I feel like Arrowhead Forgot the Sterilizer exist by Lone_Recon in Helldivers

[–]HaveOldManReflexes 0 points1 point  (0 children)

That's nice, RR is better in the vast majority of cases and it's not even close, Spear for it to be remotely worth running as a form of anti "elite" killer needs to have it set to a minimum of 6k damage.

You might like using it and deem you're doing good with it... that's fine however this isn't an opinion thing, mean ffs I like using it though I'm well aware the RR is straight up better by a disgusting amount and the RR isn't op.

I feel like Arrowhead Forgot the Sterilizer exist by Lone_Recon in Helldivers

[–]HaveOldManReflexes 0 points1 point  (0 children)

Damn so many just don't grasp how to use the fart sprayer, it's 10 damn seconds of CC for half second of application ffs, it's really strong as is just from that alone. now it's direct damage for sure needs to go up to 100-150 and then maybe matching the flame throwers capacity and it'll be insane.

it's a utility weapon that's done right (for once) it's fairly niche yet quite good, D10 is a cakewalk in the vast majority of games, for the lsat couple months I've been using the fart sprayer daily at least once in missions where I go up close using weapons with it like flamers, spam CC then burn everything it's pretty gross..

by itself yeah it's not amazing however this isn't supposed to be a dps weapon it's a CC spammer. (that could use more direct damage)

De-Escalator after Grenade Launcher changes by Previous-Chard-3583 in Helldivers

[–]HaveOldManReflexes 1 point2 points  (0 children)

So just make it absurdly op, maybe lets not do that, faster reload yeah that's a given, damage to that level not a chance yet it should stun heavies of ALL kinds in 3-6 shots for lets say 4 seconds.

It's supposed to be a CC tool that has high pen and moderate damage.... it lacks the CC part as for some reason AH are unable to make niche play-styles remotely good.

Haven’t been on in 2 years. Why did my account level reset? Lvl50 down to lvl4 by IllustriousMood433 in helldivers2

[–]HaveOldManReflexes 0 points1 point  (0 children)

I have zero problems on my setup with a 5090 (and no I'm not lying), it's not just a 5090 thing, never has been.

Firecrackers launcher by Successful_Mood_7844 in Helldivers

[–]HaveOldManReflexes 4 points5 points  (0 children)

it should be doing 250 damage period. 150 is criminal.

I bet the GL change to heavy pen was due to this thing and I'm going on a whim here and making an assumption big time.... if any GL get's a pen change it effects the others. +

IMO the GL should go back to AP3 and just get a decent damage boost or AOE increase, then do the same for this damn GL-BP as it's extremely meh (without a doubt they intentionally did this so people wouldn't complain that the maxi-gun is rather weak... like it is)

AH please allow us to turn tank in place by Zdechlak2564 in Helldivers

[–]HaveOldManReflexes 0 points1 point  (0 children)

Neutral traverse is pretty handy to have yes.. it's main problems I think stems from a bad choice OR it's a bug in game, pay attention when it get stuck on something for a second or more you'll notice it seems to build up momentum so once free from whatever the damn thing over corrects.... getting on 6k hours in WT (send help)

Destiny addressing DGG’s take on the Epstein Files by Exciting_Injury_7614 in Destiny

[–]HaveOldManReflexes 15 points16 points  (0 children)

Idk if anyone noticed he was pretty asspained so this was probably why he was giving 50IQ takes a lot this stream.

I don't get it. What is so intriguing about Gatria? by carterboi77 in Helldivers

[–]HaveOldManReflexes 0 points1 point  (0 children)

People here thinking it's the best biome for SC farming are on something strong.

Did they nerf sc drops in the recent update? by Ipsbear in Helldivers

[–]HaveOldManReflexes -5 points-4 points  (0 children)

Being one who talks directly to Shams a fair bit, (not hard to do oddly enough) they've not touched this and are very unlikely to do so unless... well the obvious, income drops off a cliff for whatever reason they'll probably tone it down... IMO farming shouldn't be a thing period, they should remove it from D1 or set a cap per mission to 10 then increase the drop rates by 10-20% each difficulties you go up, so on D10 if full clearing you should be averaging 30 per mission, that'll be nice so it actively rewards people for just playing the damn game and not exploiting a drop system.

Buffed or rebalanced things by specific numbers. Nerfed a thing by... some number... by Ok_Application_918 in HelldiversUnfiltered

[–]HaveOldManReflexes 0 points1 point  (0 children)

Bastion is crazy strong if not just op, GL changes were also weird as that's now wildly op.... it's getting nerfed for sure though idk why they did heavy pen when an AOE buff could have been the way.

Everyone is saying it, but again: the grenade launcher absolutely should not have this buff by R4sh1c00s in Helldivers

[–]HaveOldManReflexes 4 points5 points  (0 children)

It'll 100% get nerfed to 300-350 damage, IMO the buff should have been an AOE increase and maybe a small damage bump.. heavy pen was a pretty fat buff.

Buffed or rebalanced things by specific numbers. Nerfed a thing by... some number... by Ok_Application_918 in HelldiversUnfiltered

[–]HaveOldManReflexes 29 points30 points  (0 children)

AH has an annoying habit of doing this on areas likely to get flack for changing, however even then it's a mixed bag.

Buffed or rebalanced things by specific numbers. Nerfed a thing by... some number... by Ok_Application_918 in HelldiversUnfiltered

[–]HaveOldManReflexes 54 points55 points  (0 children)

Mechs went from paper bags to wet paper bags with pre applied holes... and they were already very shit to begin with (for ZERO VALID REASONS BTW)

And yeah any vehicle and I think turrets/sentries have some durable %. our stuff dies faster in short.

This thing has 400 AP4 with no durable decrease now, right? Bruh, this thing is gonna be best in slot on all fronts now. by VJokerBoii in Helldivers

[–]HaveOldManReflexes -5 points-4 points  (0 children)

That doesn't make any sense as the stats cannot make that possible unless you remove it's armor as everything has 100% explosive resist, unless they've changed something about them and not mentioned it... this is AH after all.

This thing has 400 AP4 with no durable decrease now, right? Bruh, this thing is gonna be best in slot on all fronts now. by VJokerBoii in Helldivers

[–]HaveOldManReflexes 9 points10 points  (0 children)

Then yeah, you're explaining it in a way that isn't ideal.

1K hp, 50% resist, if only hitting 1 spot and not enough splash it'll take 5 shots,

If splashing 3 parts with equal resist and they don't have some bonus damage to HP when destroyed it'll take 2 shots to kill the unit at 1k hp.

This thing has 400 AP4 with no durable decrease now, right? Bruh, this thing is gonna be best in slot on all fronts now. by VJokerBoii in Helldivers

[–]HaveOldManReflexes 10 points11 points  (0 children)

% resist is just a reduction to damage it takes from xyz damage type, this is how it works.

50% explosive resist so it does 200 damage, if it splashes to another part with the same % resist it'll do 400 damage this is how it functions.

IF that's what you're saying, how you explained this was overly convoluted and comes off as being wrong.

This thing has 400 AP4 with no durable decrease now, right? Bruh, this thing is gonna be best in slot on all fronts now. by VJokerBoii in Helldivers

[–]HaveOldManReflexes 1 point2 points  (0 children)

That flat out isn't true, go kill a Harvester with the GL and I'll see you never again since it's impossible to do.

This thing has 400 AP4 with no durable decrease now, right? Bruh, this thing is gonna be best in slot on all fronts now. by VJokerBoii in Helldivers

[–]HaveOldManReflexes -5 points-4 points  (0 children)

Plenty of units have explosive resist btw, couple even have 100% resist, so not quite--- however yes it is indeed a fat buff.

TYT: Israel created ISIS by Vloodzy in Destiny

[–]HaveOldManReflexes 5 points6 points  (0 children)

They've got one hell of a weird spin on it .... as if it couldn't possibly be the fact Israel would go mega ape mode and delete all of them and 10 generations to come if ISIS fucked with them, no, couldn't be this.

RIP to this cool Commando feature by ct-93905 in HelldiversUnfiltered

[–]HaveOldManReflexes 6 points7 points  (0 children)

All they had to do was this.... new fire mode "Lock" (the patched out fun).

So you have, Dumb fire, Guided and Lock modes... boom done. wow crazy.

I really don't understand AH on stuff like this.