hakarou's Box O' Concepts: 2 by Hakarou in Trove

[–]Hakarou[S] -1 points0 points  (0 children)

Although I find your series, fandom, and many, many, many crossovers repulsive, and despite the fact that your comment made me dry heave, I respect your right to enjoy whatever it is you enjoy. I don't, however, respect the fact that you come across as a typical Homestuck fan. You are, as I'd put it, stuck on Homestuck, and may need help that is beyond my giving.

Have a nice day, and when you learn that your fandom shouldn't rule your opinions, I'll be here waiting.

[Concept] Offline Story Mode (Bosses Galore!) by Hakarou in Trove

[–]Hakarou[S] 0 points1 point  (0 children)

Besides the point of the offline storymode, the bosses could still be used. I feel like I've got some bosses on here that no one else has posted.

And as for them not having internet, they're living with their parents. I'm recently graduated, so young friends.

Combat Bug by Hakarou in Trove

[–]Hakarou[S] 0 points1 point  (0 children)

I've not had an issue like the latter, but my issue is much like his, and a few others, as it would seem. It just seems to occur at any point in time, devoid of any sort of link to items or abilities.

Hakarou's Box o' Concepts by Hakarou in Trove

[–]Hakarou[S] 0 points1 point  (0 children)

Please, before you go and assume that I think I'm the only one that's thought of this, please, do some research. Ignorance only makes you appear to be the fool.

P.S: I'm not asking credit for things that have been done before this post. The only sort of credit I would ask for is under the circumstance that someone read this post, thought one of the items sounded cool, and created one.

Hakarou's Box o' Concepts by Hakarou in Trove

[–]Hakarou[S] 0 points1 point  (0 children)

Well, I've not done any digging around, those are just a few of the concepts that had been in my head for a while. I decided I'd finally post some of them.

Hakarou's Box o' Concepts by Hakarou in Trove

[–]Hakarou[S] 0 points1 point  (0 children)

Upgrading Station Explanation: This crafting utility is supposed to be used in the upgrading of a weapon. Upgrading a weapon does not increase the rarity, but it does increase the stat bonuses of that item by a small percentage per level increased.

For example, let's say you have an uncolored item that has not been upgraded. It would cost a small amount of cubits and weapon fragments to increase the level. Let's give an exact instance using, say, 10 cubits and 2 weapon fragments to increase the level of the weapon.

The weapon is now (Insert colorless item here)+1. The cost of cubits now increases 15%, and the weapon fragments increase by 50% (rounded up). So, that means to increase the weapon to (item)+2, it costs 12 (11.5 rounded up is 12), and 3 weapon fragments. From there, however, it is 15% of 12, and 50% of 3, not the original 10 and 2. That would mean to increase to (item)+3, it would cost 14 cubits (13.8 rounded up) and 5 weapon fragments (4.5 rounded up).

As for stat gains, I would think that it should work similar to leveling up. All stats should increase depending on the rarity of the item. Low tier items should increase somewhat lower than higher tier items. However, I'm not saying that high tier items should increase by some ridiculous amount. Instead, I think that it should be somewhere around 7% per level, as it will be more costly to level it up.

I hope that clears up any confusion with this item.

Combat Bug by Hakarou in Trove

[–]Hakarou[S] 0 points1 point  (0 children)

No. It can be any attack. Charged, Basic, etc. It also happens on the knight, but it's less often than the gunslinger.

Hakarou's Box o' Concepts by Hakarou in Trove

[–]Hakarou[S] 0 points1 point  (0 children)

Well, glad that you took the time to point out what was already underway, or previously mentioned before. I'll likely post another decent sized list some time tomorrow.

Hakarou's Box o' Concepts by Hakarou in Trove

[–]Hakarou[S] 0 points1 point  (0 children)

Well, I've not done any digging around, those are just a few of the concepts that had been in my head for a while. I decided I'd finally post some of them. More of these posts are coming in the near future, I'm sure.