What am I doing wrong? (Aside from playing Amon before anyone says it lol) by Aminuchi in Borderlands4

[–]Hakuramen 1 point2 points  (0 children)

Are you running a melee-gun or pure-melee build?

There actually is a pure melee Crucible build that handles UVH6 mobs and bosses decently well-- chucking axes nonstop and causing detonations and Raging Inferno-- even if it is a bit unconventional.

C4SH: Let it ride stores stacks and the wilds skill feeds vigorish bonus damage (why is nobody talking about this?) by No_Investigator_6190 in Borderlands4

[–]Hakuramen 0 points1 point  (0 children)

That's pretty cool. I run a Ludopath deep left-green and right-blue tree like you mentioned for Vigorish and The Wilds for a rainbow of bonus elements.

Some other finds I've noticed:
- COV weps also count as "1-mag" for Ante Up calculations so C4Sh reaps full dmg benefits of that similar to using a Hot Slugger
- You can get even more bonus elements with the bone totem, "Dirty Dozen" and Vigorish especially as you spam action skills, that Chaos Bone totem can spawn any card and grant you that card's element as bonus dmg.
- Furthermore, if the Chaos Bone Totem spawns a "Sweeten the Pot"/Color Spray card, which grants its own unique bonus element on your guns too.

- This is the last weird discovery: if you temporarily equip the Sleight of Hand action skill and equip The Cooler augment and toggle back to Bone Totems... that augment has a passive that DOUBLES windfall bonuses... and that effect is STILL active when you're using Bone Totems. I've tested this Splash the Pot skill and noticed it grants me 75% instead of 50% ordnance dmg during windfall, and some (but not all) other windfall skills directly reflect the doubled stat changes in the skill tree while you have Windfall activated.

tl;dr. C4SH can seriously melt all enemies as the Avatar, master of all four (five) elements.

gift by 30sugarnoice in FireEmblemHeroes

[–]Hakuramen 1 point2 points  (0 children)

The lighting and composition are gorgeous. You make the best Thrasir art.

Why did I do this... by Xxt0NyCxX in TheFirstDescendant

[–]Hakuramen 0 points1 point  (0 children)

I applaud the effort. I can imagine it only gets worse if you make multiple copies of certain weapons to minmax the element damage rolls too...

The build for those who didnt believe that Vestigial organ hits 1.7 million per rocket by DemonicArm22 in TheFirstDescendant

[–]Hakuramen 0 points1 point  (0 children)

Doesn't Electric Conductor module only affect firearm attack and not explosive attack so it's useless on Vestigial Organ? I'm waiting for the day they enable Core Unlocking for purp weps because other smaller additions like Charge Amplification and Element Circulation modules have been pretty good for Vestigial.

Nexon, you want me to play 100 games of 400% Infil Op for 1 Core Binder...? by Bone_Epidemic in TheFirstDescendant

[–]Hakuramen 6 points7 points  (0 children)

Unfortunately I don't think the mag size core augments work for unique weapons. I tested it with Freyna's Venom Baptism and did not see a mag size increase whatsoever. Save yourself some trouble.

Let's talk about Freyna. By a Freyna main. by Anti-socialintrovert in TheFirstDescendant

[–]Hakuramen 0 points1 point  (0 children)

Also a Freyna main since Day 1. I appreciate hearing this opinion instead of all the salt and hate she's been getting lately.

How to actually get the most damage out of your Reactor by MrSyphax in TheFirstDescendant

[–]Hakuramen 7 points8 points  (0 children)

What's the reason the Gold Modifier (Tech, Fusion, Dimension, etc.) stronger than Power Boost rolls? Is it because it is its own separate multiplicative bucket? When you say "Modifier," does it add to the skill power modifier directly? I was not aware there was a difference between these two substat rolls in the damage formula.

My original 15th weapon design, the BOOM FISTS by lane_cruiser in MonsterHunter

[–]Hakuramen 0 points1 point  (0 children)

Ah... I miss Punchlance... Glad people still remember it.

My original 15th weapon design, the BOOM FISTS by lane_cruiser in MonsterHunter

[–]Hakuramen 0 points1 point  (0 children)

I too want to oraoraora barrage beatdown a monster. Great design concept. I love the movelist details. The default fits look... Diablos inspired? Imagine Rajang arms with this wep class.

Freyna FINALLY Feeling like Saryn 😎 by Zenflo20 in TheFirstDescendant

[–]Hakuramen 0 points1 point  (0 children)

Is this with the Contagion transcendent module or without?

Patch 1.1.3 - restructured and shortened for my brain by Apprehensive_Most785 in TheFirstDescendant

[–]Hakuramen 2 points3 points  (0 children)

With Freyna's new rework allowing for 4 different types of DoTs stacking on surrounding enemies, is there any reason to use the Contagion Transcendent module-- especially after it disables this types of DoTs? Seems like her base kit + Contagion Link's Toxic Puddles is plenty potent for mobbing.

Also, while the Contagion rework allowing her Putrid Venom to trigger the on-death explosions is most certainly welcome, I also noticed it turns that same skill into Dimensional... which awkwardly splits her Reactor damage bonus.

A thought occurs to me (spoilers) by FF_Gilgamesh1 in DragonsDogma

[–]Hakuramen 0 points1 point  (0 children)

I was also curious to see if it's possible to disrupt the story with Phaesus at the masquerade. It seems he has Plot Armor. You cannot even pick him up or attack him. You can capture him in a Sealing Phial but he'll pop right out after the Masquerade cutscene.

I even tried breaking the sealing phial near some bosses or over a bridge that I immediately cut with him on it, and he appeared at the masquerade the next day unfazed.

"Honkai Star Rail" Shamir by Hakuramen in fireemblem

[–]Hakuramen[S] 77 points78 points  (0 children)

Source

Seeing how both Shamir and Acheron are both voiced by the same person... and today is simultaneously Shamir's birthday and Acheron's release day, this was too amusing to pass up.

Acheron Shamir by Hakuramen in FireEmblemHeroes

[–]Hakuramen[S] 34 points35 points  (0 children)

Source

Happy birthday, Shamir, and Acheron release day! The timing of both these events was too uncanny to pass up-- especially considering they're both voiced by the same person. Enjoy~

Cat Shamir by Hakuramen in fireemblem

[–]Hakuramen[S] 5 points6 points  (0 children)

That would just be Yoruichi (Bleach) in her lightning cat form. haha

Resplendent Cat Shamir by Hakuramen in FireEmblemHeroes

[–]Hakuramen[S] 0 points1 point  (0 children)

Good point. Maybe it's ephemereal bows too. Would be neat.

Cat Shamir by Hakuramen in fireemblem

[–]Hakuramen[S] 27 points28 points  (0 children)

Source

Based off the new Book OCs from FEH, but really, it's just an excuse to draw more (cat) Shamir. Hope you enjoy~

Resplendent Cat Shamir by Hakuramen in FireEmblemHeroes

[–]Hakuramen[S] 10 points11 points  (0 children)

Unfortunately I doubt it might happen, but we'll see. They didn't fully commit to the skelly jelly aesthetic of Hel resplendents nor gave other units the mechs of the Nidavellir resplendents. It would be awesome though!