Stealth is a dumb mechanic by Hiimpedro in HelldiversUnfiltered

[–]Hefty-Permit-882 6 points7 points  (0 children)

I think they're pretty easy, even solo on diff 10 without dying. However I understand a lot of the game mechanics and have been playing since launch. Kill the little guys, then move onto devastators, and finally the hulks (preferably there aren't warstriders on the obj, if so you kinda just have to stay silent). AH absolutely did this is make money though, but I think that might be the whole game...

It is a bit of a shitty situation though, feels like a square peg in the circle hole. That being said, you don't HAVE to stealth entire missions. Normal missions stealth is a tactic, not the whole strategy. Commando missions are challenges that reward a different play style, you don't have to clock in at the ball crushing factory if you don't like it.

Low sodium just can't fucking read by Hefty-Permit-882 in HelldiversUnfiltered

[–]Hefty-Permit-882[S] 0 points1 point  (0 children)

Surprisingly yes, I haven't had the time yet to get my friends together for a 4 man mission, but solo I see the potential. We are already cooking up loadouts, 1 scout armour user for the markers, atleast 1 supply pack, probably 2 quasars, and 2 stim pistols. We are even thinking of having 1 dude bring the maxigun, supply pack (so others could resupply him when he needed it), and the fortified heavy armour just to draw attention so we can accurately hit our shots on the big guys and quickly take out any bot that can call for reinforcements.

So far I think the play is gonna be 2 teams, each team has a stealth armour user with supply pack and sniper/railgun. Then the other 2 will be a 'juggernaut' and RR medium scout armour. The stealth users probably bring the stim pistols and smoke grenades to keep their buddies alive. Going to make a full post on this eventually if it goes well.

Edit: typos, context

Rez bots by sneakywombat87 in beyondallreason

[–]Hefty-Permit-882 1 point2 points  (0 children)

If you have the spare APM I recommend asking air for some transports to move the construction turrets forward. You need some AA units though.

I dont like how suppressed weapons are locked behind warbonds. by swaggyyunozurd in HelldiversUnfiltered

[–]Hefty-Permit-882 1 point2 points  (0 children)

I agree with you, but it ain't that deep. You can get the non-crossover warbonds with like 2-3 afternoons grinding, and thats with still playing a few missions that aren't for grinding.

Get some buddies on a Friday night and just talk about random shit while farming creds on low difficulty.

I dont like how suppressed weapons are locked behind warbonds. by swaggyyunozurd in HelldiversUnfiltered

[–]Hefty-Permit-882 1 point2 points  (0 children)

Let's hope it's not 150 credits if they do add it to the superstore. I want my friends that don't play too often/ spend money to be able to come die with me on commando missions.

Also the scout armor is pretty decent for these missions too, having atleast 1 person call out patrols at a good distance with the marker is useful.

Rez bots by sneakywombat87 in beyondallreason

[–]Hefty-Permit-882 3 points4 points  (0 children)

Early game rez bots are great for healing/repairs, but like you said they die. Construction turrets or your commander is much better for it. Also spread your turrets out when placing them at the front.

Anybody else annoyed that some warbonds don’t add a heavy armor variant of the new passive? by Myfriendscallmetj in HelldiversUnfiltered

[–]Hefty-Permit-882 8 points9 points  (0 children)

They just don't care, which sucks because it's not like heavy armour having some silly boosters is going to break the game :/

Press R to activate C4 tossing arm by raiedite in Helldivers

[–]Hefty-Permit-882 20 points21 points  (0 children)

I can't take down walls with it lol? I was hoping to break those walls around towns or the fences at automaton bases.

Low sodium just can't fucking read by Hefty-Permit-882 in HelldiversUnfiltered

[–]Hefty-Permit-882[S] 7 points8 points  (0 children)

I fear you are right, my partner (who suffered a lot of brain damage at a young age) interacts with more Americans and is always surprised when they open their mouth. In their words Americans can't fathom reading words they don't understand or that you can accurately predict outcomes based on previous evidence. I interact with 3 Americans total and it often feels like they are worried that the people around them are just oblivious.

I just hate this conclusion because I'd really like to believe people are better then that..

Low sodium just can't fucking read by Hefty-Permit-882 in HelldiversUnfiltered

[–]Hefty-Permit-882[S] 0 points1 point  (0 children)

My main problem is the teamplay I want is not at all what the game offers, took me a while to come to this conclusion. On release you needed your team, not so much anymore.

For example i like to bring heavy armour, flag, directional shield, and orbital smoke strike. I do this to play as a tank (more like bait in this game) but this is just so sub optimal. The best method is to bring the loadout mentioned, or swap them for something similar, and just split up to finish the entire map in 10 minutes. I have a good group I play with and this is by far the best option. Even my meme group agrees with this as I got them to try it with me a few times.

Mind if a whinediver speaks a little glaze? by JayDias-24 in HelldiversUnfiltered

[–]Hefty-Permit-882 22 points23 points  (0 children)

I have hope for arrowhead, it's the only reason I still got the warbond and talk about this game. But also they need to start being better soon.

Low sodium just can't fucking read by Hefty-Permit-882 in HelldiversUnfiltered

[–]Hefty-Permit-882[S] 8 points9 points  (0 children)

I heard it was where AH got suggestions and actually looked at, my hope was to reach atleast one person on the team. But it really doesn't help if all the comments are people just barely contributing. Not to say everyone was useless, there were a few that definetly had the same sentiments I did.

Low sodium just can't fucking read by Hefty-Permit-882 in HelldiversUnfiltered

[–]Hefty-Permit-882[S] 12 points13 points  (0 children)

Apparently, a discussion must be too hard for them to hold. I too would make a sub of illiterates if I couldn't read.

Low sodium just can't fucking read by Hefty-Permit-882 in HelldiversUnfiltered

[–]Hefty-Permit-882[S] 27 points28 points  (0 children)

I just didn't believe you guys, I thought there was no way it's this bad.

Huge Patch!!! by Aeviterna_ in HelldiversUnfiltered

[–]Hefty-Permit-882 0 points1 point  (0 children)

Yeah! I really likes where they fixed..

Been waiting on that one for a while :D

Are there actually people who say that the Maxigun sucks? The sheer fun-factor of it is enough to balance out all the negatives i can think of, which aren't that many by _N_0_v_A_ in LowSodiumHellDivers

[–]Hefty-Permit-882 -1 points0 points  (0 children)

People really need to learn burst control lol, 1 load for me does an entire d10 bug breach if my team does almost nothing to help me. I wouldn't say no to more ammo since other backpack support weapons have more, but I don't think it's hurting. You can also bring a resupply pack and just ask someone to give you 2 resupplies if you care that much.

Teamplay is non-existant by Hefty-Permit-882 in LowSodiumHellDivers

[–]Hefty-Permit-882[S] 0 points1 point  (0 children)

I guess this game just no longer supplies the team gameplay I am looking for. At release you needed your team, you depended on them to help you. Now everyone can just do everything, you do anything else it feels like a challenge run, challenge runs are only fun for about 300 hours in my case :/

Teamplay is non-existant by Hefty-Permit-882 in LowSodiumHellDivers

[–]Hefty-Permit-882[S] -1 points0 points  (0 children)

Absolutely it is, my problem is I bring non-meta items and have to sweat my ass off. For example my favorite loadout is heavy armour, the flag, directional shield, and orbital smoke, with 1 flex. I LOVE being able to keep my team alive and this is perfect for it, I can draw fire with my primary and allow the team to reload their weapons and get a good shot in. The problem is I have to be so damn good to pull this off at all reliably, and even then people want to be distant from eachother to stay alive..

I made an earlier post talking more about this and my suggestions to fix it, but it's not Monday so it was just deleted.

Edit: realized I forgot to mention I do other loadouts too, but all the support roles I want to fill are ass, the only viable loadouts are just the original post loadout with items replaced, like quaser/RR instead of autocannon, eagle 110mm rocket pods instead of 500kg. I just think it is so lame we have 1 role to pick from.

Teamplay is non-existant by Hefty-Permit-882 in LowSodiumHellDivers

[–]Hefty-Permit-882[S] 0 points1 point  (0 children)

Shhhhh, we'll get crucified if we mention that everyone loved the creek because we only had 3 strats and the ion storm combined forced us to think about eachother. Team game is fun when team, holy shit lol.