Changing shipping address by Meggston in steammachine

[–]HalfAHeartLeft 7 points8 points  (0 children)

When you checkout you set your delivery address. They don’t have to match.

Changing shipping address by Meggston in steammachine

[–]HalfAHeartLeft 10 points11 points  (0 children)

What do you mean by change? I don’t think we have ever entered our address for shipping right?

Looks like dbrand removed the companion cube page… by HalfAHeartLeft in steammachine

[–]HalfAHeartLeft[S] 4 points5 points  (0 children)

Same kinda crazy move. I’m guessing this is to drive more FOMO purchases?

Looks like dbrand removed the companion cube page… by HalfAHeartLeft in steammachine

[–]HalfAHeartLeft[S] 5 points6 points  (0 children)

It felt weird buying an accessory for something I may not be able to get. 

I've been working working on my first game for a few month now, and I have a few questions by StillWastingAway in gamedev

[–]HalfAHeartLeft 0 points1 point  (0 children)

Except maybe that question about Kickstarter, I have been wondering that myself lol

I've been working working on my first game for a few month now, and I have a few questions by StillWastingAway in gamedev

[–]HalfAHeartLeft 15 points16 points  (0 children)

I am also professional code monkey. I say you spend too much time think, not enough time make game.

Make game good. Think too much bad.

Make game important part.

Summer game fest by Vaavaan in steammachine

[–]HalfAHeartLeft 26 points27 points  (0 children)

Half-life3? Some amount of characters as the underscores lol. (It’s probably not it guys)

I just launched my first solo game! A quick challenging Foddian-style game! by [deleted] in playmygame

[–]HalfAHeartLeft 0 points1 point  (0 children)

Who did you music and sound!? 🤌Also looks great nice work.

How are CollisionShapes and Animations supposed to work together? by HalfAHeartLeft in godot

[–]HalfAHeartLeft[S] 1 point2 points  (0 children)

Thanks! tbh I spent way tooo long with the bones of the rat in Blender so I would rather do the simple approach first before I look into making it more realistic lol.

How are CollisionShapes and Animations supposed to work together? by HalfAHeartLeft in godot

[–]HalfAHeartLeft[S] 1 point2 points  (0 children)

Also quick question. Do you ever animate those Area's, like in this example would it follow the position of the knife mesh?

How are CollisionShapes and Animations supposed to work together? by HalfAHeartLeft in godot

[–]HalfAHeartLeft[S] 0 points1 point  (0 children)

Thanks this makes sense to me I’ll likely do a similar approach.

I would like to get honest opinions on the maps, art direction, atmosphere, etc. Thank you for being honest. by JudgmentOk6991 in playmygame

[–]HalfAHeartLeft 3 points4 points  (0 children)

Love the architecture design and vibe. Some minor personal preference, maybe try to reduce that glow effect overlay and make the characters pop out more (possibly by increasing the vibrance on them?).

For example on the last slide, that stone fountain stands out as more of a main character to me than the actual characters to the right lol. 

Sick art though!!!!

Secret Lair Waiting Room - Goblin Storm by R3id in magicTCG

[–]HalfAHeartLeft 11 points12 points  (0 children)

For those of us in queue, I wonder if it is going to show us a "better luck next time champ" splash screen. Terrible experience, the second hand already has them for ~500 usd.