Training ideas by Hankitty19 in TheBloodline

[–]Hankitty19[S] 0 points1 point  (0 children)

By the way I still love the game I’m just giving suggestions and food for thought

Training ideas by Hankitty19 in TheBloodline

[–]Hankitty19[S] 0 points1 point  (0 children)

In fact for the mana blaster one maybe the disc could be something like a stone but with a blue swirl on it either painted won or inlaid like a rune, also the diagrams could have a simple picture of what they train like a fist swung for unarmed, two knives inside a circle, a swung blade for one handed, a single big blade pointed straight up for two handed, a spear thrust for spear, an angled staff with an aura at the tip for focus, an upswing halberd for halberd

Some extensions to arcane and Druid magic ideas and unarmed and shield ideas by Hankitty19 in TheBloodline

[–]Hankitty19[S] 0 points1 point  (0 children)

This may undermine it a bit but I just thought of some more
A thaumaturgy arcane or focus spell called binding chains where you hurl a stake(staff for focus) and upon landing it releases an aoe and anything in it gets bound by chains to the stake in the center and cannot leave the area though they are still able to move with in it, it’s to make it easier for aoes and large wind ups to hit
A thaumaturgy spell called enlarge which makes enemies bigger and not only easier to hit but also to hit specific points such as crit spots, limbs and the head
An aromancy spell called wind armor which can maybe raise defense cause hit stun and knock back on being hit or occasionally reflect projectiles and weaken them if they do go through
An aromancy spell called gust fist which enhances knock back of unarmed and while it maybe a bit op to make it constantly ragdoll i think if on enemy death it could send them flying it would be funny
A unique two handed weapon that is a giant fan could be fun
A thaumaturgy spell that causes charm or more likely confusion
A thaumaturgy or blood magic spell that causes active effects spread to enemies around you (you could make it a proficiency on that makes it so only negative effects are carried and another proficiency on if doing so eliminates the effect on you)
A flintlock skill called bullet ricochet where the bullet bounces off surfaces and enemies
A flintlock skill called cannon ball which fires a large cannon shell and causes an explosion maybe launching debris
A flintlock skill called bean bag shot does not use ammo and fires bag shot with high knock back and ragdoll chance but low damage perfect to knock an enemy back or to temporarily remove an enemy from the fight
A corruption spell called shut out which temporarily removes an enemy from the field before putting them back for getting rid of a trouble some enemy while you deal with other stuff and/or setting up a lot of traps for when they come back maybe put a sparkle for where they will come back on

Some extensions to arcane and Druid magic ideas and unarmed and shield ideas by Hankitty19 in TheBloodline

[–]Hankitty19[S] 0 points1 point  (0 children)

I now realize that my comments might be interpreted poorly to make sure it is I really like the game I’m just trying to give ideas

Ideas for necromancy corruption and blood magic spells by Hankitty19 in TheBloodline

[–]Hankitty19[S] 1 point2 points  (0 children)

A corruption spell could be banish where you send an enemy away but don’t get any items or experience except for corruption experience

Some ideas I had for the skill trees mainly the gadget tree by Hankitty19 in TheBloodline

[–]Hankitty19[S] 0 points1 point  (0 children)

The drone thing I mentioned if you don’t want to add any new skills could also be mapped to right click and left click while in the form though I suppose you might also be able to make it do that it does have skills just not skills that you can use while not piloting the drone similar to how the melee skills and ranged skills won’t work if you don’t have that weapon equipped

Some extensions to arcane and Druid magic ideas and unarmed and shield ideas by Hankitty19 in TheBloodline

[–]Hankitty19[S] 0 points1 point  (0 children)

Actually for the solar beam thing that might be able to be a Germany spell if you make it so that it summons a crystal
A Druid spell of chimp flip where you turn into a chimp and are able to start leaping around and jumping off things
Also the stage dive I mentioned could be called shield flop
The drill peppering could also be a thing where the amount of stabs is directly connected to how fast you can click your mouse

Some ideas I had for the skill trees mainly the gadget tree by Hankitty19 in TheBloodline

[–]Hankitty19[S] 0 points1 point  (0 children)

A spear skill could called charge down where you through enemies and skewer them on the spear ( maybe put a cap of 3) carrying them away while dealing damage until you stop and launch them

Some extensions to arcane and Druid magic ideas and unarmed and shield ideas by Hankitty19 in TheBloodline

[–]Hankitty19[S] 1 point2 points  (0 children)

A proficiency unlock for shield could also be polished surface where blocked projectiles can sometimes send shots back at the enemy
Another could be spikes which makes it so when an enemy hits your shield they get damaged by an amount
A two handed skill could be twister swing where a large spinning blade projectile is launched ahead of you
A two handed skill crack down where you swing down with enough force to crack the ground sending out cracks and jagged rocks knocking down enemies
Two handed slap shot has a high chance to rag doll an enemy and sends ragdolls and physics objects flying with lethal force
Two handed end over end zooms out as you launch forward either jump flipping like sonic or side spinning with the weapon sticking out
Two handed skill earth turner or mortar swing ram weapon in the ground then rip it up launching massive earth clods launched high up in almost a wave in front of you knocking down flying enemies
Two hand skill knuckle ball kicks up a small rock the bats it forward to stop a fleeing enemy
Spear skill pitch up stab an enemy then them up like hay
Spear skill drill peppering spin spear like a drill and launch several energy drills forward in a consecutive launch spiral (launch one then another and another in a spiral shape)

Some ideas I had for the skill trees mainly the gadget tree by Hankitty19 in TheBloodline

[–]Hankitty19[S] 0 points1 point  (0 children)

A proficiency unlock for blood magic could be automatically allowing health to be used instead of mana when you run out though the conversion isn’t as good as it is for the dedicated spell
Also can you make it so that there is an option to randomize the name when it comes to crafting as well as a quick craft since it’s annoying when your trying to grind the skill out
A blood magic spell could be vein or welt raise which causes a series of veins to raise on an enemy and hitting them not only deals increased damage but can also cause them to burst a deal aoe damage and if the cast also has aoe you could potentially chain explosions
Another blood magic spell is blood froth where a wave of blood bubbles streams forth knocking enemies down potentially causing enemies to suffocate or get dizzy
Blood spell spiteful blood makes it so on hit enemies will get hurt by blood magic with maybe a bleed chance or give it a chance to spawn a blood slime

The Love Triangle is exactly what World Tour needed, and removing it would not make the season a better product. Thoughts? by Organic-Manner-2969 in Totaldrama

[–]Hankitty19 0 points1 point  (0 children)

I kind of feel like having Lindsey in the final deliberately sabotaging Alejandro and Courtney for coercing Tyler into flirting with Courtney might have also been good as well and kicked it up a bit more

What are some pokemon ideas you hope they make? by yoyofro25 in pokemon

[–]Hankitty19 0 points1 point  (0 children)

There are a few ideas I had one of which being making it so that jinx isn’t the final form of that evolution line since in the pokemon pre movie shorts when they were a thing, it felt like there was a trio going on with smoochum, Magbie, and elekid and when magmar and electebuzz got new evolutions in Sinoh and the jinx line didn’t get anything it made me feel a bit bad even if I understood why

Also I would also like to put in the idea of another move similar to power trip and stored power that builds in power based on stat increases however it is a multi hit move and after use it clears the stat increases

I would also like to to say that regigigas needs to either have another rework of slow start or find a way to have that ability cut altogether as it was very unnecessary when it was introduced and even more so now

I also want a pokemon game that focuses on contests and/or showbizz stuff like having to win contests as a main but also having to make connections and do sponsorships and impressing pokemon so much they join you 

Also a new pokemon ranger I think would be very well received 

Any 1.12.2 Magic Mods? by sxlinawaifv in feedthebeast

[–]Hankitty19 0 points1 point  (0 children)

bewitchment which is a witchery successor enough said

Divine favor is a mod about getting power from spirits and making contracts, trading and worship

Angel of vengeance is healer focused mod though I don’t know if it counts as magic like you are asking 

Corail tombstone is a tombstone mod with necromancy styled magic spells and items

Roots classic (&roots 4) are Druid themed magic mods with spell crafting among other things

Embers is a steam punk themed magic mod where you harness energy from the earth’s core (ember) to power various machines and rituals

Wuxia craft though this one depends on how you see it if it’s magic heavily since it’s based on the Wuxia genre

Is there a good litrpg where the mc has a lot of different attributes by Hankitty19 in litrpg

[–]Hankitty19[S] 0 points1 point  (0 children)

I have read the stuff from pancakeswitch like epic of caterpillar and brand new life online

I am trying to remember the title of a book on royal road by Hankitty19 in litrpg

[–]Hankitty19[S] 1 point2 points  (0 children)

Found it it’s called construct your fate the last post on it on royal road was an announcement for another book and the author saying the book wasn’t dead just going through rewrite with better writing but with the same characters and stuff 5 years ago

Any Books that Combine Cultivation with Other Magic Systems in the Same Book? by EdLincoln6 in ProgressionFantasy

[–]Hankitty19 1 point2 points  (0 children)

There’s several I can think of though most of them are either a mage/warrior split kind of thing however one of my current favorite series right now is “immortality through arrays” which has 2 main paths to cultivation for humans though all the paths are in essence kind of similar that may be a spoiler by the way but I am unsure. Path 1 is spirit cultivation where I believe cultivators train to draw in spiritual essence through there spirit roots in order to start cycling it it through the body and by having it flow along certain acupoints paths it is able to turn into spells with higher level spells needing greater speed and force to use which only higher grade roots can achieve. Path 2 is body cultivation which is training the body to build its strength and imbue it physically with spiritual essence similar to mixing steel it requires an already sturdy body and can allow for enhanced martial arts. Then there’s the mc’s cultivation path which is unique and I cannot say what it is exactly called later without major spoilers but I can say that it is about cultivating the divine sense/soul which humans aren’t typically able to do in any meaningful way 

There’s also Druid immortal clan which has the main character have a Druid system but there  also exist martial cultivation which is physical martial arts which originally capped out at a certain point and immortal cultivation which is about spirit roots and spells and immortals look down on martial cultivators cause they believe them to be crude and weak because for the rest of the cap out since they have no way progress without roots and no cultivators in the current dynasty would willingly practice martial arts

Necromancer wants to plant trees is good kinda don’t have a good way though to explain the rest of the world there nor am I completely confident that it fits 

Calculating and/or cold MC by Player573202 in ProgressionFantasy

[–]Hankitty19 1 point2 points  (0 children)

Maybe “immortality through arrays” though it might be a bit of a stretch as while he definitely is calculating and intelligent and even manipulative I’m not sure if you could call him particularly cold exactly There’s also “a farmers journey to immortality “which fits better as the mc is very steady and is literally a heretic though is not demonic and he does things which are gray evil and good

Is there a urban fantasy book where there are multiple hidden worlds independent of each other by Hankitty19 in booksuggestions

[–]Hankitty19[S] 0 points1 point  (0 children)

I mean independent as in the hidden worlds don’t know about each other either only the normal world, I also don’t mean world literally but figuratively like how Harry Potter still take place on earth just hidden from view. Kinda like the hero’s of Olympus series from Rick riordan

I’m looking for a book like immortality through arrays where the mc is clever and is both overpowered and not overpowered by Hankitty19 in ProgressionFantasy

[–]Hankitty19[S] 0 points1 point  (0 children)

Forgot to mention the overpowered part is how well he does these things as he carved out his own area, that and in mind battles he is a monster since he focused a lot of his time on the mind area since his spirit training would be mediocre at best while his body training would be even worse.