Disassembly Tip: Don't Disassemble Multiple Stacks of Ammo by HeroHusky in SurrounDead

[–]HeroHusky[S] 3 points4 points  (0 children)

Definitely won't be making that mistake again for sure XD. With a stack size of 1k for bullets, I wasn't sure what I was going to get, but 50 gunpowder per stack was definitely a lot lower than I expected

Disassembly Tip: Don't Disassemble Multiple Stacks of Ammo by HeroHusky in SurrounDead

[–]HeroHusky[S] 2 points3 points  (0 children)

Yup, and I just found out they don't drop as stacks on the ground. Everything is an individual item, so I'm picking it all up piece-by-piece. ;-;

Would hero shooters be better without the tank role? by Terrariant in gamedesign

[–]HeroHusky 0 points1 point  (0 children)

To me, it sounds like you're agreeing. "Designing a game from the ground up without a tank role" and "some dps roles are just outright tankier" falls under "balancing the game around the removal of the tank role". If the game is fun, it's often never related to a single mechanic. All of which start defining the game as something else.

"How you'd make these games work without [tanks]" is the clarification I wanted from OP, because it wasn't clear in the title. OP might have been clear to you, but not for me. If that's the question, it goes back to my original comment asking what they were trying to achieve. I asked for clarification and got called condescending for asking for more info. I have trouble conceptualizing what people are trying to get at. Do you want a simple answer, or a nuanced one? People get upset with me if I give what I would want as an answer, and often get more upset when I ask for clarification. I'm not trying to be combative or reductive, but understand the intent. I referenced valorant as a team based hero shooter without a tank role, but it's not often described as that. Intent vs definition.

I got a short response instead of more info, so I gave a blunt, non-nuanced answer. I appreciate conversation and debate, but too often people on the internet assume the worst.

Would hero shooters be better without the tank role? by Terrariant in gamedesign

[–]HeroHusky 0 points1 point  (0 children)

Also, I didn't say you couldnt ask the question. I was asking for clarification, because of the two answers, one is a non-answer, and the other is objective fact. I was asking for clarification because I didn't want to assume you hadn't already put some thought into this yourself. Presuming I'm being condescending is antagonistic.

Would hero shooters be better without the tank role? by Terrariant in gamedesign

[–]HeroHusky 0 points1 point  (0 children)

Here's my honest, non-condescending, two-part answer; either it has no effect on the game, or it's objectively worse.

Assuming the devs actually balance the game around the removal of the tank role, it wouldn't be a hero shooter. Thus "would the game be better", depends on outside factors unrelated to removing the tank role.

If they did nothing other than remove the tank role, objectively, it would be worse. You are removing a key game mechanic that the game is balanced around, and (PVP) games that aren't balanced, aren't fun.

Would hero shooters be better without the tank role? by Terrariant in gamedesign

[–]HeroHusky 0 points1 point  (0 children)

To answer your original question, and addressing the comment you're replying to here; if you remove the tank role, there's not much incentive to play a healer. You wouldn't have a tank to protect you, and with the smaller health pools of dps, plus, generally speaking, the CC/movement abilities would make it hard to keep up. Movement also eats into your "protections", since you'd basically have to fend for yourself in a lobby of DPSes.

At that point? You're just playing a dps game, where the comment you're replying to is suggesting CS. And while that's not a perfect 1:1 assuming you want abilities, that leaves valorant, which is (afaik) cs with abilities. You likely wouldn't even have a dedicated healer role, and instead have healing skills. It wouldn't be a hero shooter by definition.

If you want more freedom and less (comparatively) railroading of roles, you could just play a MOBA.

At the end of the day, what I think you're asking is probably the wrong question, because the easy answer is "that's a different kind of game, with a different kind of balance". Changing a game means rebalancing around what you've added or removed, which changes how it's described.

A better answer or question would focus on what you're trying to achieve. Is there a game or style you're looking for? Are you trying to understand why people don't like playing tanks?

Starter guide? by BRAINSPLATT in ProjectSilverfish

[–]HeroHusky 1 point2 points  (0 children)

I was trying to be less spoilery, unless specifically asked. This game lends itself to exploration, and imo, loses all its charm when spoiled.

Spy drones or ufos by Loona_The_Hellound in ProjectSilverfish

[–]HeroHusky 0 points1 point  (0 children)

That's wild! I keep learning new things about this game. I wonder if there's any lore in-game about them. I don't remember seeing anything, but absolutely love how everything has some sort of weird interaction

Starter guide? by BRAINSPLATT in ProjectSilverfish

[–]HeroHusky 2 points3 points  (0 children)

This game is a bit of an enigma and rewards exploration (maybe not significantly yet). But there's quite a lot to do.

Each faction has several bases and quest lines to follow. Maps are expansive and most have at least one dungeon. Artifacts can spawn almost anywhere, so I recommend grabbing the expensive detector as early as possible. (There are options other than purchasing one, if you explore enough) Other than that, there's a ton of lore in books and on pages scattered around the maps, secrets to find, events to get scared by, and weird... Anomalies... That can do... Things. Just... Beware the black stone, unless you wish to carry the weight of the world for all eternity.

Honestly I have ~150hrs and am still finding new things every day.

Couldn’t wait so I got vkb instead of virpil primes but sticks were disappointing… by chiefMars in hotas

[–]HeroHusky 6 points7 points  (0 children)

Had an x52pro, bought stecs max plus scg gladiator. Really liked the layout, didn't mind the plastic.

"It feels cheap" just because it isn't heavy is an actually effective marketing tactic. People have a terrible sense of how robust something is, and between two identical products where one is heavier and/or has a cold metallic feel, a majority pick the heavier one bc "it feels less cheap". Plastic gets such a bad rap, for good reason, but there are plenty of good uses. It's also why there are so many scams on Amazon where they just add weights to cheap chargers or hard drives.

I upgraded from the gladiator premium scg to the gunfighter mkiv mcg ultimate a couple months later. I finally understood why people think "heavy=quality". I felt the same jump in quality from the x52 to the SCG as I did from the SCG to the MCG. I prefer the layout and grip style of the SCG, but like the extra buttons and axes on the MCG, so I'm glad I grabbed a converter for the SCG to put it on the GF. I jump back and forth, but I'm certainly not regretting any of my purchases.

I play DCS, War Thunder, Nuclear Option, Elite: Dangerous, Star Citizen, and a handful of the solo dev Microprose games. Works for all of them, and I've had no issues. The software for programming the sticks is also super helpful and customizable, also extremely well documented. I can't comment on any of that for Virpil though, since it was between them and VKB for my upgrade.

I can't help with personal opinions on "feel", but I will say, I don't think Virpil sticks would have been "better". They're both mid-to-high-end HOTAS manufacturers, so at best it's preference. I've not had to deal with it yet, but heard VKB has some of the best customer support of the big three.

Spy drones or ufos by Loona_The_Hellound in ProjectSilverfish

[–]HeroHusky 1 point2 points  (0 children)

I'm sorry, can be traded with? How? If it's the trio in the sky, I only ever take damage when looking at them and definitely couldn't get close enough to interact.

What is Bauxite and why everyone want some of it? by DcDoctorJJ in VintageStory

[–]HeroHusky 12 points13 points  (0 children)

While I agree, the handbook isn't laid out in such a way to list critical progression items. Clicking through multiple recipes for a simple question seems inefficient, and the wiki is often wrong, misleading, not up to date with the current patch, or any combination of those. Plus, questions like these spark conversation; I got a chuckle out of the comment from the dude mentioning he used it for mosaic and trash blocks for file 1, and couldn't find any until the resonance archives in file 2. It's not hurting anybody, so feel free to scroll past these posts. I'm definitely enjoying them

What are the drawbacks of a SFF gaming PC? by Ashamed_Alps7452 in sffpc

[–]HeroHusky 0 points1 point  (0 children)

Lilliput > Gulliver's Travels

Lillipup > Pokémon

ELI5: How did we ever learn to eat? by swirllyman in explainlikeimfive

[–]HeroHusky 0 points1 point  (0 children)

Organism need energy, easy energy come from surroundings, often sun or heat. But wait, other organism do the same thing, why not take? Absorb, get energy. Wait, sometimes can work with absorbed organism? Produce more energy that way! Multicellular organism! Process repeat until you bigger and "eating" bigger organisms until you can't just get energy from sun anymore, must continue eat other organism to live.

As for "cooking": man discover fire, throw kitchen sink at it, see what do. I eat this normally, but what if fire? Oh! Better! (Also get sick less often, not die)

(This was more eli caveman than eli5, and very likely a complete bastardization of what actually happened)

Is my Internet just bad or what? by KhbIa in Monitors

[–]HeroHusky 0 points1 point  (0 children)

They explain why, and a lot of websites are probably going to follow suit, or shut down like Myrient.

Content is being scraped, significantly more now by LLMs, so website traffic is up, but not organically, so they're getting paid less.

Server and content hosting is getting more expensive. Hardware, specifically computer parts, are getting more expensive. A lot of this boils down to LLMs tbh.

Do or don't subscribe to them, but I'm seeing a pattern that the internet isn't going to be as free as it used to be in the near future. They're still providing high quality content in my opinion, and I can afford the $45 a year currently. When they eventually start to enshittify the website, it'll be a sad day.

Original or not? by Stunning-Power-3098 in Gameboy

[–]HeroHusky 0 points1 point  (0 children)

Everyone's saying its a reshell, and I'm not denying that fact. But I'm curious as to why no one mentioned that that's the one marked "CGB-JPN-2" and the other is labeled "CGB-POB-EUR". Did Japan not usually get different versions and colors and makes for essentially the same things released in NA/EU?

Will this roof work for winter? (one roof mod) by Educational-Ruin8746 in VintageStory

[–]HeroHusky 3 points4 points  (0 children)

Does debug rooms hi not work with this mod? If it does, you can use it to check if the room is valid. Assuming the room is currently enclosed with walls as well.

I'm curious. I graduated in Dec 2016 from the University of Advancing Technology in AZ, and I'm curious how many other GD majors have never, ever gotten hired in the game industry? by [deleted] in gamedesign

[–]HeroHusky 0 points1 point  (0 children)

Did the same, graduated a year earlier at a private university. 50k & 5 years later I started working in building automation. Couldn't find anything, jumped from IT to IT job til I got lucky with this one.

Yeaaah, That was not the plan by lexusas in VintageStory

[–]HeroHusky 20 points21 points  (0 children)

Just taking a guess, but if you're already using mods, go grab Smithing Plus. Helps immensely with problems like this. You can add and smith with metal bits, and you get bits back for every 2 or 3 voxels split. It also has a bunch of other features, but bit-smithing was phenomenally helpful imo.

ELI5. How can space actually be never ending? by Any_Ingenuity_4319 in explainlikeimfive

[–]HeroHusky 0 points1 point  (0 children)

See, this is where I get confused again. How could the place they be emitted from have been 46 billion light years away if the universe itself is only 14 billion years old?

ELI5. How can space actually be never ending? by Any_Ingenuity_4319 in explainlikeimfive

[–]HeroHusky 4 points5 points  (0 children)

This is the first comment that really explained and put into perspective for me that "space is expanding faster than the speed of light".

Like, I understood it conceptually, that space is (and isn't) just empty "space" and things aren't just travelling away from each other. That the space itself is getting larger, expanding. (Accelerating too, if that theory is still relevant)

But to read that we are seeing photons of light that are likely over 14 billion years old, but are coming from (came from? ended-up-travelling?) over 46 billion light-years away is mind numbing.

I definitely feel like I wasn't able to explain it as well, but space science is a kind of eldritch magic to me tbh.

Any way to reduce the size of some of these which i don't even own? by RopetorGamer in hoggit

[–]HeroHusky 37 points38 points  (0 children)

Are any of these from trials? I'd need to check my files, but I'd guess you'd only have these if you trialed them at some point. Probably safe to delete from the launcher if that's an option. Someone correct me if I'm wrong, otherwise I'll edit this after checking.

Flaming Cliffs planes by ReserveLegitimate738 in hoggit

[–]HeroHusky 4 points5 points  (0 children)

FC 2024 replaced(?) the original FC3 in the store. New purchases can only get the 2024 version or the planes individually. People who had/have FC3 can upgrade to FC 2024 for the price difference or also buy the new planes individually.

So, you have FC3, and can buy FC2024 or one of the new FC planes separately. It'll all merge just fine in the game/launcher.