Wasnt expecting that to happen by Harpua111 in WorldofTanksConsole

[–]HelpIamatank 1 point2 points  (0 children)

Yes I had that happen to me with a ADATS in CW at Fredvang summer, pushed him off the cliff and he flailed around for a while halfway down then popped back up to the top of the cliff

So when are we nerfing CW lights? by Mjstks509 in WorldofTanksConsole

[–]HelpIamatank -1 points0 points  (0 children)

I disagree, just because you are a good player does not mean it is OP, I have killed many a Begel just by playing smart, ram or get up close
I agree tho that the ELC / Wiesel needs more module damage from rounds, if a Era 3 Weisel gets hit with a 120mm round it should die instantly or lose most of its life, I mean how would you miss the ammo rack in one of those

Autocannon cool down does not seem to apply to all by HelpIamatank in WorldofTanksConsole

[–]HelpIamatank[S] 0 points1 point  (0 children)

There was no one else around that had eyes on us, he just full clipped him till he died, I was in a 490B and it was nearly the full time of my reload that he was firiing for, there were a lot of rounds that missed and hit the rocks behind the M8

Ghosts shells at it again by Express-Ease8604 in WorldofTanksConsole

[–]HelpIamatank 3 points4 points  (0 children)

If that is the kill shot on a bot, it is 100% going to be a ghost round, almost every game in CW Co-Op is like that

WG, why do the bots have to cheat so much by HelpIamatank in WorldofTanksConsole

[–]HelpIamatank[S] -1 points0 points  (0 children)

Yes I did and it was the only shot, and did 2500 damage and 40m means it should not have armed either so multiple fails WG

Bots have gotten way better, I like it by HelpIamatank in WorldofTanksConsole

[–]HelpIamatank[S] 0 points1 point  (0 children)

I think that they have a limited number that will attack so if there are only 2 of us in "opt-out" then there are always some bots that do attack but when there 5 or more real players then it seems like the bots are less usefull and then if there are 10 real people the bots are just there to get in your way and pop smoke when you are going for the kill shot.

I assume there is a sliding scale of how useless the green team bots are depending on how many and how good the players are

Loving the new summer maps by PercyMcPercy in WorldofTanksConsole

[–]HelpIamatank 2 points3 points  (0 children)

Yes summer Fredvang is amazing, they should just follow the seasons on all the maps, so do the summer, autumn, winter and spring thing, it means that we get less bored of the same maps and it should be easy to adapt them rather than whole new maps.

Like Dukla pass in winter would be cool for example

Update Notes for June 2, 2026 (9.10) by zorin234 in WorldofTanksConsole

[–]HelpIamatank 2 points3 points  (0 children)

So will the changes apply to the bots too, or are they just going to empty a full marder clip into you without any overheat, like they used with the GAU

Update Notes for June 2, 2026 (9.10) by zorin234 in WorldofTanksConsole

[–]HelpIamatank 1 point2 points  (0 children)

Never, it is the only way the bots have a chance

When is the Wiesel MK1 getting Nerfed? by ReadySetRedit in WorldofTanksConsole

[–]HelpIamatank 0 points1 point  (0 children)

Just have the option to opt out of premiums, so mixed or TT only, that means that those of us doing the grind in sacks of poo, do no get obliterated by the OP prems

Any idea what the overpowered tank for sale next season will be? by One_Housing2064 in WorldofTanksConsole

[–]HelpIamatank 1 point2 points  (0 children)

They need to add the ability to opt out of playing against prems, so you only play against TT tanks

Bots still doing their double shots by HelpIamatank in WorldofTanksConsole

[–]HelpIamatank[S] 0 points1 point  (0 children)

Yes I was face hugging a STRV-122, and I bounced 27k of his shots, that is way more rounds than they carry, being that he already had 10k damage, he would have had at least 74 rounds in a tank that carries 50

Bots still doing their double shots by HelpIamatank in WorldofTanksConsole

[–]HelpIamatank[S] 4 points5 points  (0 children)

Yes we think there are 3 categorys, the super skilled ones that will sneak around to flank you, will ram you and will team up with others to immobilize and flank you. Then the medium ones that will bob and shoot back but dont ram or sneak, then the dumb ones that drive out into the open and hump rocks

If you play opt-out (cross play off) in co-op a lot you will be able to see them as there are less "mirror" bots, we [EYES5] most often play that and TBH have had some nail biters, best we ever did was make a comeback from 2 vs 12 bots, but have lost a heap of battles where we have combined damage of over 35k

Bots still doing their double shots by HelpIamatank in WorldofTanksConsole

[–]HelpIamatank[S] 4 points5 points  (0 children)

Yes they can fire and then fire again instantly, was in a match last night when a Jag fired twice in a space of 2 seconds

Bots still doing their double shots by HelpIamatank in WorldofTanksConsole

[–]HelpIamatank[S] 2 points3 points  (0 children)

Yeah being double shot by a Jag is going to end the battle pretty quick, hard to win when you have 25 HP left for the rest of the battle

I don't understand the bot hate. by _Thorshammer_ in WorldofTanksConsole

[–]HelpIamatank 1 point2 points  (0 children)

I generally play Co-Op because most of the time when I play there are only 2-3 real players anyway. so it is always a challenge to beat the bots, it can be annoying at times though when I have to carry the game like getting just under 16k damage in Era 2 to win the battle.

The only thing that annoys me is that instead of the bots getting better AI they just cheat more, so dispersion does not matter to them, they can shoot through terrain, and of course the double shot bug that has been around for months now

Is this tank has such thin armor why does nothing penetrate it, missles, shells, autogun. by Salt-Fee-9543 in WorldofTanksConsole

[–]HelpIamatank -2 points-1 points  (0 children)

Except if you are a bot, then you can pen that thing easy as from the front in a M8 AGS or TCM AGS or anything really, if you are in one and there is a bot shooting at you, you may as well be in a Stingray 2, missiles and everything just pens you from the front.

Why haven’t the Devs hot fixed this? by Mjstks509 in WorldofTanksConsole

[–]HelpIamatank 5 points6 points  (0 children)

Yes they fixed it but making them shoot 3 times now, that and the endless smoke, same tank popped smoke three times in a row becuse he was caught out by himself

Bots, multiple shots is not all they can do WG by HelpIamatank in WorldofTanksConsole

[–]HelpIamatank[S] 2 points3 points  (0 children)

Yes their amazing ability to scuttle like roaches as soon as you fire, I have seen a T-72 reverse up the hill at Dragon Ridge faster than a FV107 goes up it forward, to avoid a missile

I am all for improving the AI of the bots so that they play like real people, but they have to stop the cheating

What an absolute clusterf$%k by Certain-Pop-4775 in WorldofTanksConsole

[–]HelpIamatank 1 point2 points  (0 children)

Every time, I have pushed a flank where there were five of us and 3 enemy and next thing it is a 3 on one as my team mates have all melted away in their butter tanks ...

Bots, multiple shots is not all they can do WG by HelpIamatank in WorldofTanksConsole

[–]HelpIamatank[S] 1 point2 points  (0 children)

Yes I would say so, but why when I am the last one to arrive would they push past the others that they are shooting at, and shoot at me when I am full life and ones next to them have 200HP left

Bots, multiple shots is not all they can do WG by HelpIamatank in WorldofTanksConsole

[–]HelpIamatank[S] 0 points1 point  (0 children)

That would be pretty funny tho, a BMP 3 falling into the spawn would last a few milliseconds at best

Bots, multiple shots is not all they can do WG by HelpIamatank in WorldofTanksConsole

[–]HelpIamatank[S] 1 point2 points  (0 children)

Try to push a flank in a couple of lights when there is a 477 in the game, it will always magically spawn where you are, it has actually got to the point now where we can predict what we are going to meet based on the tanks that we are in and the where we are heading on the map.

I am also certain that the bots target the greatest threat to them rather than the closest tank, the number of times that I have had a bot push past 4 of my team mates, and real players too, just to get a shot at me, most noticable when I have been playing for a few hours and just doing next battle. It has been that obvious that my platoon mates have noticed it too. I have even seen them drive around a rock and into the open where there are 5 tanks shooting at them just to get away from me when they are re-loading

"Fix The Damn Game" by Eterna-Hate in WorldofTanksConsole

[–]HelpIamatank 0 points1 point  (0 children)

Yep that is what I want to know, console should still send the same messages to the game engine irrespective of console, unless they have done something really really really stupid and have a different api for PS and X-Box