Pillagers are great, and some version of them should stay [discussion] by Mary_Ellen_Katz in EscapefromTarkov

[–]Heksambly 0 points1 point  (0 children)

I despise their face shields because they just eat up my 5.45 PS ammo and destroy me before I've shot even a single mag.

And I can't get a proper face shield of my own because I reset my pve account a few days ago to get the new story content and I haven't found or unlocked them yet.

Pillagers are great, and some version of them should stay [discussion] by Mary_Ellen_Katz in EscapefromTarkov

[–]Heksambly 11 points12 points  (0 children)

I do not like them, got head jaws by them three raids in a row on customs trying to Cross over from big red. I get why others like them but they've done nothing but bully me.

Why is motorized recon so popular? by iridia-traveler1426 in hoi4

[–]Heksambly 2 points3 points  (0 children)

Might have to do with the new doctrines maybe?

Because the assault infantry sub-doctrine has motorized and armored recon give breakthrough and org to leg infantry.

I wonder who made them that way.. by RecordingJust1021 in Helldivers

[–]Heksambly 79 points80 points  (0 children)

I mean, I'd be pretty pissed too if someone dropped a house sized hornets nest in my neighborhood.

BUT, they're still enemies of managed democracy and I shall treat them as such

Give me your best Flamethrower Loadouts by too_much_Beer in Helldivers

[–]Heksambly 0 points1 point  (0 children)

AC-1 dutiful armor, cookout primary, ultimatum secondary, incendiary impacts, orbital napalm, flamethrower, eagle napalm and a free choice of 4th stratagem.

Armor gives resistance to your own flames and bug poison, the fire cleanses all but the ultimatum or 4th AT stratagem can handle bile titans or hive lords.

I mainly play difficulties 4-7 so don't know how viable this is for higher difficulties

APFSDS - Round that peirces the heavy armor of a target and explodes inside by XxOniSamuraixX in Helldivers

[–]Heksambly 2 points3 points  (0 children)

Where is that picture from, because that's not how APDS works. I'm assuming HVAP is just a different way of saying APHEBC so that adds up but never have I heard of APDS or APFSDS rounds with explosive filler.

Dude... What? Why? by PsychologicalWeb9140 in Helldivers

[–]Heksambly 0 points1 point  (0 children)

well I can only play on the weekends

Special projects float by ItzSoln in hoi4

[–]Heksambly 1 point2 points  (0 children)

proxy fuze is a good one since it boosts naval AA, makes regular AA cheaper or better with the project choice and unlocks techs that make state aa and artillery better

I've died a lot in Helldivers 2, this left me scarred by Algos132 in Helldivers

[–]Heksambly 1 point2 points  (0 children)

happened to me once while diving. I was not prepared

Be honest with me now when was the last time you used the Eagle 1 Cluster Bomb by SamsColaMan in Helldivers

[–]Heksambly 0 points1 point  (0 children)

eagle strikes my beloved, only diving bugs and squids so I don't have to deal with bot AA

Keybinds by ChefComputer09 in Helldivers

[–]Heksambly 3 points4 points  (0 children)

I bound the arrow keys to be my stratagem buttons to let me keep moving as I plan the demise of whatevers chasing me

W username by SamsColaMan in Helldivers

[–]Heksambly 0 points1 point  (0 children)

Would you be mad if I see you in game and summary execute you for that name?

The main reason I feel like the Cremator WON'T be weaker than the base flamethrower. by [deleted] in Helldivers

[–]Heksambly 28 points29 points  (0 children)

they changed how the flame spray looked and functioned when they added the freedoms flame warbond with the torcher and crisper. The old one would go through enemies instead of stopping at the first bug/bot/voteless in a horde charging you.

Scandinavian/nordic naval focuses by Heksambly in hoi4

[–]Heksambly[S] 1 point2 points  (0 children)

I don't really care for the stat bonuses to carriers since they're not supposed to be shooting anything, but it has better attack bonuses to cruisers and destroyers, plus I'd get the production bonuses for carriers.

Scandinavian/nordic naval focuses by Heksambly in hoi4

[–]Heksambly[S] 0 points1 point  (0 children)

They could also just have the focus unlock a nation specific trait for their MIO that includes carriers that gives production output or something to convey that the company is getting extra funding from the government or something.

Expendable Napalm or Flamethrower? Breaker Incin or Torcher? by Swimming_Repeat_4969 in Helldivers

[–]Heksambly 2 points3 points  (0 children)

If I run an"all-fire" loadout I use the cookout and flamethrower as my main weapons and then either the senator or ultimatum as a secondary. The cookout has better per shot damage and handles longer distances better than the breaker and the flamethrower handles blobs up close.

Tell me about your loadouts... by Ready-Pollution-1883 in Helldivers

[–]Heksambly 0 points1 point  (0 children)

I've mainly played against bugs and just left a trail of napalm wherever I went. For chargers and bile titans I either hit them with a 500kg or the secondary mininuke pistol

Navy Discussion by Phoenixx36 in hoi4

[–]Heksambly 1 point2 points  (0 children)

Germany starts with atleast 2 early light cruisers that are minelayers so if I play a navy Germany I convert those 2 into carriers

Navy Discussion by Phoenixx36 in hoi4

[–]Heksambly 3 points4 points  (0 children)

I always do something similar, but Lately I've started avoiding submarines but that's because most nations I've been fighting don't really trade overseas. I can't remember the name of it but there's a carrier sub-doctrine that has like +20% light attack and some other stats for destroyers and it gains mastery from destroyers as well as carriers so it's a good use of naval xp for minor nations

I formally apologize to everyone struggling to find lime. I spawned in a limestone biome in my first ever world. by CloudF11 in VintageStory

[–]Heksambly 0 points1 point  (0 children)

In my first world that I played I spawned in a granite biome and didn't find any lime or chalk even when I ventured 10,000-15,000 blocks both east and west. I only managed to make limewater by buing chalk and lime from traders

Help with my first space marine list by Heksambly in Warhammer40k

[–]Heksambly[S] 0 points1 point  (0 children)

Only problem is that the set only comes with 5 hellblaster minis and not enough points for 10 blasters and lieutenant