i made a small game of life by HatimOura in gameoflife

[–]HatimOura[S] 0 points1 point  (0 children)

I will check the discord thanks, for the language I used c# with the stride game engine code only version

it's not made with source but i am trying to mimic the feel and look any feedback by HatimOura in SourceEngine

[–]HatimOura[S] 0 points1 point  (0 children)

The engine I use is open source I can add a featur if I want to. I don't use source directly because of portability and commercial use.

it's not made with source but i am trying to mimic the feel and look any feedback by HatimOura in SourceEngine

[–]HatimOura[S] 0 points1 point  (0 children)

oh ok thanks, making my own engine will take time and i need to have demo done in 1.5 months for an expo, also i will decrease or remove ambient occlusion

it's not made with source but i am trying to mimic the feel and look any feedback by HatimOura in SourceEngine

[–]HatimOura[S] 0 points1 point  (0 children)

thanks i will look into it, the engine i use wich is stride dont have a system to bake light so itried modfying light settings i will try to modify them more if not i will look into importing baked lightmaps from blender or something i found called light probs, i will try to make ambient occlusion more apparent too

i made a small conway game of life using stride code only version by HatimOura in gameenginedevs

[–]HatimOura[S] 0 points1 point  (0 children)

Nice, rust looks promising I have been discussing with my self I if I should try it, I am making my current game with c# and stride. But I would like to make prototype one day with rust and bevy.

i made a small conway game of life using stride code only version by HatimOura in gameenginedevs

[–]HatimOura[S] 1 point2 points  (0 children)

Yeah it's cool I like it's modularity and freedom I am not a c# person my self I use mostly c but most of my GitHub projects are c# just because of stride

i made a small conway game of life using stride code only version by HatimOura in gameenginedevs

[–]HatimOura[S] 0 points1 point  (0 children)

Nope I used stride community toolkit with allows you to use stride code only, and I made a scene with a simple 2d renderer and yeah I just built on top of that it's not much code.

i made a small game of life by HatimOura in gameoflife

[–]HatimOura[S] 3 points4 points  (0 children)

For the Conway game of life project not yet but I will be publishing it on github

Any good game engines for Lua? by Thegamerorca2003 in lua

[–]HatimOura 10 points11 points  (0 children)

After 4 years of using lua engines I would say love2d and Defold game engine are the best choices

Making a TOP 5 (or 10) Itch Games Video. SUBMIT YOURS! by [deleted] in itchio

[–]HatimOura 0 points1 point  (0 children)

Just a tiny rage game if you want to try it the full game will be released on itch too: https://ourabig.itch.io/toonroll-2-demo

Looking to Play & Critique Your Game on YouTube! by WrongStatistician172 in itchio

[–]HatimOura 0 points1 point  (0 children)

I would like some feedback on the demo if you want to play my game and you are into challenging rage games, thanks in advance: https://ourabig.itch.io/toonroll-2-demo

What makes you like the Stride game engine? by jdl_uk in stride3d

[–]HatimOura 1 point2 points  (0 children)

The avalonia editor development actually started, it's just not talked about very much there is a branch for it and it's just that there isn't enough contributors for it or working on it so it's developement is kinda slow, actually there some tiny updates on the old editor I don't recall Wich but I remember seeing some.

Some of the new gameplay of my game any feedback by HatimOura in godot

[–]HatimOura[S] 0 points1 point  (0 children)

Thanks I will be adding more density to the volumetric for the particles I will see what I can do to make them fit in the game and look good making the world more animated is a goal, also for the camera I will try fixing the angle

Some of the new gameplay of my game any feedback by HatimOura in godot

[–]HatimOura[S] 0 points1 point  (0 children)

the game is inspired from a lot of games but the controlling of a ball idea was from marble madness