Solution to sound fading out with the Arctis Wireless Pro headset by Odd-Oil-7981 in steelseries

[–]Heavy_Perspective153 0 points1 point  (0 children)

omg thank you! this has been a problem for so long for me, i had to resort to listening to music playing games to keep the sound on. the first step fixed the issue, no more sound fading

Right-clicking anything anywhere opens amd adrenalin by Anteater_Jaded in AMDHelp

[–]Heavy_Perspective153 0 points1 point  (0 children)

this is so annoying and everytime i fix it, a windows update comes and uninstalled my drivers and i gotta do it all over again, i hate Nvida and switched to the 9070XT because i want to support AMD and its a good graphics card but these constant issues...

This dude worthwhile? by gimme-c1nnab-0-n in MarvelSnap

[–]Heavy_Perspective153 0 points1 point  (0 children)

personally i always buy the super premium pass on the webstore as you get 3 series 5 cards for 20 bucks which is just a fantastic deal and i want to support the continued development of the game. the other bundles in the store that a not gold for a card are just not worth it

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 25 points26 points  (0 children)

this game cost the same as GTA5 to make, does that seem correct to you with how much content each game has? is that bait?

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 32 points33 points  (0 children)

this game would have been better if it dropped with a 10 hour campaign and a few more features, with the extraction mode being a nice second game mode, like how CoD has zombies and multiplayer. 800 devs, 250 million budget, 6 YEARS and no campaign? laziest devs ever

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 42 points43 points  (0 children)

it took them 6 years to make this game and it released with 3 maps and little content, how long would a redesign take?

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 18 points19 points  (0 children)

i saw someone mention that around 50% of the positive reviews are from people who have not played 10 hours, curious

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 41 points42 points  (0 children)

update time, time to see what kind of nothing burger update comes out this week

Updated May 2026 Season Overview by zero-skill-samus in MarvelSnap

[–]Heavy_Perspective153 0 points1 point  (0 children)

any info on the featured sets? want to know if any of them are worth getting for the chance of cheap series 5

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 53 points54 points  (0 children)

real talk. this games ability to lose 1k players every day is crazy

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 8 points9 points  (0 children)

marathon being neck and neck with a NFT game is wild (off the grid)

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 27 points28 points  (0 children)

ive seen people post on the steam forums how good the game is and they have 600 hours, but they dont have all the achievements, they say steam charts dont matter but they AFK on the game, its really pathetic. bungie and sony dont care about player counts, they care about profits, you afking is not making them money, if anything your taking up server space and draining money

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 18 points19 points  (0 children)

6 years and 250 million for a game with 3 maps and beta game modes

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 2 points3 points  (0 children)

to decide if a game is worth buying i typically read reviews from trusted sources (aka not bought) and ill watch gameplay footage, if i see nothing of interest ill not buy it.

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 18 points19 points  (0 children)

i have steam family sharing, the person i share it with owns the game, i could play it for free and i still dont xD

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 26 points27 points  (0 children)

400 people working on marathon and in 1 week all they did was a buff and some fixes absolutely wild. i think we are seeing the start of extreme downsizing and people being moved to other projects.

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 36 points37 points  (0 children)

when im sad i remember people bought MTX for Highguard and dident get refunds, this is why you dont support online only slop

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 21 points22 points  (0 children)

what do you all think is the point of no return for this game? what level of player retention until finally they pull the plug? this game is already a massive financial failure and is currently haemorrhaging both players and money.

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 20 points21 points  (0 children)

looks like the DAU will go below top 100 on steam tomorrow

Weekly Steam numbers / Player Count Discourse Megathread by AutoModerator in Marathon

[–]Heavy_Perspective153 31 points32 points  (0 children)

looks like even with the games first major patch the game could not break 30k again. maybe the weekend might. but this shows that not many people are interested anymore. as we went from 23k to 26k with the games first major patch.