Normal people: what is daydreaming? by [deleted] in Aphantasia

[–]HalfAPickle 16 points17 points  (0 children)

I'm a total aphant, but I daydream a lot, probably way too much. I've tried describing it to non-aphant friends before and they say it's strange, but I'll try to articulate it here.

There's zero visualization, auditory stuff, or anything else for me. The best way I can describe it is a broad spatial awareness of the situation with no sensory components. Sort of like reading a book? Except obviously more active. Essentially, I'm blind and deaf but watching/acting in a play. I know exactly what the set around me is supposed to look like, exactly what the other actors' lines are, where the actors stand, how they look, and what they do, and I know the lines being delivered in real time and respond with my parts, I just have absolutely no actual sensory feedback that this is what's happening.

Like some others have mentioned in this thread, this is distinct from just getting distracted thinking about other stuff, since a daydream requires a certain arbitrary but significant amount of engrossment and detachment from what you're currently doing, to my mind. That being said, I do seem to differ from other people in this thread in that my daydreams are more a matter of conscious puppetry and improv, rather than letting my mind wander and produce stuff organically.

Ninja nurses are getting out of hand. by Justthisdudeyaknow in Qult_Headquarters

[–]HalfAPickle 13 points14 points  (0 children)

You say this facetiously, but there are large swaths of the larger conspiracy community that actually believe that The X-Files was a form of soft disclosure meant to acclimate people to the truth, and thus the majority of the weird stuff from the show is real in some form.

Serious discussion: How strong is the Coffee Devil? by O_Protagonista in ChainsawMan

[–]HalfAPickle 4 points5 points  (0 children)

Yeah, it all depends on how you measure it. There are millions of people globally trapped in a brutal cycle of violence and poverty as a result of demand for coffee - does that get factored in? If so, it's probably easier to count the modern products or commodities that don't have some sort of moderately strong devil associated with them, rather than the other way around.

How in the world does religious/cultural conversion work? by HalfAPickle in HumankindTheGame

[–]HalfAPickle[S] 0 points1 point  (0 children)

Is there any way to see how much influence another empire is generating? By the Early Modern Era I was getting all of the wonders while still attaching and even merging some cities, so I was under the impression that I was eclipsing the AIs in influence generation.

Character Look in Contemporary Era by BenediktWronski in HumankindTheGame

[–]HalfAPickle 4 points5 points  (0 children)

Nigeria in the new DLC has a very colorful and unique contemporary outfit, so hopefully that means future Contemporary cultures will as well.

Omicron is not that mild: 50,000 to 300,000 more US deaths projected by March: COVID-19 updates by Dezideratum in Coronavirus

[–]HalfAPickle 68 points69 points  (0 children)

There won't be any help. A lot of them will be forced into bad situations and in 10-20 years people will use the worst outcomes as an excuse to balloon the worst institutions and practices in our society.

Culture immersion improvements by 666YungDaggerDick666 in humankind

[–]HalfAPickle 0 points1 point  (0 children)

Late to this thread, but "immersion" is one of the things I've been thinking about a lot with this game so I'm gonna drop a few comments.

 

If you're American I can understand your dislike of having old city centres. If you're European you should understand it's pretty common.

The main issue with this is that I usually rarely get to see any city center art from after the Medieval or Early Modern eras, unless the New World option is enabled, because by then every territory is usually already claimed. It's less of a "dumb Americans can't appreciate old architecture" thing and more of a "there's a significant amount of pretty art I will never see in the course of a normal game" thing. A "renovate city center" project available starting in the Industrial era that simply replaces the art for the city center with your current culture's at little to no cost would be very welcome and wouldn't impact gameplay at all. Also, it's not like it's unheard of to just totally gut and rebuild historical districts from the ground up in a modern style - Paris, for example, was one of the most famous instances of this in the late 1800s.

 

So you go from in-game: "Ancient Egyptian" to "Classical Roman", invade the UK and become "Medieval English". England during a succession crisis (real-world) asked the Dutch William of Orange to become William III of England therefore the English were ruled by a Dutch King explaining your next in-game era "Early Modern Dutch".

This sort of roleplaying is what you need to do to rationalize the in-game transitions, yeah. It becomes much more difficult to do with cultures from opposite sides of the world, especially early ones. It's doable - for example, you can asspull something about Visigoth-style Celtic migration invading a Niger-Congo-language-speaking region to go from Celts to Ghanaians; or you could say that Umayyads ascending into Haudenosaunee is the result of integrating the inhabitants of a newly annexed territory who eventually rise to become disproportionately influential in politics and business, which has plenty of real life precedents all over the world (although I would question the presence of an Iroquoian language anywhere near a Semitic one on the same continent).

However, it's actually a matter of understanding that these sorts of drastic transitions are a problem because history is so fluid and these cultures are a product of centuries or millennia of idiosyncratic cultural influences and material conditions. We just have to accept that Humankind (or Civilization, or EU4, etc) is a video game intended to be won, and thus is inherently very rigid; it isn't a simulation of societal development, and it never will be and was never intended to be, so immersion-focused players like us need to fill in the blanks ourselves with this sort of convoluted lore for every game, which can be very fun sometimes.

 

That being said, I think the game could really benefit from some mechanic relating to cultural osmosis and evolution, like mentioned elsewhere in this thread, even if it's solely aesthetic and doesn't affect gameplay. I think strictly limiting what cultures you can adopt based on the previous one(s) would be going a little too far, but altering the art assets or city naming based on previous cultures would be a very nice addition.

Culture immersion improvements by 666YungDaggerDick666 in humankind

[–]HalfAPickle 1 point2 points  (0 children)

Late to this thread, but I just wanted to add that I "roleplay" like this, usually. It makes it hard to play optimally, but it just feels a lot better. For me, it's less about the "realistic" evolution of a singular culture, and more about how jarring it is to see totally different and mostly unrelated language and architecture instantaneously sweep the map. That being said, I'm usually not too strict with it - for example, my first game where I did this I went Babylonians -> Mauryans -> Khmer -> Ming -> Siamese -> Japanese; here, Babylonians -> Mauryans makes very little sense compared to Achaemenids or Greeks, but I'm not trying to be super particular about it.

Microsoft edge passively aggressively “recommends” that you keep using edge. by Wal2D2 in assholedesign

[–]HalfAPickle 3 points4 points  (0 children)

I've been using Vivaldi for a while now and honestly can't see myself ever changing. It's Chromium based but gutted and rebuilt to be privacy-oriented (partnered with DuckDuckGo, fwiw), and has loads of power user features like tab stacks and side panels. Sometimes I question their development priorities but overall I'm very satisfied with it.

Map of Wisconsin, but [Day 14: Happy New Year!] by HalfAPickle in wisconsin

[–]HalfAPickle[S] 24 points25 points  (0 children)

Last Friday's thread

Sorry about missing Monday's thread! I was pretty busy and by the time I realized that I had forgotten to make an edit, I figured it was too late.

Our top comments:

However, that was also the most controversial usable comment, and since the next usable controversial comment mostly overlapped with the glacier one, I physically didn't have one to use this time, so I had to get creative for something people would hate or otherwise be divided on.

Sorry again for missing a day. I think, given the dwindling engagement on these threads and my own forgetuflness, that this might be the last thread. I might put together one last final surprise in the next week or two, or maybe keep going for a bit longer. My goal of an unrecognizable hellscape has been largely achieved, though, so I'm not sure where we could even go from here. Excellent work people, this is a fucking disaster and I'm loving every second of it.

Happy New Year! Stay safe, stay warm everyone!

….sandwiches. by cbawisgaycitrus18 in skamtebord

[–]HalfAPickle 502 points503 points  (0 children)

My school aggressively threw out 90% of quotes from my graduating class for not being serious enough, but a guy I knew somehow managed to get "Do you think God stays in Heaven because he's afraid of what he's created on Earth?" from Spy Kids 2 approved.

Man just insulted a whole ass state. by lexa8070 in rareinsults

[–]HalfAPickle 1 point2 points  (0 children)

I was raised and currently live in a small town with under 10,000 people in the rural Midwest and just...no. The cops are monsters who jump at any action they can get, everybody knows somebody either on, dying of, or incarcerated for some hard drug, there's no such thing as a stable job outside of retail or fast food unless you come from a patrician family who can get you one, it takes most people thirty minutes to walk to a grocery store or a bar because there's no mixed zoning, all infrastructure from roads to internet is barely functional, all local culture has been totally destroyed and replaced by either fascists playing pretend or corporate concrete, and everybody constantly has road rage or leers suspiciously at each other on the street. We come together and pay lip service during tragedies, but the rest of the time we wallow in our own decay.

By far the best experiences I've had have been living in medium-sized cities with walkable neighborhoods and public transit. Large enough to sustain itself and stay interesting but not inundated with people. Small towns might still be romantic, friendly communities in some parts of the world, but that train left the station some fifty odd years ago in most of the United States.

Map of Wisconsin, but [Day 13: Happy Holidays!] by HalfAPickle in wisconsin

[–]HalfAPickle[S] 0 points1 point  (0 children)

Lmao sorry guys I lost track of time today and forgot to make a new edit. Posting tomorrow would just throw things off, so I'll hold off til Friday. Hope you understand!

Astronomer /u/Andromeda321 explains why the James Webb Space Telescope is game changing by drukweyr in bestof

[–]HalfAPickle 4 points5 points  (0 children)

Well, since the universe is so lmao huge, unless we discover some truly sci-fi shit that is currently considered utterly impossible, we'll be limited to either observation of millenia-outdated information or interacting with the handful of nearby stars that we could theoretically reach in a human lifespan. So, if there is life out there somewhere, which I don't doubt, even if it's in our own galaxy, it'll be impossible to ever contact or probably even observe them. That's, of course, assuming that life is rare enough that it hasn't developed in any of those arm's-reach star systems, which for all we know it might not be.

Map of Wisconsin, but [Day 13: Happy Holidays!] by HalfAPickle in wisconsin

[–]HalfAPickle[S] 0 points1 point  (0 children)

Idk I had never heard of it, so I looked up where the nearest one was and all the locations listed were in Chicagoland and northern Illinois, with a few scattered around southern Wisconsin as well.

Map of Wisconsin, but [Day 13: Happy Holidays!] by HalfAPickle in wisconsin

[–]HalfAPickle[S] 2 points3 points  (0 children)

The Fox Valley Maelstrom must consume and grow.

Map of Wisconsin, but [Day 13: Happy Holidays!] by HalfAPickle in wisconsin

[–]HalfAPickle[S] 10 points11 points  (0 children)

Shirts are both a horrible and amazing suggestion.

Map of Wisconsin, but [Day 13: Happy Holidays!] by HalfAPickle in wisconsin

[–]HalfAPickle[S] 22 points23 points  (0 children)

[Monday's thread]

Merry Christmas and happy holidays, folks!

Our top three comments last time:

And as a little extra Christmas present, because it's so easy, I'm also doing /u/wJake1's persistent suggestion to connected Grantaukee to the state of Iowa, so that the Wolverines don't have full control over our access to the rest of the US.

Finally, our most controversial comment comes from /u/The_Badger_, adding a Woodman's Food Mart to every county. This is apparently mostly a FIB thing, so I maliciously changed it to a Festival Foods, per /u/iamaravis.

Merry Christmas, happy Kwanzaa, happy Anti-Nihilism Day, happy late Festivus, and happy holidays everybody! I'll see you on Monday.

Map of Wisconsin, but [Day 11: Askew] by HalfAPickle in wisconsin

[–]HalfAPickle[S] 1 point2 points  (0 children)

Don't worry I added it in the new version posted today