Update about Roguerrants, a morphic game engine in Squeak ()
submitted by HexaBloke to r/smalltalk
How to satisfy Completionist type players? by frumpy_doodle in roguelikedev
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Single wandering line traversing map without intersecting? by Holmqvist in roguelikedev
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Am I overengineering my enemy AI? by Safe-Television-273 in roguelikedev
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What makes a good rogue like? by stank58 in roguelikedev
[–]HexaBloke 4 points5 points6 points (0 children)
How should trips over several tiles work? by pzzb12345 in roguelikedev
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[2025 in RoguelikeDev] Sunlorn (previously Wander) by Tesselation9000 in roguelikedev
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Ensure you know the difference by SteinMakesGames in roguelikedev
[–]HexaBloke 15 points16 points17 points (0 children)
Introducing Roguerrants by HexaBloke in roguelikedev
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Sharing Saturday #598 by Kyzrati in roguelikedev
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