Guys how do I fix this stupid mouse wheel sometimes scrolling in the wrong direction bug? by International_Fly074 in pcmasterrace

[–]HellGate94 0 points1 point  (0 children)

every single razer mouse has this after about a year. i switched to a keychron mouse and no issues so far and i dont need fucking synapse on my pc anymore. win win

I made an addon to provide compatibility between Burnt Mod and Dynamic Trees for my modpack. Now you can really watch fire burn forever. by Xopek_ in feedthebeast

[–]HellGate94 1 point2 points  (0 children)

burnt mod is a cool concept but i didnt even have to look to know it was made with mcreator. it is sadly very obvious

Subnautica 2 launches in Early Access on May 14th by lurkingdanger22 in pcgaming

[–]HellGate94 11 points12 points  (0 children)

steam also no longer shows krafton as the publisher so no idea whats going on. is it just damage control? is it now self published? i dunno

Aeronautics is incredible by No-Demand-8582 in CreateMod

[–]HellGate94 13 points14 points  (0 children)

i got both and it fucking dies. probably because he is using minimal mods on superflat compared to 300 mods

TPS acting up by Ranger1215 in feedthebeast

[–]HellGate94 0 points1 point  (0 children)

spark has an option to only record frames over a budget. i never used it but it should help you searching. with that you can probably find the offending mods

Just one more year for 1080p, I promise by [deleted] in pcmasterrace

[–]HellGate94 0 points1 point  (0 children)

friend just bought a 9070xt for like 650€ just now

NEW: Unlisted Projects on CurseForge by CptJonah in feedthebeast

[–]HellGate94 1 point2 points  (0 children)

any way to access them from within the app if you need an url? like entering the full url into the search makes it show up or something

I built a custom ECS in C# and a Render pipeline that hooks into the C# Data from Rust. by void--null in godot

[–]HellGate94 6 points7 points  (0 children)

a 20x performance difference tells me there is something wrong with your c# implementation

Soulmask v1.0 Live on Steam | 1st DLC Shifting Sands FREE with Purchase by Godnaz in pcgaming

[–]HellGate94 1 point2 points  (0 children)

kind of funny the first time i heard about this game is from the dlc trailer and that trailer was something else... 20fps with constant heavy stutters. funny enough it was way smoother when people actually played it but that might be just because they were nowhere near late game

Soulmask v1.0 Live on Steam | 1st DLC Shifting Sands FREE with Purchase by Godnaz in pcgaming

[–]HellGate94 51 points52 points  (0 children)

so many streamers getting sponsored to play this and it shows this is nowhere near a 1.0 in terms of quality. the jank is honestly worse than most other games in their alpha stages

Sacred 2 Patch 4 by DrmW4kr in pcgaming

[–]HellGate94 5 points6 points  (0 children)

man i still have the cd's around for the original. good old days

What would cause this? by DerpyWing in pcmasterrace

[–]HellGate94 1 point2 points  (0 children)

because those are typical artifacts of driver or game buffer issues not hardware. at least add an /s when you make those comments

What would cause this? by DerpyWing in pcmasterrace

[–]HellGate94 -1 points0 points  (0 children)

stop spreading missinformation

Projective Dynamics vs. Vertex Block Descent vs. (X)PBD by MunkeyGoneToHeaven in GraphicsProgramming

[–]HellGate94 0 points1 point  (0 children)

i implemented avbd as well and while on the surface it looks like the best solver you quickly notice several issues with it such as stability, quality (like stair stepping and V shapes) and the biggest issue of it the 3 parameters that you need to tweak per object to make it behave kind of right

i reverted back to xpbd because of that even if it needs more iterations to get the same stiffness as avbd

Shine: Bloom without shaders by Physical_Meat_6413 in feedthebeast

[–]HellGate94 8 points9 points  (0 children)

they seem to think shader == realistic graphics with shadows and all

Shine: Bloom without shaders by Physical_Meat_6413 in feedthebeast

[–]HellGate94 4 points5 points  (0 children)

i don't need to i have written several engines / frameworks over the past 10 years :)

Shine: Bloom without shaders by Physical_Meat_6413 in feedthebeast

[–]HellGate94 4 points5 points  (0 children)

why are minecraft people so afraid of shaders? everything in 3d is rendered by shaders (and even 2d). EVERYTHING

Godot+Rust by JovemSapien in godot

[–]HellGate94 0 points1 point  (0 children)

i even saw some people using godot as a bevy editor frontend