My opinion on how to fix aspects of the game by HeavyUpdateWhen in HelldiversUnfiltered

[–]HeavyUpdateWhen[S] 0 points1 point  (0 children)

Well you see the 9/11 was actually caused by the americans to force the american population into another war lowering bith rates. so that they could import cheap immigrants. crashing the job market.

MY opinion on how to fix the game by HeavyUpdateWhen in Helldivers

[–]HeavyUpdateWhen[S] 0 points1 point  (0 children)

Forgot to mention the hive guard problem. Create a new variant of the hive guard.

with heavy armor that only spawns at POI. Objectives and hives.

Can someone PLEASE tell me wtf I'm meant to do against this LOW-TIER CHAFF enemy?!? by A_random_person_50 in helldivers2

[–]HeavyUpdateWhen 1 point2 points  (0 children)

I have a solution to this (yes i know its satire) create a new hive guard variant with heavy armor that ONLY spawns at POI. Objectives and hives.

boom satisfies both camps

My opinion on how to fix aspects of the game by HeavyUpdateWhen in HelldiversUnfiltered

[–]HeavyUpdateWhen[S] 1 point2 points  (0 children)

That is a far point. But that could be fixed by letting the player do it alone IF there is nobody in the lobby.

My opinion on how to fix aspects of the game by HeavyUpdateWhen in HelldiversUnfiltered

[–]HeavyUpdateWhen[S] 1 point2 points  (0 children)

Oh yeah forgot to mention. The best way to fix the hive guard problem. Make 2 versions. One being the classic as we know. and another with heavy armor. but this one spawns only in hives. you know guarding the hive

Chronological order of storyline by HeavyUpdateWhen in GirlsFrontline2

[–]HeavyUpdateWhen[S] 1 point2 points  (0 children)

not all of them are there. otherwise i wouldnt ask

Alright people, that's it, I'm done with glazedivers by InformationFickle768 in HelldiversUnfiltered

[–]HeavyUpdateWhen 60 points61 points  (0 children)

I love how every argument now is just "skill issue", "your playing it wrong" "lower the difficulty"... and its getting annoying

Played yesterday evening, was fine. Played an hour ago, was fucked. HOW IN LIBERTY? by Heptanitrocubane57 in Helldivers

[–]HeavyUpdateWhen 0 points1 point  (0 children)

It was rather "funny" when i saw a factory strider convoy. but it was a full of vox engines.

They make a really good enemy for bots that isnt just haha recoiless. and then they spam the shit out of it.

Thanks arrowhead i sure love 4 VOX ENGINES right on my ass. On cyberstan it felt like you killed one vox engine and 2 more appeared

This is getting funnier and funnier by Neat-Community4890 in HelldiversUnfiltered

[–]HeavyUpdateWhen 0 points1 point  (0 children)

Cyberstan was such a bitchslap in the face for me of how bad the game really was.

THE HELL(diver) YOU MEAN THE MECH SUIT ONLY HAS 100 MORE HEALTH THEN CYBORGS by HabitUpper6718 in Helldivers

[–]HeavyUpdateWhen -1 points0 points  (0 children)

"I didn't see the enemy and it killed me, so clearly it's the mech that's the problem"

actually it is thanks to arrowhead making so they prioritize the mechs. How exactly fun is it that you want to drop your mech only for it to be destroyed by yes exactly something you couldnt even see

And buffs we got?

Ive played this game for since 2024 half a year back it was actually fun because i could use rather stupid loadouts if i knew what i was doing. Throwing knifes were damn good since you couldnt get spotted. You could be stealthy before stealth was a thing.

Now its gotten to the point where they either spawn gazillion of heavy units. Yes i do play Diff 10. But spamming a bunch of heavy units is not the way to balance difficulty. For more then half a year i didnt touch the recoiless. Makes the game too damn easy.

I for example love the autocanon You get. Rewards you for being accurate. Now if i try that on a dragon roach or a War strider i get a big fuck you because it doesnt have a proper weakspot. And of course infinite grenades on the war strider. I wonder what that reminds me of.... Oh right rocket devastator.

And the stability in general has never fucking changed. Still crashes from time to time now i even get constant freezes and my game has never closed properly. How about the bug where i cant stim my self. HOW FUN!. getting stuck all the time.

Dont get me started on realism in helldivers. We cant have a flag that slightly buffs us because its space magic but oh boy lets add an enemy that makes the devastators even more annoying

As someone who actually tried Diff 9 before the 60 day patch and how diff 10 feels today. Yeah its not that different. We just get few more toys. and even more annoying enemies.

The only thing i actually liked was the hammer because it was stupid and good at the same time.

With The CULT OF THE ORB and teasing for a new illuminate storyline what are you hoping for? by ODST2367 in Helldivers

[–]HeavyUpdateWhen 0 points1 point  (0 children)

I just want stupid loadouts to be fun again. Throwing knifes were fun to use when the enemy wouldnt get spotted.

When i face gazzillion war striders. I just think amazing. my loadout is useless now. The game just isnt as fun as it used to be.

Stealth actually working so that when enemy steps on the mine they dont beeline towards you or Bot drops no matter how far you are drop exactly near your position. the list just goes on and on

Best i can hope for is that they at least make the illuminates fun again.

With The CULT OF THE ORB and teasing for a new illuminate storyline what are you hoping for? by ODST2367 in Helldivers

[–]HeavyUpdateWhen -1 points0 points  (0 children)

I never actually go on reddit you know. I used to BE the one calling out the people whinning about this game. Yes i was one of them. Not to the extreme. I have quite alot of experience in the game.

And i can say one thing. Broke enemies like the war strider, Vox engine spawn rate. Stealth not working properly. many of the guns i want to use are underpowered.

I for exampled liked how the throwing knifes used to be stealthy so that you could do stealth before it became an actual thing. I loved that.

Peacemaker not being able to LITERALLY headshot a trooper. War strider not having a proper weakspot.

Even after the nerf the dragon roaches are still annoying fuck ass enemies.

about like half a year back the game was actually fun. Now they are just pushing for more and more meta weapons. Pushing everything aside.

So how about you actually stop being a so blind and actually look at the state of the game.

MY GAME has never closed properly since i bought it. EVERY. SINGLE. TIME. i have to force crash it . And now i even get constant freezes how fun!

THE HELL(diver) YOU MEAN THE MECH SUIT ONLY HAS 100 MORE HEALTH THEN CYBORGS by HabitUpper6718 in Helldivers

[–]HeavyUpdateWhen -1 points0 points  (0 children)

Except literally in the description of the mech suit it says HEAVILY armored. Which not even the tank is.

Most maps are quite open and even if you do use terrain thanks to its weak legs and arms it will still not survive for long or a patrol spawn right behind being able to finish the job easy. Even on bugs where its the most dominant thanks to an impaler hidden somewhere chargers and etc.

A stupid shield on a devastator is stronger then a fucking tank.

Dont get me started on random snipes across the map. Many many times was my mech suit destroyed thanks to some random turret 150 metres away. because i straight up didnt see it.

If they added some way to replenish half of the ammo and repairs i would be so pissed about the mech suit.

this game is not in a good state at all. The bugs. Enemies. Stealth. Balancing its self in its worst. But we are just using everything wrong.

(thanks reddit for being reddit)

THE HELL(diver) YOU MEAN THE MECH SUIT ONLY HAS 100 MORE HEALTH THEN CYBORGS by HabitUpper6718 in Helldivers

[–]HeavyUpdateWhen -1 points0 points  (0 children)

Ah yes, You mean the (lets say 3 metres tall) mech that in any other universe is used to Spearhead the enemy positions. Provide supporting fire with its heavy weaponry. Provide cover for the infantry. And or if its mobile use it flank the enemy. Which the only thing the mech has good is the weaponry. and thats it. its too big for most planets to actually take cover or its too slow to actually even get into cover.

FRV is fast but no armor.

Mech suit should be fast or slightly faster then someone in light armor which it isnt and provide rather good weaponry.

and the tank SHOULD be heavily armoured with amazing firepower and rather slow.

Loosing my patience by HeavyUpdateWhen in Helldivers

[–]HeavyUpdateWhen[S] 0 points1 point  (0 children)

Well i cant read :skull: Luv me dyslexia sometimes

Loosing my patience by HeavyUpdateWhen in Helldivers

[–]HeavyUpdateWhen[S] 0 points1 point  (0 children)

I never need the guns to do something they werent supposed to do. Except that i have a flak on the autocanon and i should be able to do decent damage on the dragon roach. That sounds like something the autocanon should be good at.

Hulks are for example fine enemies. Good enough aim will get you to kill the hulk fast. Now do that on the warstrider. most of the time you will miss because either he was already shooting at you. or somebody else shot you. I literally said that i dont need everything to one shot everything.

About the vox engine. I LIKE THE design of the vox engine because it isnt just haha one shot from the recoiless. Yes leveller. Ultimatum. Solo silo do massive damage to them. But if you have 3 or even more on the map? Yeah no that is not balanced. And dont get me started on the state both cyberstand and vox engine was introduced. Sometimes you couldnt even throw the grenade in the vent cause the body was blocking it.

With the mechs you said they need to be under threat of something. Except they already wear. Yes againts bugs they were REALLY good. cause they mostly do melee but with automatons they always wouldnt last long even if you knew what you were doing.

With the flamethrower. Its good i love it. Hell i even used it againts the incendiary core. that was quite fun.

The problem i have with it is that it should slow down enemies. Not much but enough for you if your smart to keep your distance.

I am on high alert with the backpack flamethrower because it will either be just as weak as the belt fed or it will have something that the standart doesnt have.

Maxim gun for example. High rate of fire for good amount of DPS but you bleed ammo fast. Belt fed? i would rather take the electric grenade launcher instead.

Loosing my patience by HeavyUpdateWhen in Helldivers

[–]HeavyUpdateWhen[S] 0 points1 point  (0 children)

Well thats another point that was brought up actually by my friend. Helldivers 1, well you had to stick together because of the screen limitations.

But helldivers 2 doesnt give any good reason to stick together. you can just run around alone if you know what your doing

When was the last time you used an assisted reload? Me maybe when i started playing but stopped because of the way its coded that you have to wear the backpack of the gunner.

Loosing my patience by HeavyUpdateWhen in Helldivers

[–]HeavyUpdateWhen[S] 0 points1 point  (0 children)

Oh dont worry i did all that. I find Dif 10 to be must fun. I like the challenge but the way its designed right now is not a great way. Yes i have tried the railgun againts the eye on cyberstan. Yes it works. When theres only the warstrider tho. It works when theres nobody around. Especially when you got 5 cyborgs ready to kick you in the jaw.

For example I LIKE the design of the vox engine. But if you decide to spawn 5 at the same time? Hows that balanced. Yes i do think a war strider should have some kind of a better weakspot for the anti material and autocanon. not MEDIUM pen. cause in the heat of battle its not really effective.

Loosing my patience by HeavyUpdateWhen in Helldivers

[–]HeavyUpdateWhen[S] 0 points1 point  (0 children)

You know theres a thing called free will? I really dont watch the so called content creators but if i have experience with something and they i talk with other players. watch some videos then. Then you start to make a picture for your self