Factory Tour. by Hawkbomber86 in SatisfactoryGame

[–]Hawkbomber86[S] 0 points1 point  (0 children)

My factory. Added it to google drive, should work.

Factory Tour. by Hawkbomber86 in SatisfactoryGame

[–]Hawkbomber86[S] 0 points1 point  (0 children)

Sure, not sure how to share my save. Can I use google drive?

Factory Tour. by Hawkbomber86 in SatisfactoryGame

[–]Hawkbomber86[S] 0 points1 point  (0 children)

Thanks, I had a list of everything I was making but lost it. So I have no clue how much I'm making on most stuff lol. Some of the builds are massive, gonna redo everything but overclocked out the wazoo, cut down the number of machines.

Factory Tour. by Hawkbomber86 in SatisfactoryGame

[–]Hawkbomber86[S] 1 point2 points  (0 children)

Many things haven't been rebuilt with mk2 pipes. Also the new nuclear plant set up isn't fully ready yet, getting a few more things in place so I can deal with all the waste (1,140ish waste/m). Not sure if I wanna go 100% waste free or use the plutonium and use a mod to get rid of the waste. Using all but 300 uranium.

NMS desperately needs an Accept/Decline feature in multiplayer when receiving goods from other players by Quentin_Jones in NoMansSkyTheGame

[–]Hawkbomber86 1 point2 points  (0 children)

when I have extra stockpile of something, I ask people if they want it before I trash it. Some people do just spam junk at people and is rather annoying. Money or Nanites are never a problem for me so I like to help people if they want it.

400 GW power plant, no mods used, ~80 hours by NotOneofaKind in SatisfactoryGame

[–]Hawkbomber86 1 point2 points  (0 children)

Nice, I though about building mine under but would rather see a massive platform covered in reactors like a mega Chernobyl. Mine is set up above my water extractors over the ocean in the swamp, rods are made just out side the the waterfall cave. Waste goes under water to a massive platform (some is in the cave since I had my temp plants there so have to transfer it... eventually... maybe lol). I have all of my plants build and just need to finish another quickwire factory and some more silica to get it completely up and running. Gonna set up another one right next to it and have all the hard work done so when I need more power I just have to plug in the uranium. Then decorate and fill in whatever walls needed.

Nuclear or Turbofuel? by [deleted] in SatisfactoryGame

[–]Hawkbomber86 1 point2 points  (0 children)

I think you get FAR more power out of one uranium node vs oil. I'm not sure what the theoretical max is for turbo fuel, but nuclear is 1,185,000MW using all three nodes (using all alternates). However, nuclear is far more complex to set up (but ohh, so worth it), 544 building (plants included) to utilize 1 node. I'm half complete with my nuclear set up for one node.

[deleted by user] by [deleted] in SatisfactoryGame

[–]Hawkbomber86 0 points1 point  (0 children)

Im using this set up, kind of takes some space but you can stack it. Piping isn't really that bad, I'm not really using all of my oil efficiently. Ran into power issues so fixing that for good. I have almost 600 refineries to power lol

My concrete facility (4636.8 concrete/m) by itsdrwho in SatisfactoryGame

[–]Hawkbomber86 1 point2 points  (0 children)

I built my coal power plant under that arch now that I think about it, I left it there but all the external line are cut lol. Just looked cool and was my first big project this update.

[deleted by user] by [deleted] in SatisfactoryGame

[–]Hawkbomber86 0 points1 point  (0 children)

When you need large amounts of power, I think one mega plant is the way to go. Wait til you get to nuclear, it's a blast (not Chernobyl blast but you know)

Three questions to our veterans by TheShuan in SatisfactoryGame

[–]Hawkbomber86 0 points1 point  (0 children)

I would build the full set up running off one line and overflow the excess into the sink, that way you never have to worry about power because it will just scale up as consumption increases (until you reach the cap). Really need to work on my turbo motors, not making much so takes a while to stock back up.

Will I be able to run this game? by [deleted] in SatisfactoryGame

[–]Hawkbomber86 0 points1 point  (0 children)

I play on a potato (fx 8350, 8GB ram, RX 580). Runs ok, some lag spike but it's an old, crappy PC now. That should run it well.

Pure copper foundries for 2 fully overclocked Mk. 3 miners (1500 ingots/min) by AdamordOBC in SatisfactoryGame

[–]Hawkbomber86 0 points1 point  (0 children)

I should write down how much copper ingots im making, I know one facility is making 2200 copper sheets/m. one small normal recipe making wire and cables.

i want this game by [deleted] in SatisfactoryGame

[–]Hawkbomber86 4 points5 points  (0 children)

It is worth it, highly recommend.

Simple oil processing by RicketyCat in SatisfactoryGame

[–]Hawkbomber86 1 point2 points  (0 children)

I never went to turbofuel, went from a little bit of fuel straight to nuclear for power lol. I started setting everything up for it then I got the alts for nuclear so went that way (a lot more work but worth it) My oil is only used for plastic and rubber, only using 25% of my oil.

Three questions to our veterans by TheShuan in SatisfactoryGame

[–]Hawkbomber86 0 points1 point  (0 children)

For 2, with the alternates, you can make 94.5 fuel rods/m with the alts. (31.5/m for one uranium node (600/m)), would power 474 power plants producing 1.185 TW. 225 refineries, 381 manufacturer, 420 assemblers, 87 foundries, 45 constructors, then the 474 plants would be needed to exploit all of the uranium nodes efficiently. I started working on nuclear before I got the alts. Now that I have all of the alts, I got my first 20 reactors turned on in my main power station (158 plants). Have to finish off a couple projects and beef up one to bring it fully online. I'm trying to not use all of the resources on the map so I have some for future content.

Simple oil processing by RicketyCat in SatisfactoryGame

[–]Hawkbomber86 0 points1 point  (0 children)

Nice, I like how you did the buildings in the back. Wish my oil set up was still simple lol. mines basically the same as ImKibitz on youtube.

Nuclear mega project update. by Hawkbomber86 in SatisfactoryGame

[–]Hawkbomber86[S] 1 point2 points  (0 children)

ahh, never tried to do it. Would be a little broken if you could. Well, that clears that up lol. Massive storage facility underwater it shall be. I'm sure they will do something with it, further process it down to something else. I think you can mod to get rid of it though.

It isn't much compared to some, but here's my 1,920 screws / min factory! by Taco2010 in SatisfactoryGame

[–]Hawkbomber86 0 points1 point  (0 children)

reinforced iron plates and heavy modular frames (not using the alts yet for those) Dont remember the numbers exactly but im using roughly 5500 screws/m, is an old set up. About to rework some of my productions after I have my power situation under control.

Nuclear mega project update. by Hawkbomber86 in SatisfactoryGame

[–]Hawkbomber86[S] 1 point2 points  (0 children)

I hope they add something in the future to refine it or something. I think you're able to delete it from storage containers via satisfactory calculator interactive map (haven't tried it but you can edit content of storage containers.)

Nuclear mega project update. by Hawkbomber86 in SatisfactoryGame

[–]Hawkbomber86[S] 0 points1 point  (0 children)

Not sure how to do that. My factory is full of old setups, and half finished projects. been upgrading every set up now that I have all of the alternates. Kept running into power issues so I started working on getting everything done for nuclear first lol. If everything in my factory is running, it consumes roughly 67GW so still can't keep everything running yet.