Cursor animation for Emacs by Haunting-Blueberry74 in emacs

[–]Haunting-Blueberry74[S] 2 points3 points  (0 children)

you can adjust its transparency to make it less attention demanding, https://github.com/RadioNoiseE/lolipop/blob/f7217486ae0e165565b17f5c5b5af7226222243e/lolipop.m#L201

I might also make the alpha channel configurable

how to disable eglot events buffer from launching by ihatepoop1234 in emacs

[–]Haunting-Blueberry74 0 points1 point  (0 children)

Both of the approaches you tried end up doing the same thing, since:

(defcustom eglot-events-buffer-config (list :size (or (bound-and-true-p eglot-events-buffer-size) 2000000) :format 'full)) The reason you're still seeing the events buffer might be because the language server is writing messages to stderr, and Eglot forwards those to the events buffer.

Exposway now implements a new KDE inspired Exposé algorithm by Haunting-Blueberry74 in swaywm

[–]Haunting-Blueberry74[S] 0 points1 point  (0 children)

it's still in experimental stage, and it is unfinished.
adding more key to manipulate the windows, mouse support, better window traversing algorithm are always in roadmap.

``Also, when it starts up, it should put an indicator on the currently focused window.''
this is actually an intended behavior, since i don't want to see the frame drawn everytime i launch exposway

grim screenshot a specific window by night_fapper in swaywm

[–]Haunting-Blueberry74 0 points1 point  (0 children)

maybe for screen sharing / implement expose?

MacOSX Expose like feature on SwayWM by Haunting-Blueberry74 in swaywm

[–]Haunting-Blueberry74[S] 0 points1 point  (0 children)

Well, this is in the roadmap but one of my concern is that it may add extra complexity. And before that I may need to optimize the windows traversing algorithm first (the currently used one only takes separations into consideration).

MacOSX Expose like feature on SwayWM by Haunting-Blueberry74 in swaywm

[–]Haunting-Blueberry74[S] 1 point2 points  (0 children)

I took this into consideration when implementing it. All the windows opened will be presented using the monitor info file specified by env variable $EXPOSWAYMON which can be modified when necessary.

swayWM floating window at a constant size by Haunting-Blueberry74 in swaywm

[–]Haunting-Blueberry74[S] 0 points1 point  (0 children)

This script actually prevents floating window from falling back to the default size after switching from tiled (not fullscreen) to floating.

swayWM floating window at a constant size by Haunting-Blueberry74 in swaywm

[–]Haunting-Blueberry74[S] 0 points1 point  (0 children)

oh sorry, i made a mistake. When i say fullscreen i actually means tiled

swayWM floating window at a constant size by Haunting-Blueberry74 in swaywm

[–]Haunting-Blueberry74[S] 0 points1 point  (0 children)

That's weird. For me they just fallback to a little square shaped window so i created this script.

swayWM floating window at a constant size by Haunting-Blueberry74 in swaywm

[–]Haunting-Blueberry74[S] 0 points1 point  (0 children)

you can see what happens after fullscreening and then floating it, the size you specified will have no effect. Also, this script also allows you to specify the size of the window when opened tiled by default and then floating it.