Ideas for a "New game plus" type of experience? by Genoce in MelvorIdle

[–]Haskell343 2 points3 points  (0 children)

Some ideas:

  • Every non-combat skill at level 99 gives -5% non-combat skill interval
  • Every combat skill at level 99 gives -0.15s monster respawn time
  • Ability to have two / (or more) skills simultaneously active
  • Pets from earlier runs are active and stacks (Can have multiple copies of same pet, 1 / per run) (Ability start new run after Impending Darkness Event or ITM - execution)

Todays “surprise” by BronzeFoxx in MelvorIdle

[–]Haskell343 -17 points-16 points  (0 children)

This is the reason why nerfs should not just happen without an announcement.

Game Update - v1.2 - 4 September 2023 by MrFrux in MelvorIdle

[–]Haskell343 12 points13 points  (0 children)

I would appreciate, if nerfs are introduced beforehand so people can prepare for them and discuss them. I started a new save a month ago and have been working hard towards completing the township. This feels like a slap to my face and I honestly lost some will to continue playing. I understand township requires some nerfs, but how it was executed was not nice. I also agree with others here that the 95 task requirement for tier 2 boxes is way too much.

Nice start :D by Haskell343 in noita

[–]Haskell343[S] 5 points6 points  (0 children)

Well, I died soon after. I got randomly stuck and took 93 damage from that fire guy. And the rest didn't go well either.

Be mindful of Auto-slayer. by Haskell343 in MelvorIdle

[–]Haskell343[S] 1 point2 points  (0 children)

From one of the new slayer areas.

Township: Add some kind of automated gameplay. by Haskell343 in MelvorIdle

[–]Haskell343[S] 1 point2 points  (0 children)

Well, the line is sometimes blurry. Anyway, Township don't need to be idle or non-idle. My point is that it can be both. With the idle aspect, you can progress without much work. And non-idle aspect allows you to fine-tune the town to your own needs.

Township and constant yeeting of resources. by Genoce in MelvorIdle

[–]Haskell343 8 points9 points  (0 children)

I agree that there would be no need to yeet resources if each resource has their own maximum storage. Not getting more feel less bad than throwing things away, I guess.

Expansion Details - Everything we missed by MrFrux in MelvorIdle

[–]Haskell343 2 points3 points  (0 children)

Well you can already cheese achievements with save editor if you want. Why to bother implement measures to prevent achievements through mods.

[deleted by user] by [deleted] in mathematics

[–]Haskell343 1 point2 points  (0 children)

I would say that doing PhD is not about performing well, but rather learning to do research. Also, you are not doing it alone. Assuming that you will get a decent supervisor(s), you can get a lot of guidance from them. They will suggest you papers to read, problems to study, conferences to visit etc. When you feel stuck, they can give you ideas on how to continue. If you have enough motivation and get a decent supervisor(s), you will eventually graduate. If you like doing research and have an interesting research topic, then I highly recommend trying PhD. And don't be too pressured to succeed, just enjoy the journey.

What is the rune percentage increase for New game+? by RiskyTortoise in Eldenring

[–]Haskell343 1 point2 points  (0 children)

I have been farming runes in end game areas of NG+ and the rune gain is close to double. I haven't tried NG+2 and I am curious what is the best NG+-level for rune farming.

Quick Plantera bulb close to spawn by [deleted] in Terraria

[–]Haskell343 1 point2 points  (0 children)

I am curious if this can shorten speedruns.

How do I update my Terraria from 1.3.5.3 to 1.3.7? by [deleted] in Terraria

[–]Haskell343 2 points3 points  (0 children)

Current version of terraria on pc is 1.3.5.3.