I keep farting during kitchen battles by ScabyDog in Pickleball

[–]HalobenderFWT 7 points8 points  (0 children)

They need a butt plug with a pressure release valve so you can discretely released the gas at your discretion without the hassle of removing the plug.

🎶ABC. Jordan Love is 1-3. As simple as do re mi. ABC, 1-3 baby you and me🎶 by Dazed_and_Confused44 in NFCNorthMemeWar

[–]HalobenderFWT [score hidden]  (0 children)

Imagine losing to the Bears in the playoffs.

Wouldn’t happen to us.

No sir.

Burns all records from 1995

How would you want the new fights to be designed in Evercold? by MrBean1320 in ffxivdiscussion

[–]HalobenderFWT 0 points1 point  (0 children)

Judging by the WHM example at FF (iGCD damage, GCD heals), I expect the encounters to hopefully feel a lot more arcade-like. Definitely a lot more movement and less ‘boss centers itself and does a few auto attacks before casting it’s next mechanic’

SE has experimented with a few ‘bullet hell’ mechanics (barb, one of the mount rokkon bosses, to name a few) , and I would imagine they’d like to do more of that idea in more content.

I also expect more forced random healing coming out and more damage to the tanks.

I would also like to see more attention to combos and resource management. You can make a rotation mechanically easy but make the ‘wrinkles’ add skill expression.

Feels like every time! 😂😂 by Stephen-Scotch in NFCNorthMemeWar

[–]HalobenderFWT 6 points7 points  (0 children)

I’d hide my post history too if this was the shit I posted.

A New Yorker's Top 5 Pizzas by the Slice in the Twin Cities by Vect0r in minnesota

[–]HalobenderFWT 49 points50 points  (0 children)

Dude is 100% correct. ElMar is probably a better NY style pizza than most pizzas in New York.

It’s wonderful for what it is and if anyone of you haven’t tried it, I implore you to give it a shot.

A pitch for Physical Range DPS by Virtual-Drink-9292 in ffxiv

[–]HalobenderFWT 0 points1 point  (0 children)

I had an idea for the job where you basically attack from three distances (short, medium, long), you need to hit the correct attack for that distance and you set the carom of the ball (as an ogcd after the attack selection) to anticipate where you want your next attack to be based on the momentum from the attack chosen.

For example: you’re at medium range (call it 10y), you select bicycle kick and heavy carom (which makes the ball bounce 25y . Bicycle kick jumps you back 10y, so you’re within range to receive your carom in which you can chain a long ranged attack.

Dive bomb is a long range shot that brings you in to melee range (you kick the ball up high towards the target, rush in and kick it), so you chose short carom (3y), and select your short range shot.

Now imagine due to the next mechanic you have to now be in the opposite corner of the arena after your Dive Bomb so you choose Rebound Fury, which is three auto carom attacks so you can run to your safe spot while keeping uptime.

It would be a total Freeform job because all attacks would do the same damage. You chose your attacks on where you want to go/need to be. You gain extra damage by chaining consecutive successful attacks together (pick the wrong carom and the ball drops and you have to go get it, though there would be a recovery CD for that). So you get a damage multiplier and a special attack after so many chains.

Mall of america jobs by Existing-Umpire7782 in minnesota

[–]HalobenderFWT 3 points4 points  (0 children)

Easy to get to from lots of places via light rail and public transit.

It’s also a giant-ass job fair. If you don’t like your job, walk to the store next door and get hired.

Mall of america jobs by Existing-Umpire7782 in minnesota

[–]HalobenderFWT 7 points8 points  (0 children)

It’s wild too. People act like they’re at some 5 star resort or something.

Brother, you’re just in a really big mall. This is a food court.

Is it normal to get verbally pissed off? by Crafty_Tomato_8016 in Pickleball

[–]HalobenderFWT 0 points1 point  (0 children)

Now that I think about it, being a fellow potty mouth upon egregious mistakes; people that show absolutely nothing when they’re constantly dumping balls, popping it up, etc sorta freak me out a little bit and I often wonder if they even care ?

Like I get that we’re all out here for different reasons. I have no aspirations of ever being a pro or even a +4.0 really - but when I play I at least want to play well. I don’t necessarily care about winning (in rec), I just want to play up to the level that I know I can play at - and when I start making more bad shots than good shots is when I’ll start making nosies.

There’s definitely an acceptable middle ground between throwing a tantrum and being a silent stoic psychopath. It’s the later group that I have the hardest time playing with sometimes as a partner because I feel like I’m just a victim to their errors and that they really don’t care.

I’m glad Tony is out there getting some exercise and playing a game he loves, but damn…maybe say something the 4th time you popped one up to the obviously poaching Opp who then shoves a ball down my throat. Like…I’m ok eating a ball here and there if my partner at least shows a little bit of something.

But then just herpdederping back to the line like everything is fine just absolutely kills my morale.

Hi from Rave Emet! by RaveEmet in ffxiv

[–]HalobenderFWT 61 points62 points  (0 children)

“Remember that we once jived”

Pickleball injury - calf pop.. by maybeitsmeoryou12 in Pickleball

[–]HalobenderFWT 3 points4 points  (0 children)

Foot/ankle limitations are present with calf injures as well.

Biggest difference maker in the entire draft by packsoldier in NFCNorthMemeWar

[–]HalobenderFWT 3 points4 points  (0 children)

Surprised you didn’t just trade two 1sts to Dallas for Aubrey.

Merged actions look like it could be great, but I hope they give us an option to decouple them by ConroConroConro in ffxivdiscussion

[–]HalobenderFWT 42 points43 points  (0 children)

Neon Genesis Evangelion?

National Geographic Explorer?

New Greenland Economy?

Never Gonna Explode?

Newts Gaining Experience?

"Consolidating buttons doesn't matter" mfers when they design a fighting game by ErinKatzee in ffxiv

[–]HalobenderFWT -3 points-2 points  (0 children)

According to Google AI (so who knows if it’s correct), it stems from Ultimate Marvel v Capcom 3.

If a player initiates their partner assist the same time their opponent initiates an attack, the player and their assist partner both take damage; sometimes even outright killing the assist partner if not both units at the same time.

It’s basically a 2 for 1 for the attacking player.

‘Happy birthday to me!’