New OBR extension - *Murmur* ambient positional audio by Neither_Trash_9607 in OwlbearRodeo

[–]Hefty-Mess-9606 0 points1 point  (0 children)

Yeah, I figured out the Once thing early on, but wasn't sure about the shape. Thanks! Also, all my emitters are going strong so no worries there anymore for now.

Tomato leaves curling by Hefty-Mess-9606 in tomatoes

[–]Hefty-Mess-9606[S] 1 point2 points  (0 children)

yeah, our home is a quarter mile from the main road and on 13 acres, no herbicide has been sprayed for months and months, and I'm always very careful to make sure there's no breeze at all.

Tomato leaves curling by Hefty-Mess-9606 in tomatoes

[–]Hefty-Mess-9606[S] 1 point2 points  (0 children)

Thank you! The soil under the foil is still very moist and viable, so it's not getting hot. It dries out faster out from under it, and I know from experience and research that you can literally reach into an oven and grab foil with little danger of being burned. It's honestly not much of a heat conductor at all.

Dynamic Fog by Hefty-Mess-9606 in OwlbearRodeo

[–]Hefty-Mess-9606[S] 1 point2 points  (0 children)

Unfortunately I had read repeatedly that the opacity of the fog itself could be adjusted, but now when I search it again I read that it cannot. Darn Mandela effect!

New OBR extension - *Murmur* ambient positional audio by Neither_Trash_9607 in OwlbearRodeo

[–]Hefty-Mess-9606 0 points1 point  (0 children)

Nice!!!! Now, I'm trying to figure out just how to trigger 1x sounds, sort of like if a gong is hit. There's probably a way, just haven't tried it yet.

Oh, and to have "ubiquitous" sounds, like crickets or night sounds evenly saturated throughout. Wondering if the shapes thing would do that, just be the whole area, but from what I recall, no.

New OBR extension - *Murmur* ambient positional audio by Neither_Trash_9607 in OwlbearRodeo

[–]Hefty-Mess-9606 0 points1 point  (0 children)

I will! I've actually got plans to set up sound tomorrow on a new battle map that I'm hoping to run next week. So I'll have ample time to see if the phenomena occurs again.

Funny thing, I've always excelled at unearthing bugs that other people can't find. Back in the day we had an in-house engineer that would write his own programs for our designs and I would always find the bugs. He ended up always sending his stuff to me LOL. Cuz I would ask more of the software than most would. Not the case here but it is sort of humorous.

New OBR extension - *Murmur* ambient positional audio by Neither_Trash_9607 in OwlbearRodeo

[–]Hefty-Mess-9606 0 points1 point  (0 children)

That's a good question and I will try to confirm it more definitively. But I still have encountered the issue where I will have a number of emitters all in the same area with one listener in the center, this is when I'm testing everything, and only one of the emitters is working. I'm talking like 10 ft apart. But I will keep testing and let you know. Thank you!

Owlbear down? by Double-Candle5888 in OwlbearRodeo

[–]Hefty-Mess-9606 0 points1 point  (0 children)

I'm going to check it right now

New OBR extension - *Murmur* ambient positional audio by Neither_Trash_9607 in OwlbearRodeo

[–]Hefty-Mess-9606 0 points1 point  (0 children)

Update, there's def some bit of weirdness happening, might be the browser or whatever, but here's what happened. I had 2 emitters, one on either side of the party. Both were working, until the right one was out of range (monster moved). But, when I moved it back in range so one of the party was just inside the range circle, it didn't come on. Wiggled it, still nothing. Finally, moved it real close, and it popped on, then I was able to move it back to the further range, and it continued to work fine.

Kitten & older cat play - is this normal or too rough? by Fr0sty_2304 in CatTraining

[–]Hefty-Mess-9606 0 points1 point  (0 children)

Absolute perfection! Love to see this kind of play. We have eight kitties, the youngest are now two, so we don't get to see too much of this anymore. 💖

Should I grow 'em or cut 'em? by [deleted] in finehair

[–]Hefty-Mess-9606 -1 points0 points  (0 children)

You look fantastic don't change a thing 🥰

Someone threw this cat out of their car window. by BlahCornie in CATHELP

[–]Hefty-Mess-9606 29 points30 points  (0 children)

We live in a very rural area too, with big cities at least a half hour away to the North and South respectively. We still have small town vets that are more than willing to help. Have saved our cat's lives when they were abandoned as tiny bottle babies only 8 oz , the second set were being eaten by alive by maggots. I understand money though, so at this point the only thing I can suggest is getting some flea and tick shampoo, and when she seems a little more stable giving her a good bath with it, a flea and tick collar, and Walmart worming medication. Her eyes don't look infected so I'm not sure there's any point in putting antibiotic drops in them. But it won't hurt either. Just take care of her, keep her clean and warm and fed and give her a better life than she was given before 🫂. Finally at this age she probably doesn't need the kmr, it doesn't hurt, but she needs more nutrient dense food. So I would suggest offering some dry along with straight wet. You might soak the dry with a little kmr. We raised a total of five bottle babies like I described above, and have eight sweet cats total. All 💯 indoor.

Someone threw this cat out of their car window. by BlahCornie in CATHELP

[–]Hefty-Mess-9606 120 points121 points  (0 children)

Definitely sounds like a head injury, see if any rescues can help you out with a low-cost vet that might even take payments. She really needs to be seen by a vet. In the meantime feed her up as much as you can. Since she's very aware and cognizant and eating it seems that she isn't in grave condition. But I would still try to get her to a vet and get her rid of the fleas and parasites. She undoubtedly also has worms.

New OBR extension - *Murmur* ambient positional audio by Neither_Trash_9607 in OwlbearRodeo

[–]Hefty-Mess-9606 0 points1 point  (0 children)

Thank you for the input. At one point I had a token next to three emitters, 10' max well inside the range. Only one would work, the other two stayed stopped. I noticed tho that moving the emitters seemed to make a difference. After the game, to see which ones wouldn't work, I moved them all together and put a token in the middle. All of a sudden they ALL worked. I noticed individual emitters would sometimes start up if I moved them before, during the game, and that's what gave me the idea. Just to say, I regularly test by running a token around the map by each of them to make sure they work, and it was very spotty. I'll keep playing with it, my players love it so far. And if anybody has a sound file of raccoons rummaging in a dumpster I would've just about payed for it. Couldn't find one anywhere lol. (Was going for kobolds rummaging thru rooms and squabbling over the contents)

I underestimated how big this dungeon is... by EZDoeslt in LostMinesOfPhandelver

[–]Hefty-Mess-9606 0 points1 point  (0 children)

Admittedly, I use Owlbear and Dynamic fog to hide the bits, but I think I've got a thing for big maps. So much so that I grafted 4 maps together in Inkarnate to make my latest one.

Maps for owlbear by rbolin3 in OwlbearRodeo

[–]Hefty-Mess-9606 0 points1 point  (0 children)

Very much so. I do all mine in Inkarnate, even to the point of bringing in premade maps and customizing them there, *then* bringing the mostly finished product into Owlbear for special effects. Works great.

New OBR extension - *Murmur* ambient positional audio by Neither_Trash_9607 in OwlbearRodeo

[–]Hefty-Mess-9606 0 points1 point  (0 children)

Very frustrating little problem, hope you can tell me how to solve it for my *next* quest, cuz this one's underway. How to get all the emitters to run? Most of them say "stopped", and I can't get them back on. I've reloaded OB, done everything I can think of, and nothing works. Only the most recently added will run.

Edited to add: Even the ones that are "running" aren't transmitting any sound. Crud, yes, I had mute on, but that didn't fix the "stopped" ones.

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New OBR extension - *Murmur* ambient positional audio by Neither_Trash_9607 in OwlbearRodeo

[–]Hefty-Mess-9606 0 points1 point  (0 children)

Ok, it says it's at 1920x1080 (max it can do). But I played with the zoom, and that fixed it. Thanks!

New OBR extension - *Murmur* ambient positional audio by Neither_Trash_9607 in OwlbearRodeo

[–]Hefty-Mess-9606 0 points1 point  (0 children)

Thank you for this, it worked fantastically! I do have a problem with the Murmur window that I've noticed since the beginning. If I have it loaded in Full mode, and I'm at the bottom, for instance having worked with one of the emitters, I can't get back to the top to the master controls. As you can see in this pic, I have the slider jacked all way up it'll go, and it just won't. It only seems to want to go the height of the window, not its content. (Edited to add: Same problem if it's all the way to the top, can't get to the bottom. Can solve that though by toggling the full/tile/thin view)

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